first impressions

Tamriel Infinium: First impressions of Elder Scrolls Online’s Murkmire from the PTS

As I said at the time of my ESO PAX experience, "I got to spend maybe 15 minutes in Murkmire while in...

Massively OP Podcast Episode 190: SWTOR Unite!

Justin and Bree discuss Mike Morhaime's exit from Blizzard, the launches of Lineage 2 Classic and MapleStory 2, Legends of Aria's early access, and Bless Online's F2P plans, plus MMO guilds, how WoW might someday end, what the #SWTORunite community effort is all about.

MassivelyOP’s first impressions of MapleStory 2, Nexon’s latest MMORPG

It's fair to say that MapleStory always did appeal to an audience that was into a very specific look and feel. If chibi...

Hyperspace Beacon: First impressions of SWTOR’s new Huttball map

Yesterday, Star Wars: The Old Republic released its latest update called Fame and Fortune. I'm not exactly sure why BioWare called it "Fame...

Flameseeker Chronicles: First impressions of Guild Wars 2’s A Star to Guide Us

We've had just enough time to digest that epic trailer, and now A Star to Guide Us is live. This is the fourth episode...

PAX West 2018: First impressions of PWE’s Remnant From the Ashes

Traditionally, massively multiplayer games do not have a large presence on the expo floor for PAX, but many studios had large booths with loud...

Global Chat: What MMO bloggers think about Battle for Azeroth

There certainly is no shortage of opinions concerning World of Warcraft's latest expansion out there lately. The blogosphere by and large turned its...
Well, it's still there.

First impressions of World of Warcraft: Battle for Azeroth, part 4: Conclusions

Part four covers expansion odds and ends plus the conclusion to our series: the problem with Azerite, progression, and why the expansion isn't bad, just weakly executed.
Okay, but WHY, though.

First impressions of World of Warcraft: Battle for Azeroth, part 3: Narrative

Part three covers expansion story: narrative design, the text, the intended emotional reaction, good vs. evil, comparisons to Wrathgate, and how the game's cinematic presentation is let down by its plot.
I'm on a... oh, you know.

First impressions of World of Warcraft: Battle for Azeroth, part 2: Content

Part two covers expansion content: the storyline, the new zones, the War Campaign, questing, rewards, Inscription, professions, dungeons, and environments.
Get thee hence.

First impressions of World of Warcraft: Battle for Azeroth, part 1: Mechanics

Part one covers chiefly the expansion's mechanics: the basics of leveling, the Heart of Azeroth, level scaling, Azerite powers, combat, spec changes, War Mode, and the campaign.

Hyperspace Beacon: SWTOR is testing huge changes for the Rishi stronghold

I know I took more than a moment to explain why I liked the new Rishi stronghold coming to Star Wars: The...

Global Chat: Getting a handle on Legends of Aria

One of the great benefits of reading the wealth of MMO blogs out there is that you can touch base on a huge variety...

The Survivalist: Hands-on with survival MMO Rend’s closed alpha

It's been nearly a year since I met with Frostkeep Studios at PAX West and got an early first-hand look at Rend,...

Rummaging through Rend: Alpha impressions of Frostkeep’s blissfully social survival MMO

Early access for Rend is just around the corner, which means hype for the game is picking up. Frostkeep recently invited us to check...

Flameseeker Chronicles: Our preview of Guild Wars 2’s Long Live the Lich, now live

We've waited out the short delay, and today's the day when we get our hands on the third episode of Guild Wars 2's fourth...

E3 2018: hands-on with The Division 2 – a major upgrade over the original game

At this year's E3, Ubisoft creative director Julian Gerighty said team behind The Division 2 tried to learn "everything" from The Division to help make the...

Hands-on: The Jurassic World Alive ARG shows promise, but not for MMO fans

Ludia's Jurassic World Alive isn't being marketed as an MMO, but it is an augmented reality game that involves roaming in the real world for...

State of Decay 2 tallies up one million sales despite the zombie apocalypse

Despite shaky performance and numerous reports of severe bug issues, Undead Labs' State of Decay 2 is another big hit for the...

Star Wars: The Old Republic uncovers The Nathema Conspiracy

If you've always thought that there was a conspiracy over at BioWare, it turns out you were right. It also turns out that it's...

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