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See: Path of Exile

Path of Exile’s Delve launches August 31 with an infinite dungeon; here’s our chat with Grinding Gear’s Chris Wilson!

Picture this: an underground dungeon that gets progressively more challenging — and rewarding — the deeper you go, and there is no end. Not no end in sight, but no end. An infinite dungeon. Does this sound like a dream come true to you? Well go ahead and smile because Path of Exile is delivering just that on August 31st (unless you play on Xbox One, then you have to wait until September 3rd). The next league is aptly called Delve, and its all about descending into a never-ending mine shaft, reaping rewards while staving off the dangers in the darkness — with the darkness itself being one of those dangers!

While that info alone might be enough to keep you entertained for a bit, we know you want more. So I had a little chat with Producer Chris Wilson to learn more about this intriguing idea with its new mechanics and features to pass it all on to you. And who knows? This might be just the beginning: Wilson called this “Path of Exile’s first infinite dungeon,” which would lend you to believe that more numbers could follow.

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The MOP Up: Citadel gets reignited (July 29, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from TERAVindictusRealm RoyalePath of ExileElder Scrolls OnlineLeague of LegendsMy DinoCitadel: Forged with FirePUBGArmored WarfarePaladinsDiablo IIIEVE Online, and Star Trek Online, all waiting for you after the break!

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Dota 2 apes Path of Exile with transparent lockboxes for Dutch players

Remember when the Dutch gaming authorities effectively threatened to prosecute prosecute companies like Valve for vending and trading lockboxes the government agencies considered a clear violation of Dutch law? The result of that, as we wrote earlier this month, was that Valve turned off all trading for Dutch players, and then turned it back on again with the caveat that Dutch CSGO players can’t physically open any of the boxes.

Dota 2 is another story: It seems Dota 2 has caught up to GGG’s Path of Exile in effectively offering players in the restricted region transparent lockboxes. As RPS reports, Valve didn’t mention this in the game’s patch notes, but here’s how it appears to work:

“When Dutchlanders now look at Dota 2’s loot boxes, which contain cosmetic items, the wizard ’em up simply tells them which item they would receive if they bought it. No hoping, no dreaming, no fancy animations or pounding drums as it shows you the fabulous prizes you could have won, just: chuck us a couple euro and you’ll get this hat for this wizard – wannit?”

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Path of Exile is plotting massive improvements to party play, including teleporting and downleveling

It’s been a hot minute since we checked in with Path of Exile, which has already had a pretty busy summer, what with the Incursion league and all. But what about the rest of the season? Grinding Gear has lots in store for that too.

For starters, throughout August GGG will be hosting a competitive flashback event along with the Incursion Challenge league. Xbox One’s premium stash is getting a bit of an overhaul, there’s a bug-fixing patch coming next week, and the studio is working on a fairly large update to party play, including much-wanted teleport-to-party-member and auto-join functionality, plus the opportunity to downlevel to your buddies.

“When the feature is turned on, you will be reduced in power to your friend’s level and they will be able to play with no experience penalty. This means you will both be able play together and they can level up as normal. While the option is off, everything works the the same as before. That means that your friends will get very little experience but you will retain your full power. You can see which level you have been downlevelled to above the party list on the side of the screen. We have also added the item find and monster life bonuses that are currently in effect to make that system more clear.”

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Perfect Ten: Endless dungeons in MMOs

Most MMO dungeons are normal songs. You start out and you have a pretty clear picture of the beginning, middle, and end; they don’t really change up much. But the endless dungeon is like improvisational jazz. Sure, there’s a beginning and often a fairly reliable end, but the space in the middle can be filled with all sorts of things. You don’t even know what’s going to be there until you’re already in the thick of it. It could be filled with creme! (Probably not, but hey, life is weird sometimes.)

Our reader Arsin asked us a while back about MMOs with endless dungeon modes of some sort, and well, we do our best to find these things out. The goal here is to have an online-only game with randomly generated content between the start and end. Arguably some of these might not fit your personal criteria, but that’s all right; there’s plenty of variety here!

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The Stream Team: Walking that Path of Exile journey

There is a path. For Exiles. And Massively OP’s MJ is an exile traveling that path. Where will it lead her today? Into danger! Isn’t that always where it leads? She’s charging through the lands in Path of Exile, prepping temples, hunting masters, and being a general baddy with her bow. Come be a part of that: Join us live at 9:00 p.m.

What: Path of Exile
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, July 16th, 2018

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The Daily Grind: Which MMORPG has the most complex character development?

