MMOARPG stands for “massively multiplayer online action roleplaying game.” It can be contrasted with an OARPG, which makes little attempt at being “massive” in a way that MMORPG players would accept.
After multiple false starts over the summer, Path of Exile
has finally patched in its new microtransaction system
as of last night.
“In the new Microtransaction System, we’ve completely done away with the old Microtransaction Stash and have replaced with a new one that lets you sort and manage your microtransactions in a much cleaner way. The microtransactions are equipped to their own slots so that you can swap your items around at will without having to reclaim/reapply microtransactions constantly. You can also equip microtransactions from other characters with a click.”
“The microtransaction system in this 2.6.3 patch is fully up to date,” Grinding Gear’s Chris Wilson says. “The one on the Beta 3.0.0 wave 3 realm is missing some recent minor bug fixes, so if you see weirdness on Beta, that’s why. It’ll be up to date by release. If you try to reclaim microtransactions between the two realms, it will work, but may display incorrect character and league names. Your consumable microtransactions on Beta (like Fireworks and Skin Transfers) are your real ones and are actually consumed if you use them.”
It’s been said that if a studio can lure a player into making an initial purchase online through its game store, then the chances of that player spending more in the future rise significantly.
So this is undoubtedly the hope of Marvel Heroes, which is attempting to convince Xbox One and PlayStation 4 players to drop some cash on the store in exchange for “VIP account status.” Basically this means that once a player buys something, anything, he or she will unlock Nightcrawler as a hero and receive several permanent benefits such as 5% bonus XP, 5% bonus credits, 10 extra stash slots, a free lockbox, and five eternity splinters every day.
Get the full scoop after the jump!
What have you done, Marvel Heroes
? What have you done? Oh sure, it’s understandable that you’d want to get a new playable character to PC players, especially in a year where that crowd might be feeling a little left out with all of your attention on the console version. But did you have to unleash a shape-shifting, remorseless serial killer? That seems a little extreme.
It’s with a heavy heart that we must let you know that, yes, Carnage is now available as a character in Marvel Heroes’ roster. The alien symbiote joins the cast as the game’s 63rd superhero due to his supposed reformation.
“Inverted by the events of Axis, Carnage appears to be acting heroic…kind of,” the team said. “Still prone to his violent tendencies, Carnage now fights on the side of the heroes, hacking up any bad guys who cross his path.”
Take a peek at this playable “hero” after the break!
Path of Exile’s
Fall of Oriath expansion finally has a formal launch date: August 4th. The expansion adds literally new everything, from new skills and bosses to new locations, plus the new pantheon system, five new acts, and the difficulty level system. Over in the beta
, the devs are working hard on the Labyrinth, maps, and flask balancing with just a couple weeks to go. The aborted microtransaction system
is also slated for this coming Friday.
Just getting caught up? Don’t miss our February preview and reveal, our steam and hands-on with the beta, and our E3 interview on the expansion, plus the new images and trailer below!
is a new skill coming to Path of Exile
, and when you read about how it works it probably seems a little counter-intuitive. See, when you use it, you don’t actually dash; you project a mirage of yourself forward for as long as you channel the ability. The mirage movement is based on your movement speed, only slightly faster, but you still only actually dash when you stop channeling. Then you deal damage to everything along your path and explode in electricity.
Of course, when you see it in action, it all makes perfect sense, and the designers helpfully point out how the skill can be used as both a movement tool and a damage skill with varying aspects. Check out the video just below to see it in action. It’s a bit like watching a lightning bolt find its destination, which seems appropriate.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from TERA, Master X Master, Eternal Crusade, Warface, Portal Knights, MapleStory, Crash Force, Drone, Neverwinter, Elsword, EVE Online, Warframe, Final Fantasy XIV, EverQuest II, World of Warships, Path of Exile, and Eternal Crusade, all waiting for you after the break!
We’ve certainly remarked several times on Massively OP how much like an MMO Master X Master is, even though it firmly checks the “MOBA” box on its census form. With so much similarity and bleedover between the gameplay genres, is there something that MMOs can learn from this title?
Occasional Hero seems to think so and has pulled out three lessons from his experience, including altaholic pride: “As someone who loves playing an army of alts rather than a single character, I really like the idea of a game with a whole bunch of characters that I can switch between as I feel like it. It’s one of the reasons why I love Marvel Heroes so much, despite the fact that the gameplay revolves around doing the same content over and over. And the reason why playing a bunch of different characters/classes is fun in a game like Marvel Heroes or Master X Master is that they each have a unique gimmick.”
