sea of thieves

Official Site: Sea of Thieves
Studio: Rare
Launch Date: March 20, 2018
Business Model: B2P (Cash Shop)
Platform: PC, Console

Well, all right, then.

Sea of Thieves talks about its technical alpha

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Sea of Thieves is revving up both its testing and communication after some downtime during the holidays. As such, the team is back for...

Sea of Thieves’ treasure hunting requires a lot of cooperation

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For those still trying to get a handle of how Sea of Thieves will function as a cooperative online game, look no further than the...

Massively OP’s Best of 2016 Awards: Most Anticipated MMORPG for 2017 and Beyond

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Massively Overpowered's end-of-the-year 2016 awards continue today with our award for Most Anticipated MMORPG for 2017 and Beyond, which was awarded to Star Citizen last year in...

Massively Overthinking: Our 2017 MMORPG predictions

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With 2016 drawing to a close and 2017 rushing up to meet us, the Massively OP team has regrouped for another round of bold and...
Boy-howdy, it's a bar.

Perfect Ten: All the MMORPGs coming in 2017

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Right now we are in a strange place in MMORPG history. Following the backlash of WoW clones and several high-profile titles that underperformed, major...
At this point it's debatable if anything will come out of here.

Betawatch: Ashes of Creation shows up out of nowhere (December 9, 2016)

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Man, how can I not notice this? Out of nowhere we first hear about Ashes of Creation, then we did a little interview asking...
Shut up woman, get on my boat.

Sea of Thieves announces its first technical alpha

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After months of waiting and some tongue-in-cheek speculation that the game was nothing but a series of audio design diaries, Sea of Thieves is...

Here’s how Rare is building Sea of Thieves’ outposts

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Ever wondered how it is that game designers actually build the locations you'll be tromping all over in MMOs? The latest Sea of Thieves...
WE... STILL... FUNCTION (maybe)

Betawatch: The unexpected drama of Project Genom (November 25, 2016)

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Sometimes, stories are just so weird that you can't help but find them fascinating. Take the unexpected removal of Project Genom from the Steam...

Sea of Thieves is recruiting ‘insider’ pirates

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Even pirates have a pecking order, and Sea of Thieves is going to create its own by starting up an Insider Program for select...

Sea of Thieves appreciates the silhouette of islands at sunset

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Which MMORPG would you want with you if you were stranded on a desert island? If you said Sea of Thieves, you're wrong. There's...

Sea of Thieves conjures up ‘raw-looking’ skeletons

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Sea of Thieves' team is still slowly working up to the big feature reveals, preferring to spend the meanwhile discussing the smaller details of...

How Sea of Thieves is hand-crafting a believable world

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Don't call it a "living world" -- that's taken -- but Sea of Thieves has its own design vision for what it's calling a...

Sea of Thieves team talks alpha tests and game audio

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The pirates at Rare have taken to the lower galley to sit around and record another hour-long podcast covering all sorts of topics for...
There's no game, there's just a long series of development diaries about sound.

Sea of Thieves shares more details on the sounds of the ship

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There's more to be learned about the sound design behind Sea of Thieves, and the most recent video diary for the game covers one...

Sea of Thieves will rope you in with its sound design

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Sound design is one of those elements of video game production that you don't often consciously notice unless it's either missing, lackluster, or so...

Sea of Thieves turns to the hurdy-gurdy for period music

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Creating that "authentic" pirate sound is a challenge for Sea of Thieves' soundtrack. In a new Short Haul video, Composer Robin Beanland shows how he's...

Perfect Ten: MMORPGs with vehicle avatars

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When you take a step back and look at the broad MMO genre, you see some common threads that run through most games. One...

Sea of Thieves is taking in-game pirate shanties seriously

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Should pirate music played by pirates sound like a professional orchestra? Nope! Nor will it in Rare's Sea of Thieves. Head of Music Robin...

Sea of Thieves shares insights into its visual effects

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Sea of Thieves continues its theme of looking at the game's graphics in its Short Haul video series. This week's topic? Visual effects and...

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