It’s time for another Das Tal dev blog, and this one touches on everything from audio to art to world-building tasks to the UI.
The user interface has been “changing rapidly,” the devs say, with particular emphasis paid to the minimap since it’s “something people have asked after a lot.” Finally, Fairytale Distillery notes various bug fixes and changes, chief among them a reduction in player collision size. “We do want body blocking to be a thing,” the blog explains, “but it was previously a bit excessive.”
[Source: Dev blog]