mechanics

MMO Mechanics: The Fair Play Alliance and mechanising fairness

News of over 30 gaming companies taking a united stand against unfairness and toxicity in online game communities sprung out of GDC...
Here comes trouble.

Wisdom of Nym: Mechanical issues for jobs in Final Fantasy XIV, part two

Last week, we covered the mechanical issues for about half of the Final Fantasy XIV job lineup. This week, we're covering the...

MMO Mechanics: 2017’s MMO Mechanics in review

I cannot quite believe that we're saying goodbye to 2017 and ringing in 2018 so quickly: It certainly doesn't feel as though an entire...

MMO Mechanics: What can be learned from Guild Wars 2 Mountgate?

Most often, MMO Mechanics articles focus on the gameplay mechanics that both make the MMO genre unique and those that diversify MMOs from...
Now the story can be told...

Wisdom of Nym: The key bits of Final Fantasy XIV’s 4.1 patch notes

Here we are, folks, staring down the barrel of the latest major patch. If you're feeling a minor set of trepidation simply because that...

MMO Mechanics: Material storage and the Guild Wars 2 economy

Guild Wars 2 launched its second expansion, Path of Fire, a few days ago, and as you might expect, a new expansion means...
Not scary any more.

The Daily Grind: What simple tasks does your favorite MMO make unnecessarily difficult?

For the longest time, logging out of Final Fantasy XI was something of a nightmare. First, you had to get to a mog...
How near, how far.

Valiance Online says its alpha is coming soon

Hearing that something is coming "soon" is the bane of every MMO player; it technically qualifies as a time frame, but it's vague and...
And yes, I hear those of you in the comments trying to torture this argument into me saying that WoW is dying, which is something that very precisely was not said because it's absurd. Doing damage is not the same is clinging tenuously to life support, and not being able to have a realistic discussion about that does no one any favors. No, the game is not dying any more than someone in the hospital after a heart attack is dying. It's something you can recover from. It just makes today worse.

World of Warcraft’s class design AMA examines the how and why of tuning changes

No matter what class you play in World of Warcraft, you're probably certain that the developers hate your class in particular and love...

MMO Mechanics: Making healing interesting in MMORPGs

I was reading a recent Daily Grind article on the topic of unique healing classes and it prompted me to think about the...
The path was found after all.

Pathfinder Online has a roadmap forward and a plan for completion

If you'd lost hope in Pathfinder Online ever making any forward motion again, you should be happy to see that there's a...
hooray sorta

The Daily Grind: Which MMOs have the best combat feedback?

I'm quite fond of 20XX, but I really hate the upgrades you can pick up in the game that eliminate hit stun. Sure, it...
Y'all know I love some robots.

Jeff Kaplan chimes in on the power of Overwatch’s bird-watching robot and metagame balance

Do you think Overwatch has made Bastion too powerful? The good news is that yes, Jeff Kaplan agrees with you, as he's outright...
So she's a bit less winged here than normal.

Crowfall introduces the winged Fae Assassin

The next archetype hitting Crowfall should be familiar to anyone who traditionally enjoys sneaking up behind enemies and backstabbing their heads off, regardless...

MMO Mechanics: 2017’s take on the sandbox MMO

I am finding it hard to believe that we are two months into 2017 already, especially since I've had so many pressing Guild...
You deserve what you got.

The Daily Grind: What form of balance is best for MMOs?

I've been thinking about balance a lot. We all say that we'd like a balanced game, but there are a lot of different potential...
Die, die, die!

Crowfall details the mechanics of death, resurrection, and swapping characters

You will die while playing Crowfall. That's pretty much inevitable. But you will also never die in Crowfall, because you are not your...
No, really, this is still around at the moment.

Wisdom of Nym: First impressions of Final Fantasy XIV’s patch 3.5, part one

I can't think of the last time I've played through a patch of Final Fantasy XIV as quickly as I played through patch...
Just what.

A new engine remake is coming for Age of Wushu

If you had to make a list of the game that currently look the worst due to their engines preventing any better looks, you...

MMO Mechanics: 2016’s MMORPG mechanics in review

The holiday season is finally upon us: My decorations are resurrected from their dark corner of my storage closets once more, Jack Frost is...

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