Eliot Lefebvre

Senior Reporter

Eliot Lefebvre has been writing on Massively Overpowered since it was created after a long and illustrious career of writing about video games for half a decade on some other site that you might have heard about. He currently pens Wisdom of Nym for Final Fantasy XIV, WoW Factor for World of Warcraft, and the rotating adventures of Choose My Adventure. He also shares writing duties on Perfect Ten and writes some nonsense for What Are You Playing. No photos of him standing next to Abraham Lincoln have surfaced, coincidentally.

Personal blog: Eliot-Lefebvre.com
Twitter: @eliot_lefebvre

Frontier Developments plans a convention for Elite: Dangerous in October

Do you have a deep and abiding love for Planet Coaster? Probably not. How about Elite: Dangerous? Yes, that’s good, many more hands are being raised. How would you like to attend a convention for both of them in October? Frontier Developments announced the upcoming Frontier Expo 2017 in London’s Olympic Park, a one-day convention on October 7th devoted to both of the studio’s games and what comes next for the titles.

It is not immediately clear how much overlap there may between the fandoms for the two games, but that may be part of the entertainment.

Elite: Dangerous fans will be able to learn more about the game’s upcoming plans and features and attend panels about the real-world science behind the game, as well as collecting various exclusive digital and physical merchandise at the convention. If you’re going to be in the area and have a powerful need to be in on the ground floor (or would consider flying out to London for a one-day convention), tickets go on sale in about two days.

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OrbusVR starts up open alpha on July 28

If you’ve been longing for the chance to play an MMO in VR but haven’t yet been in the closed alpha for OrbusVR, the good news is that you’ll get your chance on Friday. The game’s closed alpha attracted roughly 450 people to test out the game, and it’s moving into open alpha on July 28th. Anyone who registers a free account on the game’s website will be able to step in and play.

Assuming you have a VR headset to handle the game, of course. So maybe not everyone will be there.

If you’ve got your headset and a burning desire to see what the game has on offer in this stage of development, there’s a helpful guide available for getting the game downloaded and installed while first exploring. Players who like what they see are encourage to shell out for the full version, of course, but it’s by no means a requirement if you want to see what the hype is about.

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City of Titans and Ship of Heroes team up for City of Heroes successor panel at PAX West

There will be a City of Heroes panel at PAX West… after a fashion. The game may be gone, but the City of Titans development team will be there to talk about carrying on after the game’s closure and making a spiritual successor. They’ll be joined by representatives of the teams behind Valiance Online and Ship of Heroes, as well, talking about keeping a strong community going between divergent teams with similar goals.

This panel will be in the Werecat theater in the evening of Sunday, September 3rd, so it’s going to require you to stick out most of the convention if you want to see it. On the other hand, it also features three community-led movements to resurrect the spirit of a beloved game, so that may be motivation enough right there.

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DC Universe Online launches its far-reaching stats revamp

How do stats work in DC Universe Online? Before you answer, know that your answer is probably wrong if it doesn’t take into account today’s large-scale stats revamp patch. Yes, the patch that’s been in testing for half of forever is finally here, changing up every aspect of the game’s stats and powers to enable more diverse builds and make things simpler to understand while offering more options.

Power points are gone, new skill trees exist, and players can now more effectively differentiate between a power-focused build, a weapon-focused build, or a hybrid of the two. There are also new and changed powers across the board, ensuring that everyone has new toys and options to play with. Check out the full notes for all of the details, and log in to start learning how to value points all over again. Or, more accurately, log in once the maintenance downtime is over (it may be a while). Members can also grab a free respec token to go along with the change, since… well, under the circumstances, you’ll probably need it.

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Secret World Legends patch 2.0.3 changes auctions and dungeon requirements, adds a new lockbox

Good news for players of Secret World Legends eager to play the market: The newest patch contains a couple of big changes to auction functionality. Or mixed news, depending on how you take these particular changes. Auction length has been lowered to 3 days, but the daily limit on how many items can be auctioned has been removed. Listing fees and commissions are now set at 10% for non-Patrons, while Patrons have the same fees as before. It’s one of many changes in patch 2.0.3, which is hitting the live servers today.

Other changes include a reduction of the item power needed to hit certain elite dungeons, with the developers trying to strike a balance between allowing players to take on challenges and not saddling players with teammates unable to progress. There are also improved reward chances for the last boss fights in level 50 dungeons, to boot. Check out the full notes for all of the changes; there’s nothing huge, but it should improve overall quality of life Read more

Terry Crews just didn’t fit as Doomfist according to Blizzard’s team

Fans had an image in their heads about what Overwatch’s Doomfist would sound like. It included Terry Crews, and it probably included him hollering about Old Spice while punching people despite the litany of trademark issues that would cause. But Crews is not Doomfist, and thus Gamespot even asked Blizzard why the actor wasn’t cast as the punch-happy Talon leader.

The short version is that while Blizzard’s team loves Crews and the voice he would have brought to the role, it just wasn’t quite right for the character they had envisioned for Doomfist. Sahr Ngaujah, who does voice Doomfist, brought the right sort of subtlety and character to the role. This doesn’t preclude working with Crews for a different character, nor does it prevent you from screaming about body wash while you play the character, but we suppose when your character is named “Doomfist” and punches everything, you have to take the few opportunities that present themselves for restraint.

