impressions

LOTRO Legendarium: Embracing Lord of the Rings Online’s new class/race combos

22
Lord of the Rings Online's July through September edition of the Producer's Letter appeared this week, hauling along with it some disappointment, some intrigue,...
SUUUUUUUUURGE

WoW Factor: All right, so we’re going to speedrun to Dragonflight after all

29
Well all right, then. This was unexpected. I honestly did not expect that Blizzard's need for content would overwhelm basic needs of testing and...

Old School RuneScape makes adjustments to Giants’ Foundry and seeks player input on game modes

0
It will likely come as no surprise that players of Old School RuneScape have had some thoughts and impressions to share about the recently...
Same old story, same old song and dance.

Global Chat: Hot takes from the MMO community on Diablo Immortal’s release

8
The latest iteration of the Diablo franchise is here with Diablo Immortal, but it doesn't seem to be stirring as much interest among the...

Not So Massively: First impressions of Diablo Immortal on PC

49
There was a time when the release of a new Diablo game might have been a big deal for me. But I've never been...

LOTRO Legendarium: Remembering 15 amazing years of Lord of the Rings Online

6
Server performance issues aside, Lord of the Rings Online's 15th anniversary has been a smashing success. It's been far greater an event than I...

Global Chat: Who gets to decide what is ‘fun’ in MMORPGs?

22
In a thought-provoking essay, MMO blog Parallel Context wrestled with the question, "Who gets to decide what is fun in multiplayer games?" This is...

Desert Oasis: Black Desert Mobile has a little something for every playstyle

1
It's amazing how fast two years flies by. It didn't seem that long ago that I was doing my first impressions piece of Black...

Hands-on with the promising multiplayer Nintendo Switch Sports, launching this week

3
April 29th will mark the release of Nintendo Switch Sports, a spiritual sequel to the popular Wii Sports series. The big kicker here is that it's...

First impressions of Lost Ark’s new Battle for the Throne of Chaos update

0
While I have to admit that my playtime in Lost Ark has waned a bit in light of a bunch of other games capturing...

Flameseeker Chronicles: First impressions of Guild Wars 2’s restored Living World Season 1 Flame and Frost

14
Where were you nine years ago? I don't know about you, but my life looked very different in 2013 when Guild Wars 2 first...

Choose My Adventure: The point of a community-guided MMO column

3
We interrupt your regularly scheduled Choose My Adventure programming for something of a meta discussion on what this column is meant to be and...

Stick and Rudder: Revisiting 12-year-old MMO Star Trek Online

22
Star Trek Online is an MMO released during the height of the “let’s grab an existing IP and make it into an MMO” craze...
Ahoyhoy?

Vague Patch Notes: When you like the idea of an MMO more than the game itself

11
So I was reading Chris' recent CMA entry on The Secret World, and I found myself in a curious state. I definitely agree with his initial...
Memory.

Overwatch 2 hypes its April 26 closed PvP beta as the Overwatch League struggles to secure sponsors

3
If there's anybody out there still interested in what PvP in Overwatch 2 is going to look like, the previously announced spring beta test...

Four Winds: The good, the bad, and the weird of Lost Ark’s endgame

10
So here I am, at the top of the mountain of Lost Ark, but then another rise greets me. I've been moving at a...

Interview: Talking Guild Wars 2 End of Dragons’ soundtrack with lead composer Maclaine Diemer

0
Maclaine Diemer is the long-time lead composer for Guild Wars 2, with soundtrack credits going as far back as the very first Living World...

Massively OP Podcast Episode 363: Cruising through Cantha

12
Colin, Justin, and Bree discuss Guild Wars 2's End of Dragons launch, how the MMO industry has responded to Ukraine, SWTOR's botched LOTS rollout, Conan Chop Chop, and Swords of Legends Online's free to play rollout, with a mailbag topic on when MMO studios should pull the plug on a failed game.
I can't see what's happening. Are we boned?

First Impressions: Babylon’s Fall is an unpolished and underwhelming collection of almost good ideas

11
I'll be perfectly honest: Babylon's Fall was almost never on my radar. A packed few weeks of MMO and multiplayer releases pretty much saw...

Massively Overthinking: Initial thoughts on Guild Wars 2’s End of Dragons

21
We're just a few days into the launch of Guild Wars 2's End of Dragons, one of the highlights of the year and sandwiched...

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