soundtrack

Battle Bards Episode 107: Blade and Soul expansions

After 50 episodes, the Battle Bards have made the brave decision to revisit the hallowed lands of Blade and Soul to look at two of the soundtrack expansions. The team combs through The World and Silverfrost Mountain albums to see what bounty can be harvested. It’s another lively episode with plenty of upbeat music, so what are you waiting for?

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 107: Blade and Soul expansions (or download it) now:

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Jukebox Heroes: Destiny 2’s soundtrack

I feel like making a bold statement today, so here it goes: Destiny 2’s soundtrack is far and away better than its predecessor — and I include any of the DLC’s music as well.

Oh, I didn’t dislike Destiny’s OST overall, but aside from a handful of noteworthy pieces, it wasn’t much more than sound and fury to me. Destiny 2, on the other hand, boasts meticulously crafted tunes that span an emotional spectrum of excitement, contentment, uncertainty, struggle, defeat, and victory across its rather expansive album. It was a delight to listen through the 44 tracks that make up the launch album and a struggle to choose just six of my favorite pieces to share.

The score was handled by a team of composers, including Michael Salvatori, Skye Lewin, Rotem Moav, Pieter Schlosser, and C. Paul Johnson. I truly hope that the game’s popularity spurs players to pick it up and hear some excellent video game music on its own. Let’s listen through a sample of what this OST has to offer!

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LOTRO explains the conundrum of destroying the ring, announces Mordor soundtrack release

Put yourself in the shoes of the head writer of Lord of the Rings Online. How would you approach the climactic moment of the trilogy when Frodo ascends Mount Doom to destroy the ring? The game’s lore wrangler, MadeOfLions, explained on the forums how this tricky topic kept the team awake for years as they attempted to figure out a way to resolve it without breaking the world.

“Lots of these plans were noodling around in my head since 2007 or 2008,” he said, “although active development of Book 9 was going on for about a year in advance of Mordor — it sounds like a lot for fifteen minutes of gameplay, I know it, but that’s the curse of the game designer. Everything takes longer than you think it does.”

Speaking of Mordor, Composer Chance Thomas announced that the expansion’s official soundtrack will be released on November 1st. We’ve heard it’s the same playlist that Gollum used when he was on his final road trip, so you know it’s something special.

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Global Chat: The MMO community’s Guild Wars 2 Path of Fire impressions

It is kind of impossible to stroll around the MMO blogging community as of late and not trip and fall into a pool of Guild Wars 2: Path of Fire impressions and opinions. So why not dive in and see what lies under the surface of these experiences?

GamingSF suffered from technical issues that kept him from getting into the expansion initially, but when he did, he recognized that it had some “really nice features.” Why I Game concurs with this sentiment, noting that there are “a lot more nods to exploration this time around.”

“Story is okay, nothing amazing, some funny bits help, and I find it gets better as it progresses onward,” ECTmmo.com wrote. “The actual places you get to travel to and explore in this expansion are what makes it shine, well, that and the mounts.”

We’ve got even more Path of Fire impressions after the break, as well as a look at Star Trek Online, Elite Dangerous, and Ultima Online!

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Global Chat: What’s going on with Daybreak?

Do you ever give MMOs a questioning stare and find yourself asking to no one in particular, “What is up with Daybreak these days, anyway?” The former titan of MMOs seems to have fallen both in popularity and selection.

Blogger Ancient Gaming Noob, no stranger to Daybreak himself, took a look at the state of the studio now that it’s just over 30 months from its SOE changeover. He looks at what’s been cut and what’s been kept, pondering whether the studio is moving forward or standing still.

“What differentiates a going concern from a company just riding out its end days and milking its current titles is ongoing development of new games,” he writes. “And I haven’t seen any of that from Daybreak. Moving one five-year-old title to XBox was nice, but hardly a substitute for new work.”

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Sea of Thieves debated stoking the console vs. PC rivalry with faction sails

You know what we need more? PC players arguing with console players about superiority, system specs, and exclusive titles. That would really bring peace to our times.

Or maybe we get enough of that already?

This silly friction between gamer camps might have been exacerbated if Sea of Thieves’ developers had pushed through an idea to promote rather than discourage platform tribalism. In a recent interview, the team revealed that it had debated giving players PC and Xbox sails as a way to boast about the superiority of their gaming machine.

Instead, the team elected to “seamlessly” integrate the crowds with Sea of Thieves’ crossplay capability. While you wipe the flopsweat off of your brow in relief, check out some more pirate tunes from the game after the break!

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Battle Bards Episode 106: Early access themes

Instead of looking back at MMORPGs this week, the crew of Battle Bards launches forward into early access! What would a show about music from MMOs that aren’t even officially out yet be like? We’re going to find out in this wild and woolly episode!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 106: Early access themes (or download it) now:

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Uncharted Waters Online picks up a new publisher, plans October relaunch

Lash the sails, there be rough sailing ahead for Uncharted Waters Online! But beyond that? It could be a voyage of unimaginable bounty for this seafaring MMORPG.