Source: Gamespot via VG24/7

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Neverwinter launches Tomb of Annihilation today

Dinosaurs, jungles, and tombs, oh my! All of these can be found in the latest major update to Neverwinter. The Tomb of Annihilation update goes live today for PC players, bringing players to Chult in order to explore new ruins, enjoy a new social hub, and dive deep into fighting all sorts of monstrous foes to get that sweet, sweet loot. It’s the journey and the destination.

To be a bit more specific, this addition includes the new adventure zone of Chult Jungle, the Port Nyanzaru social hub, and the Tomb of the Nine Gods dungeon. It also features the new monster hunts with Volo and the continuing campaign storyline for players to enjoy. Check out the launch trailer just below, and log in and start patching if you can’t wait to be welcomed to the jungle. (And, quite possibly, welcomed to the internal digestive tract of a tyrannosaur shortly thereafter.)

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Albion Online introduces its character builder

Like any game with a surfeit of character build options, Albion Online can be a bit overwhelming at first. What are you supposed to do? How do you make a character who can survive in the wilds? Why is everyone shouting? Normally, of course, you’d have to click around community sites to find any tools for establishing a character build to know what you’re doing, but the developers decided to save you a great deal of clicking and just rolled out a character builder right on the official site.

Look, whether you play the game or not, that is an official website done right there.

The builder allows you to filter both by solo and group-focused builds, along with encouraging players to write articles and share insight with newer players on how to play builds and develop new ones. So it may still take you some time to get good at playing the game, but at least you can go in knowing what you’re trying to do with your character.

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Revelation Online promotes mentoring with the Journeyman Alliance

We all know that playing a new MMO can be a challenge. Heck, sometimes it’s even a nigh-on impossible one; you have a lot of things to keep in mind all at once, and you get a lot more out of doing things and screwing up than just hearing about them. That seems to be part of the motivation behind establishing the new Journeyman Alliance in Revelation Online, a chance for players at level 49 and above to form a bond with a newer player and serve as a mentor and a guide.

Players will need to complete a quest chain to become a mentor, then find someone to be mentored, and clear challenges together as a team on a daily basis. Success improves your status with the faction, eventually allowing your mentored companion to become a mentor as well, proof that you have in fact taught someone what needs to be known. If you like in-game rewards for helping out new players, it seems like something you may very well enjoy.

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Check out a trailer for ArcheAge’s upcoming naval arena

Battle on the high seas! Cannons firing, seas foaming, decks wet, local slang dialect nearly incomprehensible! If that all sounds like fun times to you, then you’ll want to get in on the naval arenas coming to ArcheAge in the near future; the trailer for that update is available now just below, and it features everything you’d want from such a trailer. (So, boats shooting at one another, in other words.)

Teams of four will take on the battle, fighting not just the opposing team but the raging waters and neutral sea monsters. There’s no word on when this is coming out to the localized version of the game, but you can take a look at the trailer and get hyped for when it does arrive. You can even experience it in VR, if you have a friend nearby ready to spray your face with water repeatedly.

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Skyforge takes a first look at regional invasion

There are regions in Skyforge that are largely irrelevant to higher-level players. There are a lot of invasions in Skyforge. The two things have largely remained separate from one another, but someone finally looked at these two elements and asked a reasonable question. “Why don’t the invasions hit these underused regions?” that bright soul asked.

Wine bottles were opened. Cheering was heard. It was the moment that changed everything.

This may be a slight dramatization, of course, but the point is that the need to breathe new life into these regions is coupled nicely with new fronts in the existing invasions. So players can look forward to regional invasions in the not-so-distant future, pitting player forces against invading armies in new settings that scale for a variety of levels. So now you have a reason to go back to areas you left behind and the invading armies don’t seem like they can only invade spots with the proper invasion paperwork. Everybody wins! Except the residents of the regions being invaded, presumably.

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PSA: Today is your last chance to buy a Kritika Online founder’s pack

Been on the fence about buying in to Kritika Online? It’s time to make a decision now, because the game’s founder’s packs are going away very soon. Tomorrow, even. So you have today (and no longer) to buy in the founder’s pack and get things like exclusive costumes and pets.

Of course, it’s also worth noting that the costumes in question that serve as headliners are only available in the most expensive founder’s pack, which clocks in at $99.99. The cheaper versions offer no costumes but a variety of other benefits. You can decide for yourself if it’s worth the price up front or not; you’ll just have to make that decision soon before the last pack is sold and they’re gone forever. So no pressure. (You can take a look at our stream of the game to catch a glimpse of what it looks like in play, too.)

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Wisdom of Nym: What happens next in Final Fantasy XIV?

It’s pretty clear that the Final Fantasy XIV team (and the localization team specifically) are pretty huge fans of Hamilton, to the point that I’m surprised that the Emperor didn’t specifically burst into a song from the musical in the ending sequence. Especially because it’s… kind of a relevant question at this point, once you’ve seen the end of the MSQ.

So what does come next?

Obviously, this column will feature spoilers, so consider yourself fairly tagged. But I think this is a relevant question to ask because this expansion is, in its own way, a very different animal from its two predecessors right out of the gate. The relaunch ended its story in a place so open that it could really go wherever without a problem, while Heavensward ended the 3.0 MSQ with obvious points for continuation. (It helped that the obvious thrust of the expansion took a sharp left turn around level 55.) In the case of Stormblood, though…

Yes, I’m avoiding saying more before the cut. Spoilers down below, people.

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