All right. Strap yourselves in, folks, because this is when we have to start talking about narratives and story and intended emotional reactions. In short, this is where World of Warcraft: Battle for Azeroth becomes a seriously messy piece of work, because this is an expansion in which the game posits that maybe colonialism is super great and native peoples are evil villains in league with dark powers.
Yes, that’s a thing that happens. No, we’re not going to leave it there, but I’m trying to minimize spoilers before the cut.
I’ve said on Twitter before today that the game feels like a $500 million movie with $50 spent on the script, and that still rings true. A ton of effort has been put into the presentation of this expansion, and there’s nothing to do but praise all of that; there’s honestly very little to fault in any part of the presentation of the story. The faults all arrive once you start examining the actual text of that story. And boy-howdy, that’s a mess.
Fair warning, people, there will be spoilers below.