Over the weekend, I was reading a makeup subreddit (don’t judge me – I swear there is a gaming point to this) and the lads and ladies were discussing what they would do if they had to start over with $200 and an empty makeup bag. As I’m flipping through the suggestions for how to maximize your budget with palettes and multi-use products, what floated up unbidden in my mind was that it looked exactly like the way City of Heroes players used to give build advice. Oh sure, every game with talents or whatnot has this, but City of Heroes was extremely complicated at its most extreme end and there was an absolutely epic program called MIDS to help you plan your character down to the tiniest mathematical equation. Put simply, whether you wanted to just have a vague clue which level to take which skill or you wanted to mix-max your every IO set, you needed MIDS, and so people would go on the forums and get into long discussions/arguments about those builds.

Path of Exile has always seemed to me another extreme example of detailed, maybe too-detailed-for-most-people, character development. I wish we had more games like this!

Which MMORPG has the most complex character development? And, as a bonus question, which MMORPG has the niftiest character development tool?

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Path of Exile adds two new Incursion Rooms with its next patch

The next patch for Path of Exile is adding two new Incursion rooms, and at a glance one sounds a lot better than the other. Would you rather visit the Torment Room, which is filled with tormented souls trying to possess the architect of the place? Or do you want to stop by the Strongbox Room, which is filled with piles of treasure? It really doesn’t sound like much of a contest. But we are assured that both rooms are, in fact, filled with equal amounts of danger when you enter and equal amounts of treasure when you successfully clear them.

Yes, you might be a bit dubious, but there’s a long-standing tradition of things in this game exploding with treasure when you kill them. Both rooms can be upgraded like other Incursion rooms, so while they will expand your choices they still work like any others as you smash your way through monsters. The patch is due to arrive very soon, so get ready for fun, treasure, and possibly having a moment of disconnect when you wonder why you would go to something outright called the Torment Room. There’s a reason you don’t call a nightclub the Misery Spot, right?

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The Stream Team: Plundering an entire Path of Exile temple

Thanks to friends, the last time Massively OP’s MJ built up her Path of Exile temple she was able to unlock all the rooms and even upgrade some of them. So there is a temple full of loot just waiting for her to plunder it. Tonight, the adventurers go to fill their pockets with treasure. Tune in live at 9:00 p.m. to see how much they can abscond with.

What: Path of Exile
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, June 25th, 2018

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Path of Exile’s Elementalist wins Incursion League popularity contest

Which classes are most popular in Path of Exile’s Incursion League? Grinding Gear Games has released the stats for the first three weeks of the newest league showcasing the classes that players are using the most. And results are quite different than the last league. In Incursion, the Elementalist sits on top of every category; in contrast, it was a least favored class in Bestiary League. GGG noted that these results are also affected by the recent rework of classes, bringing Saboteur into second place as players experiment with the new traps.

Check out all the results on the official site and see where your class sits on the popularity ladder, and then maybe poke through the updated patch notes!

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The Stream Team: Temples or levels, that is the Path of Exiles question

While Massively OP’s MJ has been piddling around with temples in Path of Exile’s new Incursion Leagues, one of her friends has already finished the whole story! Now she’s torn between leveling and gorging on temples. Join us live at 9:00 p.m. to hear the hints behind his success and to cheer MJ on in either leveling or creating more temples to plunder.

What: Path of Exile
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, June 18th, 2018

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The MOP Up: Skyforge’s PvP revolution (June 17, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from War of RightsClosers OnlineWorld War ZOld School RuneScapeThe Black DeathOrbusVRReign of GuildsSkyforgeAlchemiaStoryPath of ExileGrim DawnRevelation OnlineDefiance 2050, and DDO, all waiting for you after the break!

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Path of Exile’s Incursion league launched smoothly with no crunch time

If you think that patching a game always means crunch time, misery, and developers sobbing beneath their desks, Path of Exile’s Incursion league launch shows it doesn’t have to be. The recap on the launch weekend makes it clear that there was no crunch time leading up to the launch, no major problems, and a smooth rollout all around. Most of the smaller issues were even sorted with hotfixes, which worked to the team’s advantage. And the changes have rocked the meta about, which also means that it’s more entertaining to see what players are trying.

Of course, some bigger issues couldn’t be fixed with hotfixes, which is why a larger patch is planned for next week to address three major crash issues. It also includes new 3D art for Apep’s Supremacy and Shadowstitch, which will hopefully give them a little more visual pop. The patch isn’t due until next week, but you can see the planned changes right now.

We checked out the Incursion update last night; you can catch our play through on Twitch!

Source: Incursion recap, Minor patch; thanks to Veldan for the tip!

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