Trion says the original Defiance is NOT being sunset or neglected for Defiance 2050

We were all pretty stunned when Trion announced Defiance 2050 last week, and indeed, we fired off a round of questions almost immediately. Trion’s answered our questions today, including those about what’s going on with the original game (spoilers: It’s not being abandoned). Read on for the details!

Massively OP: The big question is what’s happening to original Defiance itself? Will it continue on in any way? Maintenance mode, or will it continue to see updates and holidays?

Trion: Definitely! Original Defiance will continue to receive event updates, and players can continue to login and play. We’re even working on a new Valor rewards system for people who jump in and play the game before Defiance 2050 launches, which we’ll have more information about very soon.

Will existing Defiance players get any sort of compensation or carry-over into the new game? Will characters be importable, anything like that?

We’re creating a new Valor Commendation system, which will let original Defiance players bring a piece of their Defiance experience over to the new title. However, players will be unable to bring their characters and items over to the new title. Think of Defiance 2050 like a new game, with a brand new leveling system, and items that will be completely different from the previous title. This was necessary to ensure that Defiance 2050 is the wholly realized experience that it is meant to be.

Will there be any sort of “transmedia synergy” (<3) attached to this leg of the game, or is getting away from that part of the point of this move?

While we may expand on some elements from the show in the future, right now the focus is on the experience that is wholly unique to the game. Defiance 2050 will stand on its own.

You can't go to Defiance when playing Defiance.

Were graphical considerations and tech for console the main impetus behind a reboot?

This was a huge part of it. Simply speaking, the old consoles did not have the raw power necessary to truly create the vision of massive cooperative online battles. With the latest hardware, we will be able to push this genre in directions that have never been seen before.

Defiance always had a reputation as being fairly easy to jump into as a lowbie, almost sandboxy in its approach. Does Trion consider this game more or less an MMO or MMORPG than the original?

Defiance 2050 will keep that same feeling that you can jump in and play at any time, whether it’s for five minutes or five hours. Defiance 2050 will retain the same ease of access, whether you are low level or end game.

What sort of mechanical differences are we going to see from the old game to the new?

Most of the systems in Defiance 2050 have been completely reworked. Some main features will be an entirely new class system, and an upgrade-based itemization system. Both of these systems will give players a crazy amount of choice in the way they want to play Defiance 2050.

Thanks very much, Trion! MMO gamers should also check out the FAQ from the studio posted last week!

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25 Comments on "Trion says the original Defiance is NOT being sunset or neglected for Defiance 2050"

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A Dad Supreme

You know how you wring out a towel in one direction to get most of the water out, and then you reform it, then twist it in the other direction to get the little bit of moisture still left in there before hanging it out to dry?

This is the vibe I get from this venture.

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Bruno Brito

Yeah, like TSW and SWL. Why do these companies actually try to PR this?

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Zen Dadaist

This smells like TSW and SWL from here. I mean techncially TSW is still there to play on, it’s just totally abandoned and I assume FC is waiting for the last few diehards to give up before shutting the servers off.

Mewmew
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Mewmew

Wow, what surprises me is that it seems to be almost here (Summer 2018 is the plan anyway). It’s rare to see information about a new game so close to it releasing. Normally we hear about them for years before seeing anything.

I’ve been wanting a new Open World MMORPG type of shooter. Warframe is great but mostly hub and mission based (for now) and group size is pretty small. Destiny 2 is a fun game but has very small multiplayer groups. Defiance had these huge boss battles with crazy amounts of other players there and a nice open MMORPG environment.

I’ve been yearning for a game that would be like an updated Defiance. I really hope it doesn’t let me down :D

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Kickstarter Donor
squid

Original Defiance will continue to receive event updates

But not content. I read this to mean that they’ll cycle through the existing holiday events, but won’t be adding anything new (which is unsurprising). I expect Defiance to be shut down within a year of 2050 launch.

an upgrade-based itemization system

I hope this means an end to the RNGness of trying to get the right weapon and right mods and such. I get that the game was/is a loot grinder, but that particular itemization didn’t make for a very fulfilling endgame—to say nothing of the difficulties buying/selling weapons between players.

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Randy Savage

As a fan of both the original game and the show, I’m looking forward to the 2050 release. The only thing that concerns me at this point is how the game will be monetized. Given Trion’s track record for the past few years, I’m quite nervous about it.

Reader

I wish they would do what they are doing with RIFT now. The new prime server is just straight subscription based with no shop attached to it. At least for the foreseeable future.

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Kickstarter Donor
squid

I imagine it’ll be much the same as Defiance—skins, OP lockbox mods, inventory slots, etc. My main concern would be about baked-in microtransactions, like having a 2-minute respawn timer with a “Click here to respawn instantly! (50 credits)” button.

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Sally Bowls

A forklift upgrade is the complete overhaul of an IT infrastructure. A forklift upgrade often involves ripping out and replacing outdated technologies

I could be completely off base here, but IIRC the San Diego studio was shut down a few months after launch- around when SH came back. Reading between the lines, I am not sure the original Defiance codebase was … all they could have wished for.

