Global Chat: What are the top dragons in EverQuest?


If you were pressed to put together a top 10 list of the most famous and infamous dragons in EverQuest, which beasties would you include? The easy answer is to jump over to The EverQuest Show for a premade list!

“Of course, after 30 expansions and two-and-a-half decades, the sheer number of dragons in the game is incredible, filled with stories, war, civil war, raids and just some of the coolest looking models in the game.”

Read on for more MMO essays, including WoW Classic, Palworld, Ashes of Creation, and more!

Virtual Bastion wrestles with the pressure to play games: “There’s the ever-present need to progress in always-online multiplayer, and then there’s the pressure from friends who want you to ‘get the heck online already’ and hang out. None of these are necessarily bad things on their own, but together they inevitably lead to burnout and gaming just not being as much fun anymore. So, what to do about it? How do we deal with the constant pressure to game?”

Priest with a Cause delivered some first impressions of WoW Classic Season of Discovery’s second phase: “While SoD does have some interesting new mechanics, it’s not enough to make the experience completely different from what I’ve been doing for the last five years (gosh, has it really been that long — it has), and being on my own all the time just feels unsatisfying.”

The Ancient Gaming Noob remembered first steps in EverQuest: “On that first day in March of 1999 I ventured from Surefall Glade into Qeynos hills.  It was the first ‘real’ zone I saw in EverQuest, the first place I slayed a mob, the first place there was danger, the first place I died.”

Heartless Gamer jawed a bit about Ashes of Creation’s PvP design: “What I think this developer update lacked the most was the actual PvP. We saw players slinging spells and arrows at each other but we really didn’t get into the nuance of PvP. The combat looked smooth and there was a variety of actions being taken, but no details on anything.”

Bits & Pieces explored Palworld: “Janky Unity asset-flip survival game this is not; it’s a respectable, solid entry in the genre, that looks genuinely good, runs well and has a solid sense of self despite its inspirations.”

Tales of the Aggronaut passed along early impressions of Enshrouded: “Then there is Enshrouded, which is a bit of a harder nut to crack when it comes to actually giving you the elevator pitch. What if Minecraft but with solid combat and an actual point beyond the crafting? What if Valheim but with a clear quest progression system and actual NPCs?”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.
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