En Masse has big plans for its action MMO Closers
, the studio announced in a press release today. Not only will Closers
launch new swords toon Violet in the upcoming July 3rd patch, but it’ll also get rid of the much-hated fatigue system that effectively capped how many dungeons and other content players could do every week – unless they paid for the VIP sub or loaded up on stamina gear. It was particularly penalizing for newbies, too, as their caps were significantly lower.
“En Masse has heard the feedback from players about Fatigue and is delighted to announce that the in-game Fatigue system will be permanently removed July 3. Removing Fatigue allows gamers to spend more time pursuing more achievements, finding elite loot, and improve the overall Closers gameplay experience.”
Violet sounds pretty nifty herself; she “utilizes her Phase Force abilities in conjunction with her devastating sword attacks to ravage all enemies within sight” alongside her “personal assistant Hyde.”
The summer festival
is almost upon us, and boy am I ever tempted to fill out the rest of this post with nothing but a mash-up of Beach Boys lyrics. But we can’t wish that they would all be Arborean girls — we’ve got to get ready for this event.
Raging from June 21st through July 31st, TERA’s summer festival actually offers to big events for players: the Beach Bash and the Festival of the Sun. So go chop up some watermelons, build sandcastles, fight off monsters, and earn all sorts of delightful rewards. And if you don’t like any of the rewards in the barter store, they can use tokens to purchase a loot box with a random cosmetic from a previous year’s festival.
Danger! Danger! Danger zones
, that is, and brand-new ones to try out this week in Kritika Online
En Masse just uploaded the latest content patch to the test servers, giving players a pair of new Xanadu danger zones to tackle. These high-level areas require at least a level 65 to approach and pay out in a variety of useful rewards.
The next update also includes a sizable increase to the critical damage cap and an extension to the Fractured Memories dungeoon. “We have added twenty new floors to Fractured Memories, so you can journey further than ever before. Plus, the cap on Fractured Memories ability points has been extended to 190!” the studio said.
On this week’s show, Bree and Justin take tentative steps into the early reveals of E3 — including Fallout 76, Elder Scrolls Online, Anthem, and Final Fantasy XIV, all while dealing with a ton of updates and even an expansion launch. June is here, and we’re all gaming hard!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
It’s E3 2018
, and you know what that means: covering hot new mobile games of IPs you wanted for PC/console!
No? Oh, well, that’s probably for the best, as En Masse Senior Product Manager Matt Denomme told me that he isn’t personally familiar with any “specific plans” to bring TERA M to the west, at least as published by En Masse. However, Denomme did do a lot of work with the console port, so during our E3 meetup, we talked about TERA‘s six years of life, lootboxes, the vanarch system (RIP), and more.
Denomme admits that TERA’s console launch was a lot of work. There’s some relief that the game’s been out in the wild, but the team knows there are some issues and nasty bugs to tackle, like Velika City on Xbox not running well. The update that’s bringing the Gunner launch should have a lot of those bug fixes and optimizations. Denomme couldn’t tell me the specific date for that update during our discussion, but we’ve since learned it’ll launch on June 26th!
Hero’s Oath is live in TERA
today. Somehow, I didn’t quite realize that TERA
had committed to a “near-monthly” update schedule, but En Masse is definitely keeping to it with this leg of the anniversary launch content. Expect a new dungeon, new PvE leaderboards, and gobs of loot:
“Dungeon runners with level 65 characters wearing powerful gear, an average item level of 446 or higher, can head to the Velika Outskirts to take on the newly introduced Antaroth’s Abyss dungeon. The dungeon comes in both a normal and (Hard) difficulty, with three deadly bosses ready and waiting to challenge even the most skilled of players. And with the newly introduced dungeon leaderboards, currently active for Antaroth’s Abyss (Hard) and Pit of Petrax, players can race against each other to see who can claim the glory and be the fastest group to clear the dungeon.”
Incidentally, TERA is also running a monthly level-up event right now; the Gunner is up first!
In this past weekend’s Make My MMO, we noted we were keeping a close eye on Temtem, a clearly Pokemon-inspired “massively multiplayer creature-collection adventure.” It hit Kickstarter last week and at the time was really close to its $70,000 goal. I’m happy to report today that it has now zipped past that goal and will assuredly fund; as I type this, it’s closing in on $100,000 with almost a month still to go.
“The days of traveling solo are over; in Temtem the world is a massively multiplayer one. Tamers from around the world can join and you will be able to see them around you, living the adventure with you and fighting to become the best Temtem tamer. Chill with strangers, make new friends and battle them or trade your goodies; the dynamic online world is full of possibilities.”