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Sorenthaz

It really wasn’t, and it’s not hard to see how that must’ve been the case for a lot of issues that stunted the game’s growth. Case in point: the turret debacle for that one vehicle that came out with the first DLC. They were going to have a mounted turret for it, literally claimed it would have such, but they mentioned later on that the code infrastructure pretty much didn’t allow it.

It’s blatantly obvious that the game was rushed out before it was ready in order to meet deadlines with the TV series. They took a lot of shortcuts and basically strung together enough stuff that made it work ‘good enough’ for launch. Also the game lead originally was Nathan Richardsson, who moved on to lead WH40k Eternal Crusade… which… yeah… that game was so run down into the ground that I’m pretty sure Bandai Namco dropped all publishing ties to it. That game is basically a zombie at this point that they somehow haven’t given up on (though the last update is from January 18th where Richardsson admits they screwed up big time…).

Anyway that coupled with being stuck to the 360/PS3 means that it was always going to be held back unless they severed ties to those inferior platforms. But from what I understand the game was basically riddled with spaghetti code so they probably figured “screw it, let’s just do it over so it can be updated to current gen”.

Hoping this time around the game is able to realize more of its potential.

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Sally Bowls

Wait, so (non-CSE) devs can respond to questions? Who knew? (insert DBG quip here)

While they have been far from the best run studio, I am not sure Trion deserves quite as much vitriol as they get around here.

Mewmew
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Mewmew

Trion Customer Service has always been pretty good to me and I’m fine with them as a company. I notice a lot of people have this hatred towards them because of various things that went on with ArcheAge. Personally I wasn’t into ArcheAge anyway, so I never got to experience the stuff those people are ticked off about.

I’m still playing their game Trove off and on to this day, and had played Defiance quite a while at one point. I always thought they were doing okay as a game company under the circumstances they were usually under.

I have some companies that hugely disappoint me (Gameforge for instance), but Trion is in okay standing to me at least :D

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Sorenthaz

Well. I think part of it is that folks were really passionate about RIFT/Trion in the early days. Initially they made a massively good first impression for the most part, their customer service was top notch, they regularly ran community events, livestreams were a blast, etc… Then it all fell apart when they got too ambitious with multiple projects that they simply couldn’t tackle at the same time. Their primary game was corroded and then you had all the issues with junk like ArcheAge which riled up a lot of folks and so on.

Trion basically sacrificed their image/repertoire to focus on the bottom line and survive after making way too many mistakes. A lot of folks didn’t like that, myself included. They made a lot of questionable moves that focused around depending on whales and going back on decisions, the latter of which really riled people up because suddenly they had to pay for things they didn’t need to before.

In general Trion’s ambitions hurt them like hell and while their initial F2P offerings were overall positive and overly generous, it became obvious that they couldn’t sustain those and thus pissed people off when they took some of that generosity away by putting up more price tags on stuff.

Trion basically became ‘another F2P company’ in a lot of folks’ eyes when in the past they used to look much better than that.

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Kickstarter Donor
squid

Trion was good until Scott “F2P is the devil, subs4lyfe” Hartsman was reborn as Scott “F2P all the things!” Hartsman during the brief period between his quitting and being rehired.

Maybe they’re trying to move past the bad rep they’ve gotten since AA…or maybe it’ll just be more of the same.

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Sorenthaz

Yeah I really really really am disappointed that Hartsman took the easy route to $$$. Can’t fault him for it of course – gotta make a living, and running Trion as the CEO makes him way more than if he ran his own indie studio or found some other position elsewhere. But it was like after he left, RIFT started its descent, and then once he came back he basically just threw everything into F2P mode to salvage as much as possible and get that sweet, sweet whale moolah.

Hard not to feel some bitterness about that when he quickly sold himself out and is attributed with the big fall of Trion’s previously positive reputation.

Xijit
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Kickstarter Donor
Xijit

Trion is the Evil mega corp that no one noticed was Evil or Mega … mostly because they suck too much: it is owned by Time Warner and Comcast.

Weilan
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Weilan

Won’t this needlessly separate people?

Mewmew
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Mewmew

It’s far from needlessly :D The old game was okay but its time has passed. That it’s hung on this long is pretty amazing but it could do with a fully new game to replace it now.

I spent all sorts of money on the original but I don’t feel bad in the least, I’d love to see a new updated version of the game. I’ve been waiting for a new “Defiance” like game to come out (full open world MMO shooter, not hub and / or small group based). This should do nicely :D

Pepperzine
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Pepperzine

It would, if there was a substantial number of people playing the original to be separated.

harbinger_kyleran
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harbinger_kyleran

I would be very surprised if they can keep both titles relevant, especially if 2050 is any good.

Pepperzine
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Pepperzine

Regular defiance hasn’t been relevant for awhile now.