EverQuest’s new progression server could take you eight years to finish

Back in February, Daybreak announced plans for a new classic EverQuest progression server and allowed players to vote on the future server’s ruleset. Yesterday, the devs announced that the “slower progression” ruleset beat out the Fippy Darkpaw plan, the locked progression plan, and the seasonal challenges by a wide margin. And that means it’s time for… more polls.

Daybreak promises to next let players vote on the details of the slower progression ruleset, such as how long the server will wait until the next expansion unlocks, whether that unlock will happen automatically or by player vote, and what the server’s name will be.

Worth mentioning is that these “slower progression” rulesets are really, really slow: The shortest version, called the “Add 50%” option, would take five and a half years to catch up to the current live servers, while the “half speed” edition would take eight. And really, it’d take much longer because you know EQ will have launched 20 more expansions in the meantime. But hey, at least Daybreak thinks the game will still be alive in 2023.

[Source: Official forums]
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dorn2
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dorn2

PizzaDoh dorn2 
It wouldn’t be a race. That’s the best part about this sort of idea.  Instead of forcing people to repeat the same raid over and over you can let them do some content a few times then move on the next month.

Instead of repeating the same content over 4-6 months you do it for a month then come back to it a year later.

nowrar
Guest
nowrar

kalex716 pepinocantador Awww yeah that’s pretty much exactly what I’m going to be doing on this new server. Things were crazy for me for about a year after launch of the previous one and I didn’t want to play catch up when I finally had the time. Can’t wait!

kalex716
Guest
kalex716

pepinocantador When flippy came out i was in between jobs, and did exactly as you suggested going full bore nostalgia mode.

I’ll never forget camping at the cyclops isle to get from like 46-50 in a 24 hour marathon. I vowed that it would be the last time in my life i’d ever game that hard again.

I hooked up with a raiding group and did a couple of runs in the plane of air and stuff, and eventually quit. But I had a total blast leveling back up through as a Wizard.

pepinocantador
Guest
pepinocantador

I’m actually excited for this. EQ is a little wonky to get into currently, but starting from vanilla with a smoothed out exp curve could be amazing. I’d join the crap out of a raid guild of old EQers on an 8 year long nostalgia trip.

Luzon
Guest
Luzon

Nucleon The problem before was that the progression servers catered to the hardcore players who like to play for 1000000 hours and unlock every expansion within weeks of the previous. This resulted in most of the player population not keeping up, which then resulted in most people quitting. If this  server really does take months to unlock it will allow for a casual population (in theory) to exist and thus a real server that’s not so much a fad. I guess we will have to wait and see.

Luzon
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Luzon

Armsman To those of you that want to check it out but are scared of hell levels and such you dont really have to worry. The Xp rate will stay modern as they have explained that it is waaaayyy too much work for them to make everything classic again. Basically what these servers do it lock out the newer features/zones based on expansion but they don’t change the current state of the systems that are available in the open expansions, such as xp gain. The only thing they do remove is the loot tables for overpowered noob gear.

Luzon
Guest
Luzon

To those of you that want to check it out but are scared of hell levels and such you dont really have to worry. The Xp rate will stay modern as they have explained that it is waaaayyy too much work for them to make everything classic again. Basically what these servers do it lock out the newer features/zones based on expansion but they don’t change the current state of the systems that are available in the open expansions, such as xp gain. The only thing they do remove is the loot tables for overpowered noob gear.

Anatidae
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Anatidae

Rheem Octuris Anatidae I have a feeling EQN will, if it ever does, release to be yet another themepark. Sure, the terrain might be destructible, but will just ‘heal’ back.

I have a distinct feeling it will revolve around the same gear/quest grind that WoW has created and is now the staple of all MMOs. And I’ll say that WoW isn’t perfect, but what you can do with a themepark they really do well. Which is why so many games feel “meh” in comparison. 

Unfortunately, I don’t have high hopes for anything from SOE in sandbox. Already they are removing sandbox elements form Landmark and even turning that into theme/grind parks. They don’t give the freedom of minecraft (limited in a claim, limits on resources, etc…) and once you are in the open world Landmark is a poor grind/loot fest. Far from anything sandbox in world interactions.

Armsman
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Armsman

IDK – I don’t know if I could put up with the old ‘Hell Level” paradigm myself (those who played in those day will understand what I’m referring to.) For the non-practiced PLer, you’re looking at a year or so real time plying to get from 1 – 50 n 1999 era EQ.

barantorfwl
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barantorfwl

Sorenthaz PizzaDoh Which is part of the point of progression servers. If you are new it is the perfect opportunity to get in with a guild forming up on the new server and “keep up with the herd” so to speak.

Lower graphics you either love or hate. The good thing is it runs even on a potato machine, so even if you don’t have access to a ‘gaming rig’ you can play it on a 10 year old laptop lol.

pcgneurotic
Guest
pcgneurotic

In!

Gas Chamber Gerhan
Guest
Gas Chamber Gerhan

WandaClamshuckr Gas Chamber Gerhan yup, maybe if things are forced to go this slow it will curb that kind of activity a little bit.

