See: The Daily Grind
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The Daily Grind: Where are all the MMORPG themeparks?
A reader named Rogbarz emailed us toward the end of last year, lamenting the fact that we have a lot of upcoming indie games...
The Daily Grind: What do F2P players offer a F2P MMORPG?
Almost a year ago, we debated the generally accepted wisdom that free-to-play players provide some sort of value to a game. Either they're seat-fillers,...
The Daily Grind: What’s your ideal progression rate in an MMO?
One of the things that I like about the original Guild Wars was that leveling was pretty much locked into the same speed from...
The Daily Grind: What neglected MMO sandbox features do you crave?
Every time I see a new sandbox title cross the news feed, I could probably close my eyes and rattle off a fairly accurate...
The Daily Grind: Which MMORPG offers the best healing experience?
In light of the epic reveal of Revival's graphic healing system this week, I thought Massively OP reader Fenryr Grey's recent question to our...
The Daily Grind: Is there anything that could get you to enjoy free-for-all looting PvP?
Some of you out there already like free-for-all PvP in which all of your stuff can be taken by whosoever chooses to kill you...
The Daily Grind: What unpopular opinion do you hold about MMOs?
I saw this question posed to Reddit the other day and thought it sufficiently interesting enough to want to post it to MOP's community with...
The Daily Grind: If an MMO has a cash shop, when should it launch?
Massively OP reader Leiloni pointed out to us something unusual about Black Desert: Its much-talked-about cash shop wasn't originally going to open until March 10th,...
The Daily Grind: Is MMORPG voiceover/voiceacting worth the cost?
Last week, Justin and IÂ answered a podcast listener question about voiceover localization in MMORPGs, and I thought it dovetailed nicely with a question Massively...
The Daily Grind: What’s the best MMO for having an army of alts?
One of the things that makes me happy about World of Warcraft's next expansion is that cosmetics are becoming more unified. Unlock a plate...
The Daily Grind: What kind of MMO cities do you like?
I might be the very odd man out on this, but a large urban area (fantasy or otherwise) in an MMO is not a...
The Daily Grind: Should MMOs provide in-game player performance metrics?
Today's question is inspired by a question sent into us ages ago by reader Camelotcrusade, and it centers on damage meters and their ilk.
"Should...
The Daily Grind: What MMO had the best revision to an existing system?
There have been very few total relaunches in MMO history, so marking Final Fantasy XIV as having one of the best isn't exactly disputed....
The Daily Grind: What is your favorite memory from the EverQuest franchise?
It's interesting to note that the EverQuest video game franchise, as a whole, is quite large -- perhaps bigger than you realized. There's the...
The Daily Grind: What’s the greatest MMO innovation of the last few years?
Last week on the Massively OP Podcast, we tried to answer a question from long-time listener Spagomat, who told us he keeps going back...
The Daily Grind: What’s your favorite MMORPG boss fight?
World of Warcraft's Burning Crusade was very definitely not my favorite WoW expansion, but it had some fantastic dungeons. Karazhan leaps to mind as...
The Daily Grind: Would you be into an MMO with constant reboots?
As much as I love the current version of Final Fantasy XIV and want the programmers to be able to visit their families, part...
The Daily Grind: What’s your most and least favorite MMO biomes?
While developers are, by virtue of the job, very creative folks, there are only so many types of environments that seem to crop up...
The Daily Grind: How do you plot your gameplay in an open-world sandbox?
Quantic Foundry's series of blog posts in support of its Gamer Motivation Model continue with its most recent piece on open world games, which...
The Daily Grind: What MMOs have unexpectedly hooked you?
My roommate expected to like Star Trek Online because, well, she likes Star Trek. That was a given. What she didn't expect was to...