Conan Exiles plans to toughen up raiding

Responding to claims that raiding in Conan Exiles is way too easy as it is right now, Funcom said that it will soon address these issues by balancing sieges and village assaults.

In a post on Reddit, a representative said that a patch is coming tomorrow to toughen up tier 1 and tier 2 buildings so that they won't be so easy to take down. Other adjustments to improve the raiding scene including making steel (and as a result, steel weapons) more rare and stripping arrows of the ability to harm structures.

"This is just the beginning of the early access balancing act, and we’re going to be keeping a close eye out on how you all adapt to these changes and other adjustments we make as new features are introduced," the studio said.

Source: Reddit
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31 Comments on "Conan Exiles plans to toughen up raiding"

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luxundae

I'm having trouble consistently getting to servers where I have characters. As a result, I feel like each time I play I'm starting over again. That said, I'm really enjoying it when I *do* play, so I think it'll be great once it settles down a little and once the server browser improves! At that point, I might even start renting a pve server with 10 or 20 slots to play with friends. That seems like the sweet spot for me (unless I can find a slot on a 70-person official server to do real pvp stuff).

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janetzke

Wish they would work on the rubber-banding above all else.

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Paragon Lost

Server tech has always been a weakness of Funcom. :(

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Crow

Just going to say, looks like it is doing very well. Phew!

conan.PNG
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Veldan

It's a recently released game, in a time where little else releases (start of the year), and it has good looking graphics with full nudity. Of course it's doing well. The question is how well it's doing in a few months.

Edit: I know it's early access, but to me that's a release too... it sure feels like one with all the coverage

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Crow

The success was far from a given. Early "mixed" reviews were potentially a barrier to large sales figures, however that seems to have been overcome via the actual quality of the game being beyond a base "Early Access".

Not to mention the fact that Funcom has lost a great deal of good will over the years and this particular business position they have been in is precarious and scary. If Conan Exiles had flopped, Funcom would have been in an absolutely awful place. And receiving "mixed" reviews on Steam isn't generally seen as a driver of sales with few exceptions where a company can hit a critical mass of purchases that vault a game onto the front page of the store. There's a certain threshold where reviews matter less the more copies that get sold. NMS is a huge example of this.

So, no. There was a ton of worry and concern and absolute need riding on the success of Conan Exiles at Funcom. Initial reviews were mixed and a certain Survival-game fatigue were both expected to potentially stymie sales. Even so, 40k concurrent players is still on the lower side of that critical mass.

Basically, I'm just overjoyed that Funcom lives to dev another day, which was far from guaranteed. All the eggs were put in this basket, and Conan, thank Amida, seems to be paying off.

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mcsleaz

Lovin is so far, has it's flaws but EA & all that jazz. For what it is I'm enjoying the building, thats why I bought it,lol.

Andrew Ross
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Andrew Ross

If you paid to play, don't let the company get away with "Early Access." It's a system that's often abused, and you don't have to stand for it. That being said, the game is functioning better than I expected, and I'm someone who is very critical of early access.

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Veedash

This game seems too much like Ark or Rust. It could be a good thing in many cases, but besides marketing then, what's the point of using the Conan IP?

Conan games should be immersive horror games.

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Tithian

Have you actually read any on the Conan stories? It's high fantasy at its best, there is practically nothing that screams "horror", besides maybe the odd necromantic ... horror (that promptly dies by Conan's sword or eats its master or whatever).

Conan was a thief, a pirate (for a while) a womanizer and a killer. I'd say the game covers some of those aspects pretty well.

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Paragon Lost

Low Fantasy or Sword and Sorcery. Not High Fantasy at all.

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silverlock

To be fair the book covers do tend to evoke images of eldritch horror.

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bobfish

Big f'off avatars of the gods that can be summoned to destroy everything in their path? And eventually, hopefully magic!

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Mr Poolaty

Well ESO the whole gd game is a walkthrough...

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Sorenthaz

What would be cool (if they don't plan it/have it already) is if much like akin to 7 Days to Die, armies/hordes of barbarians/bandits/etc. come over to screw up your place once you start to build yourself up. First it could be a simple pack of bandits, then over time as you progress and build up a kingdom or whatever, entire armies would come battering down upon you and your servants.

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Eamil

They've implied something along these lines is in the works with NPCs raiding your bases, although I don't know if they intend for it to escalate to the scale you're suggesting.

Andrew Ross
Staff
Andrew Ross

Thanks Eamil! I thought I'd read about NPCs raiding towns, but I can't find the source. I was starting to think I imagined it!

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Mr Poolaty

Not quite as on the epic level as your idea but dragon quest builders did that

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Bryan Turner

Is this game an MMO a MOBA, if it is an MMO how big is the map, are there quests?

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BalsBigBrother

What Silverlock said, think Ark: Survival Evolved without that dinos and more added giggity bits :-)

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deadsniper

Keep in mind removal of dinosaurs is actually potentially a pro for many players. Dinos are awesome, but they are also a HUGE time sink (on any official non-10x tame speed servers) and they also provide a force multiplier effect for large tribes. A tribe that has mammoths can harvest wood and berries 10x faster than those without, air can scout more efficiently, sabercats farm chiten faster, slugs generate cement. All of these abilities increases the power of the tribe, but are also big liabilities as they are very vulnerable to attacks. So it can feed into an alpha tribe dominating a server, as any potential rivals have huge dinosaurs giving away their advancement.

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silverlock

Survival sandbox, it's supposed to handle 70 players per server. No quests but their is a story line. The map seems fairly large but I can't say for sure as I'm stuck at the bottom of the map on the south shore of the river as packs of hyenas rip me to shreds if I push north, but I'll teach those laughing bastards one of these days.

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John Kiser

Supposedly npcs might give you things to do at some point or some such, or at least the way some talked it seemed that way. Who knows though. They need to adjust some values heavily atm like durability and fix some building quirks as stations in corners of a building cause so some odd issued when trying to build above them. Hair also illuminates way too much from torches.

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bobfish

Hyenas are easy, wait till you get to the poison spitting spiders!

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Dagget Burmese

That's all and well, but there are also plenty of bug fixes and tweaks they can be doing to improve things for the PvE crowd. Hopefully they are not already in a rut reacting primarily to all the noise from the PvP crowd. I don't think that is going to be their meat and potatoes crowd over the long run.

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CthulhuDawg

At first I was like "Wait, I thought that game wasn't any MMORPG". I then realized my folly.

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deekay_plus

it's funcom so ofc they will cover it. :P

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Xijit

Even if it wasn't Funcom, this game is just "Ark 2.0" ... I would make a dick joke about how Conan Exiles is more "endowed" than Ark, but in the last Ark update trailer they had a teaser about adding in Nudity.

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deekay_plus

bare dicks are all good and well while you don't need to be rated by the ESRB and meet steam's no AO rating. XD

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John Kiser

Uhh what are you on about Steam's no AO rating? They specifically sell games that have AO ratings such as Hatred. Unless you are thinking Twitch?

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Xijit

By the time this is out of development, everyone who was going to buy it on steam, will have already bought it on steam ... All Funcom has to do is convert everyone's steam accounts into funcom accounts (that is if they are not already requiring people make a Funcom account) and go on with life after pulling the steam client.

wpDiscuz