Join us for more interesting MMO discussions from gaming blogs after the break, including a strange revival for EverQuest Online Adventures, a new way to experience World of Warcraft, and first steps into Secret World Legends!
The sixth week of beta testing of Path of Exile’s
next expansion is kicking off, and the good news is that the developers still aren’t planning any wipes for the beta. It’s humming right along, and the wave three patch is right around the corner
. This patch brings changes such as the previously discussed Pierce/Chance to Pierce shifts, along with several under-the-hood performance improvements that ought to help in the future. Game balance in general continues to be closely watched and addressed.
More work is also being done on early tutorials as well as the Labyrinth, which has fairly little time to be tested and thus is something the development team is very interested in hearing feedback on. The next wave of beta is currently slated to take place within 10-15 days, so if you’re invested in doing the work to test the expansion beta, you should get in there and offer some feedback sooner rather than later.
In our newsroom, I had this article listed as just “Marvel Carnage,” and I suspect that led other writers to avoid it — what drama could it possibly be now? But in fact, this is the good kind of Carnage — the playable kind.
“Carnage is coming to PC soon,” the Marvel Heroes team has announced. “Pre-order him today, and get 10% off his Hero Pack! His Hero Pack includes both his first costumes (Carnage Classic [Default Costume] and Carnage Spider-Carnage (ENHANCED) at a discount!”
“Homicidal maniac Cletus Kasady was serving out his life sentence in prison when a new cellmate moved in, Eddie Brock aka Venom. In the midst of a jailbreak, the Venom symbiote spawned an offspring that bonded to Cletus, creating a symbiote that was stronger and deadlier than either Spider-Man or Venom. Known for cutting brutal and bloody swaths throughout the country he has more than earned the name: Carnage! Inverted by the events of Axis, Carnage appears to be acting heroic… kind of. Still prone to his violent tendencies, Carnage now fights on the side of the heroes, hacking up any bad guys who cross his path.”
Say, what’s that enormous download chugging up your Steam? Oh no biggie, just Marvel Heroes again… Marvel Heroes Omega, that is. Yes, it’s July 2017, and Marvel Heroes’ PC version has finally shed its 2016 name and joined the consoles!
Well, in name, anyway.
“Starting today July 7, 2017, Marvel Heroes 2016 (the PC version) becomes Marvel Heroes Omega to better align with the recently released Xbox One and PlayStation 4 console releases,” Gazillion wrote on its forums. “Having the PC, PlayStation 4, and Xbox One games under one brand prevents confusion and moves toward releasing future updates that are more in-tune with one another. Like many successful cross-platform free-to-play titles, it is our intent that the PC version of Marvel Heroes Omega remains the lead product.”
So don’t get too excited; the PC hasn’t actually received the actual Omega content yet, and today’s patch is chiefly bug fixes. New costumes for consoles, though!
Things are getting downright serious with Path of Exile’s
upcoming expansion. The team recently pumped out the second wave
of the Fall of Oriath
beta, which featured a wipe and the inclusion of Act 8 into testing. Wave 3 with its performance improvements is planned to arrive next week, followed by Wave 4 a week later.
“We are also hoping to release the 2.6.3 patch to the live servers in the next week, which includes the new microtransaction system,” the team added. “We want to get this deployed as soon as we can so that everyone can start using their microtransactions in the beta and be able to test the content in style.”
Considering that the team has said in the past that it wants to get the expansion out this month, that puts the release window somewhere in the last week of July.
Warframe’s Digital Extremes
is joining the very small list of online game developers being transparent about just what’s in their lockboxes, lootboxes, gambleboxes, lootcrates
, or whatever you want to call them. In fact, the data dump
it’s produced actually covers all loot drops rates in the game, something researchers have been calling for
“Warframe is free! Which means our drop system is designed to maintain a balance,” DE writes. “Our free players can earn the game’s content, and our paying players who support us with purchases usually get first dibs on the content by using Platinum (which can be traded to free players)! As far as we can tell… we are the first developers to post something quite like this – correct us if we’re wrong! Let’s hope it works out for us and we may start a trend.”
With the Spider-Man Homecoming movie releasing this week, Marvel Heroes
has introduced a new terminal: Daily Bugle. Massively OP’s MJ is going to go check it out, but not as Spider-Man. Instead, she going to join a group as The Fantastic Four to mourn the loss of those characters
from the game’s store. Tune in live at 9:00 p.m. as she flaunts the Fantastic Four with abandon!
What: Marvel Heroes
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, July 3rd, 2017