global chat

The MMO blogosphere is bigger than Massively Overpowered. Join Justin Olivetti on his epic quest to find and elevate the best MMO blog posts of the week. [Follow this feature’s RSS feed]

Global Chat: Everybody’s burning up about that Sylvanas thing

Yes, just about every MMO blogger was sharing heated opinions about last week’s World of WarCraft WarCrime. “It’s such a sad event and I’m particularly mad at Blizzard at the way they chose to write this,” wrote Aeternus.

Moonshine Manor was equally appalled, saying that she was “not sad at the story, but at having to mourn my fandom.”

“The storyline strips players of agency, it’s not a good feeling,” wrote Mmosey.

And Leo’s Life couldn’t make sense of it: “The lore nut in me sees no logic in this.”

In An Age sympathized with the outrage but noted, “This cinematic short is amazing in isolation.” And Atheren doesn’t want this to be the beginning of the end of Sylvanas: “I hope she gets a redemption arc.”

And Wolfy felt that the community reaction was too much for an outsider: “The level of the freak-out was above and beyond what I’ve had the misfortune of experiencing as someone barely remotely associated with the WoW playerbase.”

Read more

Global Chat: Is it worth your time to alpha test MMOs?

Taugrim raises a very interesting question this week on his blog. Namely, is it really worth your time to alpha test MMOs these days? For him, at least, fickle players and unresponsive developers don’t make it a beneficial activity.

“A decade ago, I used to get super excited about upcoming MMORPGs,” he said. “And then I experienced those games losing their playerbase in droves while the developers/publishers failed to meaningfully address the concerns of the community.”

If you’ve been burned one too many times by alpha, beta, and early access testing, perhaps you can relate. Read on for more essays from the MMO blogosphere, and don’t forget to check out this month’s exciting Blaugust Reborn event that’s raging across blogs!

Read more

Global Chat: The ‘We Don’t Play World of Warcraft’ Club

What do you do when you don’t play World of Warcraft but everyone else all around you does and won’t stop talking about it because there’s a new expansion coming out? You try to find like-minded souls and start up a club, that’s what!

“If you do not play WoW or at least have some sort of history with it, you can find yourself in some kind of quasi MMO community minority group. It’s an ‘odd’ phenomenon,” said Contains Moderate Peril.

“I really don’t even know what the story other than Alliance vs. Horde,” admitted I’m Not Squishy. “Sometimes it can feel like I’m there’s a big gap in my gaming vocabulary.”

Believe it or not, this whole column isn’t just about World of Warcraft today, so dive in to read some gamer essays on Wizard101, Dark Age of Camelot, Elder Scrolls Online, and more!

Read more

Global Chat: Getting a handle on Legends of Aria

One of the great benefits of reading the wealth of MMO blogs out there is that you can touch base on a huge variety of games that you might not have time to play. Haven’t gotten around to checking in with the indie sandbox Legends of Aria? The blogosphere has you covered!

While Superior Realities thinks that there’s a “skeleton of a good game” in Aria, he wasn’t won over by the closed beta: “After about thirty minutes of dealing with bugs, spectacularly tedious and old school gameplay, and generally terrible design, I decided life was too short.”

Inventory Full felt that the game had featureless maps but probably deserved a longer look, and Levelcapped said that Aria is “so damn close to being an Ultima Online sequel that it’s both wonderful and blasphemous at the same time.”

Read more

Global Chat: Looking back at World of Warcraft’s Legion

Now that the next World of Warcraft expansion is almost upon us, it’s time to say farewell to Legion and all that that entails. MMO blog Leo’s Life took some time for a retrospective that examines the highs, lows, and patch rollout over the past two years.

“Aside from the penalties to alts, I think Legion delivered an amazing package,” he said. “The timing of content release was good, the content was relatively bug-free, the lore was solid, the flows inside each zone worked… it was all rather seamless.”

We’ve got plenty of additional MMO essays for you after the break, covering topics such as player housing, grouping, events, ageless MMO thrills, and more!

Read more

Global Chat: A starting point for WoW Classic

The recent announcement of WoW Classic’s starting point — Patch 1.12 — started to make the prospect of this legacy server a lot more real to players, including many MMORPG bloggers.

“Fans of Captain Placeholder are no doubt disappointed, but it seems like a reasonable place to call Vanilla to me,” said The Ancient Gaming Noob.

“I do wonder whether Blizzard will ever take this idea to the logical next step, as other studios have already (both EverQuests and now RIFT), and make it into a progression server so that players can relive the highs of each new content release, patches, and expansions in turn,” mused GamingSF.

Inventory Full concurs: “A server that simply locks at a specific snapshot of the game risks stagnation. There is a market for an unchanging experience as can be seen by the number of ‘maintenance mode’ MMOs that still hold some kind of population but it’s easy to see why a company as large and successful as Blizzard might not consider that audience sufficiently large or profitable to encourage.”

Read more

Lord of the Rings Online plans a ‘perfect picnic’ with this week’s summer festival

Lord of the Rings Online’s summer festival is coming back on June 28th, and this year the event has a couple of exciting surprises for players to discover.

Standing Stone Games is trying out a new type of instance for these festivals, starting with the two that arrive in today’s Update 22.3. These include “The Perfect Picnic” with all sorts of cool rewards (want a raincloud pet?) and a revamped boss fight against Thrâng. The rest of the summer festival offerings will also be available, so head over to the LOTRO Wiki for a full guide through these.