WandaClamshuckr
Guest
WandaClamshuckr

Gas Chamber Gerhan Going by the last 2 progression server launches, that’s exactly what happened.  The raiding guilds camped and fought over contested boss spawns (like Naggy) and the forums erupted into flames when it became a war.  However, the rest of the people that weren’t into that scene enjoyed themselves in the classic content.

yocraigst
Guest
yocraigst

So now I can tell all the players that complain to me about easy-mode mmo’s or that pine about how back in the day they had to walk up hill both ways barefoot in the snow, to go play classic EQ and stfu.

Denice J Cook
Guest
Denice J Cook

Karl_Hungus 
Yeah, then everyone could quit playing again come Cataclysm.  ;)
They would have to perma-lock at Lich King to keep everyone.

Denice J Cook
Guest
Denice J Cook

And yet still nothing for Everquest 2 in this department, even after repeated requests from both PvE and PvP players.

For the record, a Kingdom of Sky-locked EQ2 open PvP server (pre-Battlegrounds, pre-AA slider, pre-XP locking, pre-leapers and flying mounts, pre-gear separation) is something EQ2’s PvP community has been begging for since, well, all those PvE changes were dumped onto the PvP server without the slightest consideration for how they would all kill open PvP….

Perfect Hero
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Perfect Hero

Jack Pipsam I can’t wait for the “sunset” puns to start.

RooWoods
Guest
RooWoods

I like the idea of hard mode servers . Its a shame more companies don’t offer this option . I would certainly go back to WoW if it had such servers if Blizzard created them . Also I would still be playing TSW if they gave the option to play the game with the original difficulty mode rather than the Enhanced Player Experience which makes the game a lot easier ( if anything that makes it a Diminished Player Experience to me because its not much fun slicing through mobs like a hot knife through butter ) .

Rheem Octuris
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Rheem Octuris

Nucleon  I think if no one liked them, they wouldn’t be putting out new ones every now and then.

Rheem Octuris
Guest
Rheem Octuris

Anatidae  So basically, you want EQN?

Craywulf
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Craywulf

WandaClamshuckr Anne Frank did follow that advice, long before May Angelou said it. She’s not even the first person to say it either. Anne Frank kept a positive attitude despite her predicament. The Maya Angelou quote is about tolerance and mental positivity, the latter directed at Anne.

Jack Pipsam
Guest
Jack Pipsam

I wonder if Daybreak will be around in 8 years with the way they’re currently going.

Gas Chamber Gerhan
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Gas Chamber Gerhan

If they’re trying to recreate the classic EQ feel I think it’s cool, otherwise the progression servers just wind up getting zoomed through by the “oOoOber d00ds” who have nothing better to do then race to the perceived finish line.

Enjoy the fucking journey.

Nanulak
Guest
Nanulak

I think the voters just want the masochists to suffer longer.  Evil people.

Anatidae
Guest
Anatidae

It’s neat, but I dunno. 

I love MMOs and every night I have a hard time playing any of them for more than a few minutes. I just feel that the themeparks just feel sooooo scripted. A slow EQ sounds like walking through the script slowly. 

I’m yearning for more sandbox games. Landmark I find neat that you can build so much in your claim. But in the end, it’s pointless other than for art sake. And although that’s neat – it’s not really a game. I’d like a see a game with Landmark’s construction but with a sandbox world that resembles more like eve. Want that arctic stone – it’s a long dangerous road from the desert. But players might just have a blast being merchants on trade routes delivering materials to players. 

It’s not like different MMOs don’t have their cool moments. I still have fun raiding in WoW, exploring GW2 and their WvW, or headshotting in PS2. But anyone know of a MMO that actually feels sticky? Where you can plant your flag and the sandbox world promotes fun/interesting and unexpected gameplay?

Nucleon
Guest
Nucleon

TehAcidBaron One thing I think is important to mention is that “grinding” in EQ was very different than grinding in other games. In example the average evening play session EQ would be walking in to the zone for your level, spamming chat to find a group for 10 to 20 mins. Then you’d clear a spawn with that group for the next 2 hours or so. The whole time you’re hanging out, chatting and killing mobs.

It’s a fundamentally different experience than mindlessly killing mobs after mobs after mobs all by your lonesome as “grinding” is often done in current MMOs.

Nucleon
Guest
Nucleon

Legitimately, do these progression servers last beyond the initial rush? My uninformed opinion is that people would crowd in the first couple months because it’s the hot new thing, and then people realize it’s the same EQ, the fad passes, and it’s back to the empty servers long before the server has reached it’s progression to the next expac.

Sorenthaz
Guest
Sorenthaz

PizzaDoh Sorenthaz  More like if anyone tried to get into it now, they’d have a hard time doing so.

Like I don’t think I could put up with the graphics personally.  I can put up with lower quality graphics  but not that low.

WandaClamshuckr
Guest
WandaClamshuckr

Do it. There is always a decent population that signs up. Check out the forums, and consider signing up for a new guild for that server.