This past week, Uncharted Waters Online announced that it has picked up a new publisher in the form of Papaya Play, having ditched the previous operator, OGPlanet. Current service is scheduled to end on September 29th, leaving the game offline for a couple of weeks. Then, on October 18th, UWO will be relaunched on Papaya Play’s global game portal.

The new handlers said that once it gets the title up and running on its service, it has plans to release more content for the current Age of Revolution expansion cycle.

The Battle Bards podcast recently gave Uncharted Waters Online’s soundtrack a listen and covered it in a full-hour episode. Avant garde podcasting, that.

Source: Uncharted Waters Online, press release

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Black Desert is getting a remastered orchestral soundtrack with European orchestras

The upcoming soundtrack remaster for Black Desert is nothing but an upside for fans of the game. If you already like the music in the game (you can read Justin’s evaluation of it), well, now you’ll get to hear a different version of all of it; if you don’t already like the music, hey, you’re getting a new soundtrack you might like more. But don’t take our word for it, as you can check out a preview video just below showing off the process of bringing the soundtrack to a full orchestra.

If you’re worried about lack of fidelity, the remastered soundtrack is being overseen by the original composer, Hui Man Ryu, and performed by the National Orchestra of Halle from Germany (with help from additional orchestral members from Prague and Budapest). Check out the video below, listen to a couple of sample tracks on Soundcloud, and get ready for a much richer sound for the game when the remastered soundtrack gets added.

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Jukebox Heroes: Music from Destiny 2, LOTRO, Absolver, Black Desert, and Champions Online

Apologies for being extensively absent from this column over the last few months! Every day the Massively OP offices are deluged with fan mail demanding, “Bring back Jukebox Heroes! Where is Jukebox Heroes? How can I survive without that epic MMO music to get me through the week?”

To which I can only mutter something about a classified mission to Paraguay, being adopted by a jaguar for six weeks, and subsequently finding myself co-starring with The Rock on his latest escapade. It’s all in the line of duty when you are an MMO reporter.

But I am back, and boy is there a lot of news to talk about this week! Let us catch up on the MMORPG music scene and see what is happening with Destiny 2, Lord of the Rings Online, Absolver, Black Desert, and Champions Online already!

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LOTRO starts testing Mordor instance cluster, talks about its soundtrack and lore

Even though the doors leading into Lord of the Rings Online’s Mordor were busted wide open, not all secrets — and features — were revealed. The developers said that both the Mordor instance cluster and the expansion’s raid would come after launch, and now it looks like that moment is almost here.

The team announced on Twitter yesterday that it has begun testing Update 21.2, which contains the aforementioned promised content: “Bullroarer is being updated with a preview of 21.2, including instances, Allegiance quests, and more!”

Speaking of the Allegiance system, one of the game’s writers posted a lore piece about the Battle of the Five Armies that ties into the Dwarf storyline of the expansion. Or if music is more your bag, hang out with Mordor Composer Chance Thomas for an AMA this afternoon! When asked by Massively OP as to when the Mordor OST would release, Thomas said that there is nothing official yet but the publisher is aware of the demand.

Source: LOTRO, Twitter, Reddit

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Battle Bards Episode 105: Uncharted Waters Online

Set sail for amazing adventure and an assortment of audio discoveries! This week, Cap’n Steff and her lackeys board Uncharted Waters Online to see what bounty this soundtrack holds. It may not be to everyone’s liking, but the sea is a fickle mistress that doesn’t appeal to everyone!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 105: Uncharted Waters Online (or download it) now:

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Destiny 2: Console sales numbers, 1.2M concurrent, and future content

So hey, Destiny 2 launched for consoles, and a lot of you bought it, if the 1.2 million concurrent player mark is any judge. We haven’t seen formal numbers from Activision yet, and though Bungie was talking about Destiny 2 preorders ahead of launch, sales so far in the UK haven’t surpassed Destiny 1’s as expected, in spite of topping the charts for the year.

Console players, meanwhile, will see the Leviathan raid unlocking on September 13th, Trials of the Nine starting up on September 15th, and many other challenges being presented in a slow roll for the next few weeks. So don’t worry if you’ve already plowed your way up to the top in the game right after release, you’ll have more to do soon.

The developers are also hard at work investigating known issues, working server queues in when necessary, and releasing the game’s official soundtrack. So it’s full steam ahead for Destiny 2 fans, there’s more on deck for the next several weeks, and you can count on some bugfixes incoming as well. Relax, listen to a soundtrack, and enjoy the ride. Or enjoy the wait, depending on your platform of choice.

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