If you jumped into Citadel: Forged With Fire’s stress-test-style of beta this past weekend, you may have gotten a heaping helping of just what to expect when the early access doors open wide later this week.
Players reported multiple server issues, including extreme lag problems, overloaded servers hitting their cap, incorrect server population display, and overflow servers stepping in to bridge the gap. There were even claims that public servers and overflow servers were turned private or deleted outright, making characters previously rolled there impossible to access. Those who got in were apparently treated to some fun bugs, including a dragon leveling cheese trick that will surely be nerfed before launch.
The game has been touted by Blue Isle Studios as a “massive online sandbox RPG,” but its servers are currently capped at 40 players. The game launches on Wednesday after a whirlwind debut less than two weeks ago.
We’ve been hearing a bit about Citadel: Forged With Fire, a new sandbox under development that focuses on magic. Now we have a chance to see it live in action: Massively OP’s MJ is jumping in the closed beta ahead of the public weekend to check it out. Even better, she’ll have a Denis Lanno, Community Manager/dev with her to talk about the game. Join us live at 11:00 a.m. to ask your questions about the upcoming sandbox.
What: Citadel: Forged With Fire
Who: MJ Guthrie & Devs
When: 11:00 a.m. EDT on Friday, July 21st, 2017
If you’re populating an online fantasy game with nothing but adeptly magical players, then it’s not a big jump to accepting that all sorts of seemingly impossible feats will become commonplace in that world. Like flight, for instance.
“Why walk when you can fly?” asked Citadel: Forged With Fire’s devs. “Growing in experience should feel significant, and flight is one of the many things we added to make sure this was the case.”
There are three avenues for the aspiring wizard pilot. Players can craft and use a magical broomstick, although these suck up mana when in flight. Another option is to use a pacify spell on a winged creature like a dragon and then use the beast as your personal transportation. Finally, it is possible to make flight potions using one’s alchemy skill, although the devs warn that if your mana runs out mid-flight, you’ll be taking an express trip to ground town.
Citadel: Forged With Fire has been a whirlwind of activity since its sudden early access announcement last week, and it’s not letting up, as now it’s plotting what looks to be a closed beta round beginning this Saturday, July 22nd. Blue Isle Studios points players toward its official beta signup page and promises it’s releasing “tens of thousands of keys.”
What will you be testing if you get in? Why, the contents of the game’s first public patch notes, which address AI, spell balance, maps, and VOIP.
“We noticed most players encountered issues with our NPC behavior. Enemies would give chase to players infinitely, and the only option to deal with them was to jump in a pool of water and snipe them from safety. To fix this, we’ve made a number of changes to our NPC AI, which should hopefully resolve this issue. Spell balance was another thing we decided to take a look at coming out of last weekend. Players expected spells to be more powerful, so we went ahead and gave them some significant buffs. Additionally, we also addressed some audio and graphical issues that may have occurred (I’m looking at you Haste). In addition to the above, we made some key changes to building and map presentation, and added a few small things here and there to make some confusing things a little more obvious. Oh, and we added VOIP!”
On this week’s show, Justin and Bree recount the odd history of Walking in Stations, debate the Mordor pre-order, tackle a trio of MMO updates, talk with ARK’s soundtrack composer, and more!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
Proving once again there’s no end to the Hearthstone
gimmicks and pranks it will pull, Blizzard
has announced Ice Cream Citadel, a pop-up ice cream stand at San Dieco Comic-Con this week, all in honor of Knights of the Frozen Throne
“Located in the PetCo parking lot just a short walk from the San Diego Convention Center, Ice Cream Citadel will provide visitors with free ice cream in two flavors: ‘Villain-illa’ and ‘Scourgeberry Sorbet.’ In partnership with Yelp, Blizzard has also created a Yelp business page for the pop-up, titled ‘The Lich King’s Ice Cream Citadel,’ where users can rate, review, and post photos of their experience. Starting July 18, those brave enough to call the business (1-855-LIC-HKNG) will be greeted by the Lich King’s chilling voice.”
Of course there’s a live-action trailer to go with it. Maybe fallen Arthas will be better as a soda jerk than as a game dev? And you guys thought our puns were terrible!
This morning, we wrote about a new “massive online sandbox RPG,” Citadel: Forged With Fire, built by Slender devhouse Blue Isle Studios and expected to hit early access later this month. The studio clearly plans a press blitz in the lead up to that Steam release, beginning with a brand-new “feature highlight” on the game’s magic system.
