See: Ultima Online
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Vague Patch Notes: The specter of racially locked classes in MMOs and before
One of the things I've taken on multiple times in this column is the concept of gender-locked classes, which are bad, and if you...
Perfect Ten: 10 of the worst launches in MMO history
Launch time is a difficult time for every MMO, and honestly, I have nothing but sympathy for the teams launching a new game at...
The Daily Grind: Where’s the sweet spot for challenge in your MMO of choice?
A while back, I spotted a graph on the Path of Exile subreddit that I'm pretty sure will resonate with lots of gamers and...
The Daily Grind: Is it ever too late to save a gankbox MMO?
Back in July, Pearl Abyss raised eyebrows by announcing plans to curb Black Desert guilds abusing wardecs to murder rival players with impunity. "It...
Vague Patch Notes: Internet killed the MMORPG star
If you ever need to understand why MMORPGs today look so different from how they looked back in 1997, there are a lot of...
NetEase announces another new MMO studio: Rich Vogel’s T-Minus Zero Entertainment
NetEase has made no secret of its goals for expansion in the west: It managed to snurch Jack Emmert away from Daybreak to build...
Ultima Online is running an in-game lottery for hopeful New Legacy alpha testers
Let me set expectations right upfront: Ultima Online's latest newsletter mentions New Legacy and even includes some pics from the game's legacy system, but...
The MOP Up: Aura Kingdom 2’s global pre-registration arrives with NFTs in tow
Aura Kingdom 2: Evolution, the mobile follow-up to the first Aura Kingdom, started taking global pre-registrations this past week. By signing up, players can...
The Daily Grind: Which deeply held MMO belief have you totally changed your mind about?
Let's normalize changing our minds in the face of better evidence and data, eh?
I grew up in MMOs when it was fine and sometimes...
Massively Overthinking: Rescuing the worst economies in the MMO genre
As a hardcore economy player in most of the MMOs I play, I pay a whole lot of attention to the health of the...
The Daily Grind: Which MMOs have the best weather mechanics?
I am well aware that weather in MMOs is a very old concept; the first time I saw snow in Ultima Online feels like...
The Daily Grind: Have your opinions on MMO PvP changed over the years?
One of the first columns I penned for MOP after we went indie was a column about what I wanted from serious MMO PvP....
Perfect Ten: 10 memorable MMO marketing campaigns from the genre’s past
Believe it or not, MMOs get off easy when it comes to notorious marketing campaigns. Anything on the following list, good or bad, is...
War of Dragnorox pivots to Eternal Tombs moniker with new combat style and beta signups
If you ever missed the days of classic MMOs like Ultima Online, EverQuest, and Asheron's Call when live gamemasters put on events for the...
Massively Overthinking: Old zones vs. new zones in MMORPGs
I've been playing a lot of Lord of the Rings Online lately, in both very old zones from Moria and earlier and some of...
The Daily Grind: What MMO feature hasn’t been developed as well as it probably should’ve since the dawn of the genre?
Underwater anything. That's my pick.
Ultima Online didn't have swimming, just boats, but Classic EverQuest rather impressively had full-scale underwater zones and underwater combat from...
Shroud of the Avatar continues releasing zone maps and preps a Richard Garriott birthday stream
Last weekend saw another update for Shroud of the Avatar, which once again focuses primarily on adjusting, tuning, and fixing existing content, as well...
Ultima Online announces a July 7 summer solstice BBQ event
If by next weekend you're still angling for some BBQ and aren't all partied out, and you also love classic MMOs, you're invited to...
The Daily Grind: Have you ever joined a volunteer guide program in an MMORPG?
The recent Anarchy Online debacle, whereby Funcom dumped its long-running Advisors of Rubi-Ka volunteer program with very little notice, really irked me, even as...
Battle Bards Episode 226: Echoes of MMOs that never were
It’s always highly bittersweet when MMO fans sit back and consider the games that never were — the projects that got far along in...