Stretch goals are naturally in order as the game keeps attracting funding. At $90K, contributors unlocked what is basically a hardmode roguelike ruleset; at $120K, devs are eyeing arcade-style minigames.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Rend, Armored Warfare, Wakfu, Elsword, H1Z1, Conan Exiles, Dauntless, Sea of Thieves, Fractured Lands, Magic: The Gathering Arena, EVE Online, Orbus VR, RuneScape, Foxhole, Shot Online, Dark Age of Camelot, PixARK, TERA, and Final Fantasy XI, all waiting for you after the break!
Dedicated Warriors and Monks in Kritika Online are getting to be just a little bit better starting today. The game’s newest update adds in new Second Awakening quests for the Monk and the Warrior, allowing you to get a new bonus-laden class on top of your existing advanced option. Who wouldn’t want to be a Doomblade, a Fire Lord, or a Berserker? That all sounds like pretty good Warrior stuff. (Monks, meanwhile, can be Star Monks or Void Monks. Which we’re sure are also quite cool, but they have worse titles.)
Of course, there’s stuff in the patch even if you prefer not to play Monk or Warrior; players will have access to new Windhome storyline advancement as well as new danger zones and a new ultimate zone. Pick up some Dusk Weapons from the aforementioned ultimate zone, enjoy the new Etherforce UI and alterations, and get ready to awaken even more. Your Warrior will be so awake.
Welcome back to another mobile MMO roundup, those MMOs that obviously don’t count because they are played on a small screen instead of a massive screen, and we all know that’s what the M stands for, am I right?
First up is MapleStory M, the mobile edition of MapleStory, which soft launched in multiple regions over the holiday weekend; Canadians and Aussies can hop in, but those of us in the US and Europe are still waiting. Nexon is calling it a “real” MMORPG on mobile, and did I mention it’s cute as a button?
Development roadmaps aren’t everything, but it’s helpful to know if the next few months of a game are going to be an absolute trash fire before you fall in love with it. So let us offer our thanks to Closers for providing an updated roadmap on the official site that lists its goals for the next three-month intervals. Especially since none of those goals are “adjust the game in a way that the majority of players will absolutely hate.” That shouldn’t be an accomplishment, but it sort of is.
There’s still a little time for the first block of updates (server time, for example, is slated for June 5th), but more interesting are the plans for July-September and October-December. Violet is joining up in the former block of time, while Soma and Luna join up in the latter; there are also more characters getting the Special Agent treatment, more dungeons and events, and other fun activities planned for each block of time. Check out the full roadmap if you want to know what the next several months hold for the game, either as a potential new player or an existing player who wants to see the future.
En Masse is laser-focused on its next release for TERA
. Called Hero’s Oath
, the update is slated to launch next week on June 7th, when it’ll “continue the story of intrigue and betrayal within the Valkyon Federation, culminating with players delving into the abyss to prove their true intentions.”
“Located in the Velika Outskirts surrounding the capitol city, Antaroth’s Abyss will challenge – and reward – players like never before with both normal and Hard difficulty modes available at launch. The dungeon will be the second location for players to earn in-game masks with beneficial stats, with a chance for bosses in the Hard difficulty to drop an Infinity Mask. Players will be able to upgrade their existing Stormcry gear to the next tier, named Heroic Oath, with future updates to add enchanting to and more to the set. Hero’s Oath will also introduce PvE dungeon leaderboards, which will function similar to the PvP battleground leaderboards with monthly resets to give dedicated players a shot at the top slot. The dungeon leaderboards will feature Antaroth’s Abyss (Hard Mode) and Pit of Petrax at launch, with more dungeons planned for inclusion in later updates.”
is busy wrapping up its month-long sixth anniversary, and its final week contains a few changes and events for players to enjoy.
These events include the conclusion of the Claw & Order community murder mystery, more anniversary items in the shops, double quest rewards all week long, increased drops from select dungeons, bonus reward items from battlegrounds, and free scarves if you’re able to track down and pester an En Masse Entertainment employee in the game. Scarves! Just the thing for those brisk summer months!
The studio is also running a contest through the end of the month: “Starting Monday, May 21st until Thursday, May 31st at 10 a.m. PDT, players can exchange 5 Anniversary tokens for an in-game Contest Entry Receipt to enter their account into the Anniversary Conclusion contest.” Three winners will be chosen per server and granted prizes like six months of subscription time and the choice of any item from the store.