It’s always a challenge — sometimes an insurmountable one — when you jump into older MMORPGs after being conditioned by modern experiences. To help with the transition, MMO Folklorist has a list of 10 tips of dealing with these legacy titles.
“Most members of established MMO communities are more than happy to welcome fresh blood into their game so don’t be afraid to seek help and advice from them. This can be either in-game, or out-of-game in Discord servers, subreddits, or forums.”
Read on for more MMO essays about EVE Online, FFXIV, Wurm Online, and more!
Chasing Dings ruined Final Fantasy XIV, guys: “But see, it’s easy to just go it alone. But it isn’t very much fun. You never really have to get good when it’s NPCs because they have zero expectations and all the time in the world.”
The Ancient Gaming Noob looked at the rise and fall of EVE Online: “But peak it did at around the ten year mark. And then we entered the second decade, which saw the failure of the companies other plans and the slow decline of EVE Online, the core of the company. The on again, off again adversarial and dismissive tone the company tended to take with its customers and the CSM in the first decade was a bit harder to shake.”
Nomadic Gamers shared the most magnificent Wurm Online land deed: “This deed captures exactly what I love about Wurm Online, and I can honestly say it is probably the most impressive build I have ever seen. It’s located on the Melody server (NFI) and is called Shimmering Sands Citadel. There is nothing I dislike about this deed except that I do not own it. The creator must have spent hundreds of thousands of hours building it. If you ever get a change to see it in person, I HIGHLY suggest checking it out.”
Kamalia et alia churned out a few first impressions of World of Warcraft’s latest zone: “The environment of Zaralek Cavern feels like a hybrid of Deepholm, Blackrock Mountain, and, oddly enough, Nazjatar. The colors and shapes of the plant life and crystal formations in the entrance passageway are what give me the Nazjatar vibes.”
Tales of the Aggronaut dissected the trading experience in Path of Exile: “There is legitimately no way I would be sitting at the point I am now with this character were it not for the existence of trade. I could have likely gotten to the point of having a functional build, but it would not be anywhere near as comfortable as it is now.”
Virtual Bastion revisited Neverwinter for some comfort gaming: “It sounds funny to say, but I needed a break from mindful decision-making, and if I could think of but one game that offered the exact opposite of that (mindless direction?), it was Neverwinter.”