“At launch, Citadel will offer you a diverse range of powerful spells, with many more to come in the future,” say the devs. “You can do some really cool stuff with our magic system: not just combat, but also beast taming, telekinesis, resource collection and much more.” For example:
“We decided a high level wizard would have too much dignity to be caught hunched over gathering sticks and stones, so we came up with the Extract spell. Using this power, mages can effortlessly suck materials out of giant rocks, trees and other objects to accumulate large quantities of building resources with ease. Build massive castles and fortresses without the crushing tedium of resource gathering.”
Hey remember EVE Online’s walking in stations, the talk of the genre a decade ago? Remember when all we really got was a captain’s quarters where you could finally see your character moving around as more than a flat avatar? Even that is now coming to an end.
In a dev blog this week, CCP says that “development time involved in maintaining the current state of the feature is significantly disproportionate to the number of pilots using the feature,” due largely, we assume, to the fact that the feature was a half-measure to begin with that was never developed further. While usage increased when EVE Online went free-to-play last year, it’s shown “steady decline,” and CCP doesn’t want to devote 4-6 weeks of art team dev time on it any longer.
“It is of course important to note that while use has been falling steadily over time, part of the reason for further decline recently has been a change in the default view that occurs when a character docks in a citadel, which doesn’t offer captain’s quarters and switches the account setting to hangar view,” says the studio.
Well well, lookie what popped up on Steam: It’s a new “massive online sandbox RPG,” Citadel: Forged With Fire, and it came out of nowhere this week to announce an early access debut soon — really soon. Early access begins on July 26th and is expected to last 8-12 months, with a formal launch in 2018 on PC, PlayStation 4, and Xbox One.
“Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses. You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.”
have as much success in the frozen northlands as World of Warcraft
did with Wrath
? We’re about to find out, as last night Blizzard
announced Knights of the Frozen Throne
is the name of the card battler’s next big expansion.
“In Knights of the Frozen Throne™, Azeroth’s greatest heroes are called to Northrend once again to battle the Lich King . . . in the tavern! Blizzard Entertainment’s newest Hearthstone® expansion brings players to the Icecrown Citadel, where they will encounter terrifying bear sharks, ridiculous geists, indigenous Tuskarr ice fishermen, and the mysterious influence of runic magic. With 135 icy new cards, the tavern is about to get a whole lot cooler!”
Among the highlights of the expansion are new legendary hero cards, the Lifesteal keyword, and free Northrend-themed missions (“including a prologue, two wings of three bosses, and a final epic showdown against The Lich King himself”). The whole shebang launches in August, alongside a prepurchase 50-card bundle that by itself costs $49.99. The new pics and trailer are down below!
If you’ve had an interest in Shards Online but wanted something bigger and more MMO-y, we’ve got someone we’d like you to meet. Well, a something really. MMO fan, meet Legends of Aria. What is the game all about? Let’s take a look, shall we? Massively OP’s MJ is jumping in to discover just that, and she’s inviting you along. Join us live at 6:00 p.m. for a first look inside the closed beta, as well as your chance to win access for yourself! (And don’t forget you can also enter our raffle for a key, which ends tonight!)
What: Legends of Aria
Who: MJ Guthrie
When: 6:00 p.m. EDT on Saturday, May 27th, 2017
Legends of Aria’s alpha launched yesterday, setting loose the new and more MMORPG-like vision for the game formerly known as Shards Online. While normally the only way into the game in its current stage is to buy a founder pack, Citadel has granted Massively OP a slew of keys to get our readers in for a trial of the game right now. Better still, there are no regional restrictions on the keys. Read on to enter to win!
Back at PAX East, MMO players were startled but pleased at the revelation that Shards Online was getting a massive revamp as well as a new name: Legends of Aria. The key to the switcheroo is the shift from being “just” small-scale player-run shards to a full-scale MMORPG with a heavily expanded map hosted by the studio as well.
Today, after a few minor delays this spring and a combat overhaul, the game’s alpha is officially live.
“The land mass of the game has been increased by 10-fold, mounts have been added, combat reworked, the UI overhauled, archery has made it in the game, and so much more. 2 of the 8 new regions have been unveiled, with more to come as Alpha and Beta progress this summer. […] Basically, this gives fans of Shards Online what they’ve been asking for – a bigger, bolder, truly MMORPG version of the game.”
Citadel Studios has an interactive world map as well as a PvP killboard online if you just want to gawk, but you can actually play right now too with the purchase of a $40 founder pack.