The Daily Grind: What kills your interest in a pre-release MMO?

    
49
Bridge to nowhere.

We see it a lot in our comment section: A game is either in very early testing or not even yet available for consistent testing, but for whatever reason, someone is no longer interested in the game. Maybe the developers backed off from a particular mechanic like experience loss or forced grouping or open PvP. Maybe the developers openly endorsed one of those mechanics. Maybe there was a publishing deal. There are lots of possibilities, but the outcome is the same: Someone who was previously interested in the game is no longer invested.

I don’t blame anyone in this position. Sometimes you really can look at a publisher and feel confident that the game is going to be left to languish, or you can look at forced open PvP and decide that the game just isn’t for you. No, what I’m curious about is what gets you to that point, dear readers. What makes you lose interest in a pre-release MMO? What sort of announcements make you immediately stop looking into what’s going on with a game still in active development?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Advertisement
Previous articleThe Stream Team: Star Wars Galaxies’ 10th sunset anniversary
Next articleFinal Fantasy XIV suspends sales and ads to mitigate Endwalker server congestion

No posts to display

49 Comments
newest
oldest most liked
Inline Feedback
View all comments