WildStar’s Zero to Fifty livestream goes on hiatus

    
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Carbine is closing down WildStar’s Zero to Fifty livestream show, at least temporarily. Community and creative content manager Tony Rey posted briefly on the forums and said that Carbine will “re-evaluate and improve our current content plan and show format.”

The firm isn’t sharing specifics yet in terms of a replacement show, but Rey seems adamant that higher quality programming is in the works. He also asks for livestream-related feedback, so head to the WildStar boards and make your voice heard.

[Source: Forums]
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Tridus
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Tridus

dirtyklingon blaaznar wolfyseyes The low level dungones were absurdly overtuned, and abilities to actually do your job came too late. I was expected to tank something at 15, and didn’t actually have my core Engineering tank abilities until I was over 20.

That meant I was trying to tank with DPS skills and DPS gear. It works about as well as you’d expect. Not that I really knew that at the time, since the game doesn’t do a good job of explaining what Assault and Support power do, and how skills are affected by them. I learned that on a third party site later.

Lord Zorvan
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Lord Zorvan

Boxes pulled off shelves. Livestreams cancelled. Yep, the future looks good for the old ball of dung.

scfs123
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scfs123

UnDeAdKiTtY  in the words of many of my co-workers when visitors come by and ask questions about the company.
“I don’t know, i just work here” Some jobs you are just there for the paycheck and if you can enjoy yourself while you are at it, yippee.

Others are ones you take home and they engross your life.
For MMO’s it would have to be really hard for stay engrossed in the game for the entirety of your employment there especially if you were working there a while y’kno? I mean i know quite a few Aion Gm’s, WOW GM’s etc play casually just to have an understanding of wtf is going on, but not much else

Jack Pipsam
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Jack Pipsam

What was the average viewership?
If it’s really low then it might just not be worth the resources.

Pandalulz
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Pandalulz

DPandaren dirtyklingon blaaznar wolfyseyes Another thing that’s kind of off about it is the way stats work as well.  It took me awhile as an engineer to realize that even though I was taking skills from Assault and Support pages, that were entirely damage based, that AP didn’t actually affect damage done on the support abilities, even though training from any other MMO told me in my mind that it would.  Once I realized it was stupid to hybridize things went much smoother.

Madda
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Madda

Well, until WildAsterisk either picks up in numbers or dies down, get used to it.
That’s what happens when you have a successful launch for a month, and then take a nosedive.

DaemonHardrod
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DaemonHardrod

TogashiKokujin Shienne Same here. I don’t know why it took the trial to get me to see how fun this game is. I think I had to much going on with ESO when WS launched. Now that some time has passed, I just went into it without any expectations and was really pleasantly surprised.

DPandaren
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DPandaren

dirtyklingon blaaznar wolfyseyes  I still think their combat system isn’t easily to pick up on and play. I have zero issues playing the game solo and I just face roll for the most part. But I do hear a lot of people having the same issue that you are having. So it just makes me feel like the game just does a really poor job on showing people what skills synergies with other skills well and what don’t.

And I think those two points are just blanket issues for a lot of the MMO community in general.

DPandaren
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DPandaren

wolfyseyes I kind of wish more developers took a page from Insomniac Games with their Full Moon Show. Instead of just showing off up and coming features and playing their game.

JesLyck
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JesLyck

I can only say it again, you need a really good entertainer. In order entertain people, by you doing random shit in a mmo. This also applies to MassivelyOP or you change the formats.