WandaClamshuckr
Guest
WandaClamshuckr

Yes, they do. It’s quite a rush once it launches.

WandaClamshuckr
Guest
WandaClamshuckr

Yeah, Tell that to Anne Frank. Maya can go F herself.

Craywulf
Guest
Craywulf

I would like to see server voting for all MMOs. I think each server should have its own rulesets and regular voting. I also think that there needs to be a certain percentage of the server population voting for any rule to become active.

There also could be a default server in which the developer control’s the rulesets.

nowrar
Guest
nowrar

Good, good. If the past 8 years is anything to go by, I’ll be spending the next 8 on this server!

Needmoreloot
Guest
Needmoreloot

“at least Daybreak thinks the game will still be alive in 2023” ho ho ho … I see what you did there! 0_0 I don’t get these kina deals but if its what their community wanted then great for giving it to them, slowly!

PizzaDoh
Guest
PizzaDoh

Damonvile TehAcidBaron The problem is that what people really want is that first feeling of wonder. That feeling of being apart of something new, not just a new world, but a new game, a new STYLE of game. A game where they were interacting with thousands of other people in real time.

That’s a feeling you only get once. While this will scratch an itch for some of the hardcore players, I suspect many people will realize that it’s just a hassle and isn’t bringing back the magic they wanted.

PizzaDoh
Guest
PizzaDoh

Karl_Hungus Me too, then people can see how much they’d actually hate vanilla wow. I HAVE TO READ QUESTS? fuck this, I’m out.

PizzaDoh
Guest
PizzaDoh

kofteburger CrowingOne People will bitch about anything, even if they asked for it. I’m surprised this has no hate. 

OH GREAT YEAH SURE YA DID IT BUT YOU DIDN’T DO IT HOW I WANTED IT…LET ME PROGRESS WHEN I SAY IT’S TIME NOT BY SOME CLOCK.

PizzaDoh
Guest
PizzaDoh

dorn2 So it’s kinda like a rogue like, but instead of dying and having to start over, everybody kinda has a race every few months?

I could get behind this, so long as the game wasn’t able to be controlled by a few top guilds who stomp everybody else.

PizzaDoh
Guest
PizzaDoh

Sorenthaz Hasn’t aged well?

The game was made in 1999 and is still being played today. I think it’s aged EXTREMELY well. 

You’re confusing “aged well” with “isn’t fitting into today’s standards”. Aging well doesn’t mean you aren’t still old, it just means that considering your age, you’re lookin pretty good.

Neiloch
Guest
Neiloch

TehAcidBaron CrowingOne Its basically just unlocking expansion packs. AA skills, levels, areas and the items that come with those.

Neiloch
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Neiloch

Polyanna I agree. I think a vocal minority are gonna end up souring this one and its not going to be as popular as they think.

Sorenthaz
Guest
Sorenthaz

dorn2  Yeah, I’d love to see an MMO that actually took the idea of  smaller RP games that have wipes every so often. 

Right now the type of game that does that really is stuff like Path of Exile and Diablo with seasonal stuff and all that… and that’s just stupidly repetitive with no depth to it.

Sorenthaz
Guest
Sorenthaz

kofteburger  Unless you count GG’s comment, nah.  EQ is a super old game and those who still enjoy it deserve some props.  And it’s cool that Daybreak is doing stuff like this still for a game that somehow hasn’t gone into mainenance mode after so many years.

Sorenthaz
Guest
Sorenthaz

That’s cool that they’re doing stuff like this, but to me it’s more than 8 years too late to really bother thinking about getting into Everquest even with  this stuff.

It reaaaaaally hasn’t aged well for a game made in 1999, but that’s cool that they’re doing this for the hardcore fans.

Sorenthaz
Guest
Sorenthaz

Karl_Hungus  I would probably return to WoW for longer than short periods if that happened, lol.

Sorenthaz
Guest
Sorenthaz

Golden_Girl  #screwthosedirtycasuals

TehAcidBaron
Guest
TehAcidBaron

kofteburger

EQ has been around long enough and isn’t “big” enough to be seen as a threat to people their game and so doesn’t invoke the “stop liking what i don’t like” outrage.

dorn2
Guest
dorn2

It would be fun to see an entire MMO built around the idea of progression servers.  Not simply opening expansions one after the other but literally changing the game every month then starting over after X time.

Tandor Shadewalker
Guest
Tandor Shadewalker

My only concern is that if they have too many more polls over how it’s going to work, it’ll be 8 years before the progression server is even launched, never mind brought up to date!

I enjoyed the last one, it was amazing to see so many people milling around places like Qeynos Hills and Blackburrow. I only gave up on it because I cancelled my All Access and the progression servers weren’t included in the F2P cover. I don’t know if that’ll be the case this time, although a single sub to any of their titles now gives you full access to all of them anyway and I already have a sub on EQ2.

Damonvile
Guest
Damonvile

TehAcidBaron Damonvile ahh lol yeah that does sound awful.

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