Dragon's Prophet has shut down

It's always sad when a game shuts down. Dragon's Prophet never managed to quite find its audience in the American marketplace, and it has shut down in North America as of Monday. The game continues to operate normally in Europe and Asia, but Daybreak Games fans will no longer be able to tame their personal dragons. Sadly, even the official site is gone from the digital aether.

Our condolences to fans and staff members affected by the shutdown.

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38 comments
ClassicCrime
ClassicCrime

ironic screenshot for this article. that blue ancient was one of the first main things that made me realize that game was being ran by retarded monkeys...


it was an ancient that was supposed to be added to the game like every other ancient and have a route it would fly back and forth on, but it got bugged so it didnt make it in with the patch that claimed it was being added, so players thought there was some giant secret to spawning it and were asking in the forum, and the GMs came in and were giving everyone BS "clues", even obscure rhymes and randomness to confuse everyone and make them think it actually was in the game somewhere... There was a giant thread of people spinning theories and sharing/compiling information (that was largely just nonsense..), before a patch was added where they were just like "oh btw [that blue dragon] is in the game now have fun". 


sleazy way to try and keep players interested in your crappy game

Jack Pipsam
Jack Pipsam

With SOE/Daybreak as a publisher, I am honestly shocked they let it live this long.
Maybe a pre-made contract.

But regardless, I feel sorry for the players. They deserved better.

Gylnne
Gylnne

And as Daybreak's new overlords continue to break the company apart piece by piece another game bites the dust.:P  Any bets on which on is next?

JonBuck
JonBuck

I played it twice. It was just too...off. The combat, the aesthetics, the voice acting. Just...off.

theeknighthood
theeknighthood

That is too bad, even though I never played it I am sure some people did enjoy it and now they lose out..

Vorender
Vorender

Another bag of trash out to the curb for pickup. Next!

theblackmage75
theblackmage75

Game showed some potential back in closed beta but poor management, poor performance, and rotten monetization sank it for me.  I'm glad for the people I got to play with and especially for Syrah at DBG for breathing some new life into a dying game towards its twilight.

NobleNerd
NobleNerd

Not surprised.


Played this game for a while, but it just felt unfinished. I am glad to see that not every f2p game can milk the public of their money. Maybe the MMO players are starting to be more choosy with their $$ and we will see more of this f2p garbage of MMOs start fading into the background.

Muspel
Muspel

I tried this game out a while back. It was fun, but the cash shop was simply oppressive. Basically every game feature (inventory space, stable space, etc) was hamstrung and you could only get things to acceptable levels by paying. It just wasn't worth the headache.

krieglich
krieglich

Wtf? We in Europe don't want it either!

Mochaccino
Mochaccino

Good

The people are learning to vote with their wallets.


Bad

I hope the employees land on their feet. 


Shall we guess the next title to shutdown?

Gylnne
Gylnne

@Mochaccino Hmm not sure on which game is next, maybe another employee making to much money like the other ones they let go.

Ironwu
Ironwu

DP was a bad game out of the gate.  Poorly 'Westernized', poor performance, and WoW-Clone gameplay.

It was dead here the second SOE sold out to DGC.

playerxx
playerxx

Guess people just like to kill dragons for their loot, not tame and ride them?

Karl_Hungus
Karl_Hungus

I feel bad that people lost their jobs. I feel even worse that they have to put down Dragon's Prophet on their resume because the game is absolutely terrible. "Interesting concept" is about the only positive thing I can say about this game.

Armsbend
Armsbend

@Karl_Hungus They didn't necessarily lose their jobs - although that was assumed in the article.  They could have just as easily shuffled employees to other projects.  Daybreak has plenty of ongoing projects that need more cash shop coding.

Damonvile
Damonvile

@breetoplay @Armsbend @Karl_Hungus I thought daybreak was only publishing this game and some other company actually developed it ? I assume they're in trouble.


I feel bad for anyone that has to put "worked at daybreak' on their resume.

breetoplay
breetoplay moderator

@Armsbend @Karl_Hungus Yeah I don't think anyone at Daybreak lost a job, but it still sucks for anyone who got moved from DP to something else if he/she actually liked DP.

This assumes there was anyone working on DP at the time of the announcement last month. :P

Rustybladez
Rustybladez

Since the developer was in control updates to this game were slow coming thus the community had to deal with tedious bugs and a lot of "we've notified the developer" type customer service responses.


Despite all that it wasn't anything overly special.

Darthbawl
Darthbawl

@tanek_09 @Rustybladez And ^^ is exactly what has me wondering how Devilian will do when it launches here.  I won't even begin to chew up Archeage here for the same reason.  The developers obviously don't want to give too much control to the publisher.  This leaves the publisher in a hard place and they are the first line people to get railed on.

tanek_09
tanek_09

@Rustybladez Given this and a couple other examples I have seen in recent years, I have to wonder whether the cons are starting to outweigh the pros when it comes to running another developer's game.  It seems that unless you have enough control to fix issues quickly and adapt to your market, all you are left holding is the blame.