Update 22.3 also makes significant changes to the Hunter’s Lingering Wound skill, adds a search bar to the quest log, and puts a throttle on global chat message frequency to combat spamming.

Read more

Global Chat: The fallout of Fallout 76

Bethesda’s E3 reveal of Fallout 76 had many gamers and franchise fans talking, no more so than out among MMO bloggers. After all, taking the series online for the first time is a pretty notable occasion, is it not?

“As I said before, I am all onboard with a Fallout survival game,” wrote In An Age. “Exploring the wasteland and looting all the things consists of about 80% of my gameplay in this series, and I am currently on an extreme survival game kick the likes of which I have not experienced since my high school JRPG days. All of that sounds fantastic to me.”

Leo’s Life isn’t as enthusiastic: “I was certainly interested last week. Now, not so much. It’s not the game that I wanted, but it’s probably the game that someone else did.” And Endgame Variable notes that, “The first thing they showed was your basic animalistic gankbox-style PvP. That’s got to be sending a message.”

Read more

Global Chat: The best of both worlds

If you have ever played more than one MMORPG, the thought has probably crossed your mind that you would love to see your favorite features from all of them put together. It hurts when one game has great housing and another has some of the best group content that you have experienced. Why can’t you just create the best of both worlds?

Zeriah spent some time wishing for exactly this as she drew up a list of features from both World of Warcraft and Final Fantasy XIV that she’d love to see merged together.

“If I could take a bit from each game and combine it into one, I think I’d be in heaven,” she said. “FFXIV has some of the most amazing outfits I have ever seen in a game and while it has transmog system but I feel it would be made truly amazing by the addition of the armor journal WoW has brought in.”

Read more

Lord of the Rings Online continues to fine-tune class adjustments

How many number twos can Standing Stone Games put after a Lord of the Rings Online patch before it collapses from the sheer decimal weight? We’re getting close to finding out, as Update 22.2.2 arrived today, bringing further adjustments to last week’s mid-tier patch and its class balance changes.

Hunters, Guardians, Lore-masters, and Minstrels all should definitely read the fine print on this update, as many of the skills changes have been changed once more. Some nerfs, some buffs, you know the drill.

The studio also added a new chat restriction to premium accounts: “To help alleviate some chat spamming issues, characters on premium accounts must now be level 10 in order to chat on the global chat channels. Characters on VIP accounts continue to have no level restriction to chat, while characters on free accounts must still be level 20 to use the global chat channels.”

Source: Patch notes

Comment

Global Chat: FFXIV re-reborn, State of Decay 2, and Dungeons and Dragons Online

With the rollout of Patch 4.3, Final Fantasy XIV is offering its players a nice big slice of content to enjoy as we head into the summer. It certainly seems to be a time in which many players are making their way back to the game — or through it.

For example, Harbinger Zero booted back up his subscription to give the game a second chance. Sounds like things are going well: “How can I not compliment the job system? It keeps the game fresh to know I can log in and with a button click change my playstyle while keeping my character and progress.”

Aywren Sojourner recently wrapped up Stormblood’s main storyline and has a few thoughts on the journey (with lots of spoilers, of course). “I hate to say it because there were some pleasant parts to Stormblood, especially in Doma,” she wrote, “but I’m actually just glad to get beyond this story arc.”

We’ve got more MMO blog essays, including ones on making alt-friendly MMOs, State of Decay 2 impressions, and the best and worst of Dungeons and Dragons Online!

Read more

The Daily Grind: When was the last time somebody recommended an MMO you actually wound up liking?

Across the MMORPG universe, gamers are always asking, what should I play? It’s in our comments, on Reddit, in every guild and global chat channel, and surely in every Discord chat that’s ever seen the letters “MMO” uttered. We get so many podcast emails asking for advice on what to play that I fear we’re repeating ourselves.

I’ve always kind of suspected that most of the time, when we get to the point that we’re asking strangers what to play, we already know there isn’t anything we haven’t already tried and we’re just casting about in hope and desperation. But I know it’s not true; sometimes, other people can point you back to a game you’d dismissed, giving you a new perspective or forcing you to rethink the one you formed ages ago. For example, reader recommendations that I give Trove another try got me back in there and loving it.

On the other hand, I wonder how many times I’ve recommended something only to have the person try it and hate it. I know I got a few people back into Ultima Online for F2P, for example, but I also know some folks who now think I am nuts, in spite of my million caveats. When was the last time somebody recommended an MMO to you that you actually wound up liking?

Read more

Global Chat: Dipping back into MMO underwater combat

Guild Wars 2’s recent renovation of underwater combat has brought back some interest to this oft-neglected sphere of gameplay. Inventory Full’s Bhagpuss used this occasion as an opportunity to examine the role of underwater combat in general and the changes to GW2 in specific.

“The undersea worlds of most MMOs weren’t quite so unforgiving but still they were shunned,” he notes. “Developers tended to avoid them too, other than blocking out something wet and watery in the most perfunctory manner possible. It was quite a surprise when Guild Wars 2 launched with a goodly amount to see and do below the surface, any number of bodies of water, from inland lakes to the open seas, offering much the same opportunity and inducement to explore as their counterparts on dry land.”

Once you towel off from that essay, join the MMO blogosphere as it looks at DC Universe Online, World of Warcraft, RIFT Prime, and more!

Read more

1 2 3 10