rp
Storyboard: Pros and cons for purely player-driven story experiences in MMOs
What is the right way to tell a story in an MMO? That is a silly question, like asking what the right way is...
Storyboard: The fatal flaw of overreaching villain plans in MMOs plotlines
So the other day, a friend and I were talking about villainous schemes in MMO storylines. Specifically, we were talking about why World of...
Storyboard: The back-and-forth of roleplaying
The other night (Tuesday), I had a pretty terrible roleplaying experience. I don't want to go into too much detail, only note that it...
GDC Summer 2020: Immersive multiplayer storytelling with Disney’s Star Wars Galaxy’s Edge
Prior to this whole virus thing, one thing that I was enjoying about MMOs was how they (along with ideas taken from social media)...
Storyboard: Making fights matter in MMOs (and in roleplay)
You know what's fascinating about the original Guild Wars release, later redubbed as Guild Wars: Prophecies? The Prince Rurik fight works.
Yes, these are spoilers for a...
EverQuesting: Building a story brought me back to EverQuest II
Before we start: Yes, I know about the Daybreak news. And yes, I have some thoughts and questions about it. I considered tossing aside...
Storyboard: The future of MMO roleplaying in the new decade
Here we are in a brand-new decade! (If you feel the urge to pedantically correct this, you are wrong, it's a new decade, hush...
‘Unique social roleplaying experience’ Book of Travels begins Kickstarter
If you've often promised that you would support online RPGs that broke from tropish traditions and took risks, well, it's time to put your...
Massively Overthinking: The one about MMO roleplay servers
An MOP reader named Thierry recently pointed us to a brewing storm in the World of Warcraft Classic community: In a nutshell, the server...
Global Chat: MMO roleplaying explained for the rest of us
Game designer Brian Green has been on a writing streak as of late with a whole series of blog posts about roleplaying in MMORPGs....
Storyboard: Never forget that all MMO lore is made up
Let's take a trip back to the dewy slopes of June 2006, when Chris Metzen addressed the question of how the lore of the...
Storyboard: Exploring religion in MMOs
One of the things I wanted to do in bringing back Storyboard was to expand a little bit beyond just roleplaying to the stuff...
Storyboard: Stop whining and accept your MMO plotline
I'm going to let you in on a very big and also very obnoxious secret. All right? No one is going to like hearing...
Storyboard: On the art of verisimilitude in MMO roleplaying
Those of you who remember this column from Massively-that-was are invited to take a shot, as was the running joke. Because it turned out...
Storyboard: Can you diverge from lore in MMORPG roleplaying?
All right, this is new for me because most of my titles do not contain dirty lies right in the question used to kick...
Storyboard: What makes an MMORPG a good home for roleplaying?
Guess who's back.
I gave Star Wars: The Old Republic a lot of grief over the course of 2018 for the fact that its server merges...
Roleplay-centric Project Oasis World fails to fund
It has certainly been a rough summer for Kickstarter MMORPGs. On the heel of a pair of failed projects from last week comes the...
Today in why we can’t have nice things: How a No Man’s Sky griefer exploits design flaws to screw with communities
A No Man's Sky griefer purporting to roleplay an evil emperor, monologuing and all, decided to up his griefer game by taking it out of game and...
Impressions of Project Gorgon from an Asheron’s Call player
It's finally time for me talk about Project Gorgon as a released product. As you might have guessed, I was avoiding the game prior to launch....
The Daily Grind: How important is roleplaying to MMORPGs?
It's not exactly a secret that one of my first loves in any MMORPG is roleplaying. The whole reason I have multiple alts in...