roundtable

Massively Overthinking: One MMO wish for 2016

80
We gave out a lot of awards this month for things games did in 2015, and we talked about what we think will happen...

Massively Overthinking: The next big Star Wars MMORPG

213
In honor of Star Wars week (and rumors that EA is working on another Star Wars game), let's talk Star Wars MMOs. Star Wars Galaxies...

Massively Overthinking: MMO predictions for 2016

141
Now that we've all had a good laugh at the things we got wrong and marveled at the things we got right in last...

Massively Overthinking: Counting the hits and misses of our 2015 predictions

51
Every year, we lodge our predictions for the next. Funny, strange, and deadly serious, these predictions are a glance back on the naïvetés of 2014 and...

Massively Overthinking: Is IP-blocking in online games a necessary evil?

138
This past week, news about Black Desert's IP blocking has reminded me once again how IP-blocking, region-locking, and the resulting isolated MMO communities are...

Massively Overthinking: What to do when your MMO grows stale

55
Earlier this year, Kotaku ran a piece on how to make your favorite games feel new again once they've gotten a bit stale. Since...

Massively Overthinking: Let’s take the classic Bartle test

92
Here's something you probably didn't know: Online worlds researcher Dr. Richard Bartle didn't actually write the Bartle test. His original research explored, analyzed, and defined the...

Massively Overthinking: WildStar, Guild Wars 2, and MMO raiding in 2015

85
Here we are in October, sandwiched between WildStar's F2P conversion and Guild Wars 2's Heart of Thorns launch, and it seems as if we're...

Massively Opinionated: Which is the best open-world PvP, WvW or FFA?

89
It's a real battle to the death when Larry Everett invites Tina Lauro and Brendan Drain to debate WvW and FFA PvP.

Massively Overthinking: PvP MMOs without the PvE

149
Back in April, we ran an Overthinking about a perceived lack of high-quality PvE-oriented MMO titles on the horizon, and that's a conversation that keeps...

Massively Overthinking: Graceful MMO free-to-play transitions

63
In honor of WildStar's free-to-play transition this week, Massively Overthinking is about to overthink the very best F2P transitions ever. Even if you don't...

Massively Overthinking: MMO server merge horror stories

33
Whether you call them server transitions, evolutions, consolidations, megaservers, or connected realms, server merges are a thing that affects most MMORPGs at some point...

Massively Opinionated: Which MMO would be the most innovative if launched today?

68
In this episode, Larry, Troy, and Jason debate underrated games, MMO development cycles, and the most innovative MMOs.

Massively Overthinking: Underrepresented MMO music genres

52
Massively OP Kickstarter donor Magnet Brain wants a revolution... in video game music! "Enough with the orchestral fantasy score... what genre of music would you like...

Massively Overthinking: NCsoft’s western autumn

91
This week's Massively Overthinking is brought to you by a guildie of mine named Onyx, who donated to our Kickstarter campaign in this tier...

Massively Opinionated: Which MMORPG has the best F2P model?

186
In this episode, Tina hosts Larry and Mike as they debate F2P models, the WoW killer, and building the perfect MMO.

Massively Overthinking: Building your dream MMORPG

122
Massively OP Kickstarter donor xenaphex wants to hear about our dream MMOs. What really makes you tick? What would you build with a million-bajillion...

EverQuesting: A guide to EverQuest II’s city festivals

1
It's that time of the month again -- a glorious time that I look forward to and makes me cackle with glee just a...

Massively Overthinking: Making MMOs more social from the inside out

75
This week's Massively Overthinking topic from an anonymous Kickstarter donor asks us to set aside our criticisms of the social environment of MMOs and...

Massively Opinionated: Which in-game system is most beneficial to an MMO?

29
In this episode, Larry, Andrew, Troy, and Chuck debate MMO systems -- the neglected ones, the hated ones, and the ones an MMO just can't live without.

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