servers
EverQuest II merges one of its last remaining time-locked expansion servers into Antonia Bayle today
Today might be an odd one for some EverQuest II players as the Stormhold server will soon cease to be (if it hasn't already,...
EVE Online is hard at work on fixing downtime and mitigating DDOS attacks
All of the balance changes in the world won't help EVE Online players if the game's servers are down, and considering that the game...
Scrolls is reborn as a free title, Caller’s Bane
It was back in February when Mojang's - you surely remember it from Minecraft - online card game Scrolls was pronounced dead, but it...
Lineage 2: Revolution talks about server merges, new servers, and more content coming in May
Server merges happen. You may not want them to happen for a game that you're playing, but they're sometimes just a simple necessity. Of...
Revelation Online is opening a new EU fresh start server today as First Contact launches
Gosh, isn't it nice to have a fresh server to start on? No old connections, no old animosities, no problems to worry about. It's...
The Daily Grind: Have server merges ever driven you away from an MMO for good?
When I saw Star Wars: The Old Republic's whole promotion for Knights of the Old Republic, I was momentarily tempted to log back in...
Blade & Soul’s European maintenance is migrating servers to improve future maintenance
Good news, European Blade & Soul fans! Your server maintenance today is going to take twice as long as the North American server maintenance!...
Star Wars: The Old Republic responds to fan concerns about the unexpected server move
Earlier this week, Star Wars: The Old Republic moved all of its game servers to the same location on the east coast. This made...
Dark and Light embraces uncertainty with its new Chaos server type
If the PvP of Dark and Light feels too regimented and orderly for you, you'll be happy to take part in the game's upcoming...
Star Wars: The Old Republic moves its servers to a location far, far away (from the west coast)
Ahead of the game's large-scale server merge, the Star Wars: The Old Republic servers have had their physical locations merged into one. It turns...
ArcheAge brings in a variety of haunting events for Hallowtide
Starting on Tuesday, October 24th, ArcheAge is getting into the spirit of Halloween. As we all know, the real meaning of Halloween is dressing...
ArcheAge merges fresh start and legacy auction houses
The economy for ArcheAge servers is getting a little more unified. During the game's next weekly maintenance window, the auction houses for the game's...
Star Wars: The Old Republic renames ‘Hot Prospect’ merged server
Aside from all of the other name issues surrounding Star Wars: The Old Republic's upcoming server merges, there was the reality that one of...
Black Desert offers NA players a compensation package for emergency maintenance
Good news for Black Desert players in North America, you got some free compensation! The bad news is that it's to make up for...
Ghost in the Shell Online services to close in Japan
The bright side of the news that Ghost in the Shell Online will be shutting down service in Japan is that this is not,...
Citadel: Forged with Fire updates its UI and its server browser with the latest patch
Oh, user interfaces, you delightful vixens. You take up a good chunk of our screens as we play, and while we may not notice...
Final Fantasy XIV is temporarily logging everyone off once a day to keep login queues moving
Nobody likes having to sit through a queue to log in to a game. Absolutely no one. Part of the reason Final Fantasy XIV...
The Daily Grind: How should studios handle overpopulated servers in MMOs?
It doesn't matter how many servers you have for your MMO, some of them are just going to be more popular than others. That's...
Final Fantasy XIV hits a major instanced roadblock in Stormblood early access
Everyone knows there are going to be issues with an expansion on launch, and Final Fantasy XIV: Stormblood is no exception. Players have hit...
Wild West Online discusses splitting the difference between scale and player participation
How many players makes an MMO? It seems like a straightforward question, but it's a rather complex one, and one that Wild West Online...