Major studio known to MMO fans primarily for The Crew and The Division.
ubisoft
Skull & Bones begins the Chorus of Havoc season with new endgame, ship, and weapon types
Despite the game's arguably bumpy arrival, Ubisoft's piratical multiplyer game Skull & Bones is pushing ahead with Season 2 today, launching what it calls...
PSA: Skull & Bones will be free-to-play for a week starting on May 30
While much of the focus out of Ubisoft's piratical multiplayer title Skull & Bones has been about May 28th's Season 2 release and all...
WoW Factor: Story Difficulty is a bad idea and a good idea all rolled into one
Back during Wrath of the Lich King, I remember people asking for a story difficulty for raids in World of Warcraft because if the...
XDefiant’s free-to-play launch recovers after initial matchmaking server issues
This week brought another competitive FPS game to the multiplayer world in the form of XDefiant, Ubisoft's swing at making a team vs. team...
Ubisoft’s Skull & Bones plans season 2 endgame revamp with two new solo PvE modes
Last week, we got a bit of a tease from Ubisoft's Skull and Bones as it wound down its first quarterly season of play,...
MMO Business Roundup: Nexon’s Q1 2024, Microsoft’s AI fiddling, XDefiant’s monetization
Welcome back to another quick roundup of some MMO and MMO-adjacent industry news! This time around, we've got only one first quarter report to...
Amazon Games opens new studio in Romania to support ‘ambitious long-term roadmap’
As large parts of the games industry contract, Amazon Games is buying the dip and expanding with a new game dev studio in Bucharest,...
Ubisoft cancels The Division Heartland in spite of record annual corporate revenues
There's a big blast of bad news for Ubisoft and everyone else coming out of the company's latest financial report: The company has outright...
Ubisoft’s Skull and Bones teases season 2 content and resets for season 1
As Ubisoft's beleaguered pirate MMO Skull & Bones approaches the end of its first season of play, the company has dispatched a dev stream...
Stop Killing Games opens worldwide petitions and shares a UK government response in update video
Readers will likely remember that last month we reported on the Stop Killing Games initiative, a grass roots campaign started by YouTuber Ross Scott...
The Daily Grind: Which MMO companies care about game preservation?
With game preservation back in the news thanks to Ubisoft's The Crew criming and the Stop Killing Games initiative, I thought it would be...
Microsoft continues shrinking ZeniMax and Xbox with voluntary severance deals
Sure, Microsoft shuttered a bunch of studios and added more layoffs to its pile earlier this week, but it can't possibly get worse, right?...
The MOP Up: Uncharted Waters Online wields cutthroat weapons
Uncharted Waters Online recently added its Chapter 4.2: Gemini update with better melee weapons, more navigational constellations, and an increase of the level cap...
‘If buying isn’t owning, piracy isn’t stealing,’ say gamers reviewbombing the remaining The Crew games
Ubisoft's self-inflicted wounds continue their slow damage-over-time effects as the company that responded to the Stop Killing Games initiative by killing The Crew 1...
Ubisoft resolves to launch two Web3 games this year but admits five years of work have yielded nothing
Just in case you were thinking that Ubisoft had stopped huffing the guff of Web3, blockchain, and crypto, allow a VentureBeat interview with blockchain...
IGN Live joins a long list of games industry events filling the June E3 hype void
The death of E3 has left quite a spring and summer hype vacuum for the games industry to try to fill - and Geoff...
Skull & Bones is already on 50% discount two months after launch
After being delayed approximately four thousand times, to the point that we were even making jokes about it to the date it released, how...
Ubisoft pulls The Crew 1 from player libraries, encourages them to ‘check the store to pursue your adventures’
Last March was the final bell tolling for multiplayer racer The Crew 1, as Ubisoft completed an announced sunsetting of its servers, effectively making...
Ubisoft inists its AI-powered NPC tech will be used only if valuable to creatives
When Ubisoft debuted new generative AI NPC tech at GDC this year, it made a lot of promises that it would gather industry feedback...
Vague Patch Notes: Game preservation is way more complicated than it seems
Before I say anything with this week's article, I want to make something very, very clear right from the premise: As you have probably...