Pathfinder Online has a roadmap forward and a plan for completion

If you’d lost hope in Pathfinder Online ever making any forward motion again, you should be happy to see that there’s a new letter from Paizo CEO Lisa Stevens. You should be even happier with the contents of that letter, which state that after a great deal of consultation and deliberation, Stevens has developed a plan to move forward with the game and develop it to an open state. While she states that this wasn’t her original plan, she also says that after research, it seemed better than waiting for some white knight to ride in and save the game; it was time to save the game by itself.

Stevens stresses that the version of the game which will move toward an open player base will be a small, niche product aimed at a small, niche audience. She and the small team working on the game looked first and foremost toward what features had already been worked on, what would help new players get into the game, and what obvious gaps of implementation remained in the test version. The full roadmap has a year’s worth of development goals, some of which will no doubt wind up getting pushed around, but it’s still a plan. Here’s hoping for the best.

Source: Official Site; thanks to everyone who sent this in!
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22 Comments on "Pathfinder Online has a roadmap forward and a plan for completion"

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Crowe

As a Pathfinder p&p player, please let this game just die. It was amazingly ugly and almost nothing in it resembled anything I’d ever read about in the manuals.

cakeandbake12
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cakeandbake12

jesus the game is ugly.. i dont care what people say, beta usually looks like the end product.. get some koreans to model for you, its like they have no talent

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Pedge Jameson

One of the ROADMAP goals…
“Make enemies attack all nearby characters, not just those in a party.”

Oh…..my….god…..

Reader
starbuck1771

You will no longer be safe from engaged npc’s. Oh the horror. :P

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Pedge Jameson

Haha no I was more like “Make the npc’s aggro players that aren’t in a group, that’s a big time goal?” Or you being sarcastic? :P

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starbuck1771

The way I am reading it is if a group has engaged the npc’s any player that comes in range will also draw agro and become targets.

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Pedge Jameson

But isn’t that common MMO behavior? I mean if that’s ROADMAP I’m scared. :P

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starbuck1771

No common behavior is the npc’s keep focus on the first attackers while usually other players can come in and attack the npc’s from behind with no risk. This would negate that from happening as the npc’s would see any players in range as adds and cause them to have a swarm mentality putting everyone in the area at risk.

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Pedge Jameson

Doh, sorry, it’s been a weird week. Anyways I played it when it was open beta, they need to do a hell of alot of other stuff before breaking new ground then. :D

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MikeInTheLab

I’m confused about the phrase “open player base”….? Can someone explain that?

Bree Royce
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Bree Royce

If I understand right, the only people who can access the game right now are the original founders — they aren’t bringing in new players. Presumably, open enrollment will fix that, as well as bring in more money. It pretty much looks like soft launch/open beta to me.

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socontrariwise

Guys, you still sugar coat the news coming out of this particular corner and completely biased report on what they mean. Not sure why that is …
Basically the last letter said they have someone with expertise in funding and producing those agreed to look into the project and if it is to be saved. That time you reported that someone in the industry was interested in getting into it – completely misstating the letter’s content.

This time it says basically the person decided it is not worth it, they see no way to get this funded as a regular project. So now they stop trying this and will stop dedicated development with a business plan but they will pour in SOME private time (without pay I guess) to not loose all their investment for good (maybe). You report “Great news, it is not dead, it is going forward”. What is wrong with your reading skills??

Common thing in human behavior: You don’t know when to stop loosing, it is what bankrupts people or inflates their losses.

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starbuck1771

love the game , hate the game news is still news regardless

Bree Royce
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Bree Royce

You have misconstrued the old posts, the letter, and this article to reach your conclusions.

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Armsbend

No, he really didn’t. Your positive spin on horrible news is odd.

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Wakkander

Please, elaborate and illuminate. I am genuinely curious how a letter spelling out how they intend to pick up development, spell out exactly what that will entail is bad as opposed to the limbo it was in before?

I mean, I suppose if you actually believed a big company was going to swoop in and buy it, but if that’s the case I have some ocean front property in Nevada you might be interested in.

Even then it doesn’t explain the bizarre conclusions the OP came to as a result, that requires olympic level mental gymnastics.

Reader
Wakkander

That is not entirely accurate.

Specifically the analyst said it wasn’t going to attract an existing major developer or publisher, but could fill a niche that could appeal to a smaller indie studio. They are pursuing that endeavor while also continuing development for a year.

Your assessment is wrong, intentionally or because of unintended bias, but it is wrong nevertheless.

This is in fact great news for people invested and happy with the project, it is a year of development and advancement towards various goals instead of the prior state of limbo. The roadmap is suitably ambitious for a small team. There is also hope there for the game to continue indefinitely as a small, tiny even, mmo.

Where you get the idea of without pay I cannot begin to guess, nothing in her letter suggests anything of the kind. Where you get that they are stopping dedicated development I cannot begin to imagine, this letter if anything implies development will increase. Where you get they no longer have a business plan also boggles the imagination, considering she talks about getting the game to a position to where it will warrant investing in a marketing plan with hopes of drawing enough players to warrant expanding the team and development.

I mean, I actively dislike the game and feel it is a terrible use of the IP, but it takes a lot to twist the letter that much so as to come out with the conclusions you did.

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Raimo Kangasniemi

Back from the dead! Great!

Reader
Blood Ravens Gaming

Will believe it when we see a beta and players doing actual game play!

tethyss
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tethyss

I had hired an electronic game agent to look at the game and then come back to me with their recommendations.

I did not know you could ‘hire’ someone to analyze your MMO. Sounds like an elevator pitch.

Their timeline is pretty ambitious and I didn’t see any updates to the UI or graphics. I wish them good luck.

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Wakkander

There are a lot of consultants out there for the industry. The terminology of electronic game agent is odd, but Stephens is admittedly not very familiar with the industry. She more or less got it dropped in her lap.

Alfredo Garcia
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Alfredo Garcia

When I checked out Pathfinder Online it was more gap than game. That wasn’t very long before development got basically shelved. I do wish Stevens and the development team the best though.

Between what was planned and what was implemented you could see there was potential for something fun and unique. Hopefully they can retain that even with a downsized implementation of the game.

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