ui

Elite: Dangerous elaborates on how Odyssey moves careers and missions to NPCs, stations, and settlements

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Most of the time, getting a mission in Elite: Dangerous involved docking into a spaceport and navigating a UI from the seat of...

Occupy White Walls now allows artists to upload their own creations with the Open update — for a fee

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The multiplayer art museum of Occupy White Walls just got a whole lot more personal with the release of the Open update, which...
As above, so below.

Wurm Online teases UI and mission changes ahead of next week’s roadmap reveal

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The most recent dispatch from the Wurm Online team does not actually contain a full roadmap for the game's development updates; that's expected...

City of Heroes players have released a security-centric, server-inclusive launcher called Sunrise

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Back in 2019, when the City of Heroes community was still squabbling over who got to be in charge of what once a...

Inside Star Citizen closes its summer broadcasts with a close look at 3.11’s cargo decks and feature set

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It's the final broadcast for this quarter's series of videos from Star Citizen, and this one is closing out with a deeper look...
Lies, damn lies, and statistics.

World of Warcraft shows off customization changes coming with the Shadowlands pre-patch

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Every World of Warcraft fan knows that the Shadowlands pre-patch remains locked in a future of indeterminate date, forever happening "soon" without an...

No Man’s Sky adds new planets, biomes, creatures, weather, locations, and items in today’s Origins update

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Yes, that headline has a lot of things broken up by a lot of commas, but it should effectively illustrate the number of things...

RuneScape adds new Lunar spells, launches a fresh Yak Track, and announces Golden Gnome finalists

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This week in RuneScape brings yet another cornucopia of... stuff. It's another update post and it's once again all over the map,...

Star Citizen devs offer alpha 3.10 postmortem, consider nerfs and ‘power triangle’ tweaks

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It appears that 3.10 is truly in the rearview mirror of Star Citizen, but that doesn't mean that the team at CIG hasn't...

Inside Star Citizen shows off an improved personal inventory, planet painting, and homestead concepts

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This week, Star Citizen is all about mucking with its inventory as the latest video digest opened with a look at an...
That just happened.

Final Fantasy XVI is announced with Naoki Yoshida of Final Fantasy XIV as producer

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Surprising absolutely no one, Final Fantasy XVI is going to happen! Yes, it turns out Square-Enix is continuing its flagship series, we're all shocked....

Ship of Heroes talks class picks, chaotic fights, and more beta events this fall

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If you were following Ship of Heroes this past summer, you know that Heroic Games ran several beta events for backers and looky-loos...

Torchlight III is working on a UI scaling slider, according to its latest state of the game address

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With repeated patch delays and a lot of last-minute adjustments, you'd be forgiven for harboring suspicions that Torchlight III isn't quite ready...

Inside Star Citizen offers up a closer look at Origin 100 ships and the Building Blocks UI

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There's certainly something to be said for arriving in a big, chunky spaceship, but sometimes you just need something a little smaller and more...

RuneScape assumes responsibility for the oddment ‘exploit,’ discusses Penguin Hide and Seek rework

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Yesterday saw the devs of RuneScape offer up another weekly livestream about a rework to Penguin Hide and Seek, but before it...

Crowfall plans guild alliance features, mounts, and mass production crafting features

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As the beta test of Crowfall continues to roll on, the folks at ArtCraft Entertainment are keen to add what it considers to...

Sea of Thieves’ Vaults of the Ancients update brings a rich new voyage and quality-of-life on September 9

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While Sea of Thieves is quite literally going to the dogs in September, the latest news bulletin from the devs has...

Hands-on with the four Vs of Nexon’s mobile MMO V4

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One of my friends once said to me, "Carlo, I always see you play those random 6 out of 10 MMOs, and I don't...

Old School RuneScape reworks the Costume Room in the latest update

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Cosmetics are an important part of any MMORPG experience, and for players of Old School RuneScape, that experience is getting a bit more...

Corepunk plans December closed beta, talks questing and character customization

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We've had our eye on upcoming Unity-based MMORPG Corepunk since its original announcement by Dutch studio Artificial Core back in December, and in...

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