Infinity: Battlescape has nearly reached its Kickstarter goal

    
6

Space sim Infinity: Battlescape has three days left on its Kickstarter, so you may want to consider chipping in if you’ve got a hankering for seamless interplanetary warfare, orbital bombardments, and space battles featuring hundreds of players. Infinity also boasts Newtonian physics and a flight model that makes each planet’s atmosphere “a unique experience based on drag, thrust-to-weight ratio, atmospheric density, gravity, and turbulence.” The game also offers modding support, with an example of such shown in the video after the cut.

As of press time, I-Novae’s project has raised almost $277,000 out of its $300,000 goal, with just under 4,700 backers making it happen. The devs have updated the Kickstarter reward tiers with additional perks at the $100, $150, and $500 level.

Source: Update; thanks Kinya!
newest oldest most liked
Subscribe to:
Nyphur
Guest
Nyphur

Seeing engine demos of Infinity years ago is what convinced me to take an interest in graphics and engine programming and do my Masters thesis on terrain generation and LOD systems. That led directly into developing my space 4X game Predestination, so in a way I owe a lot to Infinity. I hope they absolutely knock it out of the park with Battlescape, there’s only 3 days left and $16,190 to raise now but there’s always a spike at the 48 hour mark from all the people who clicked the “Remind Me” button so I think they’re safe.

rioinsignia
Guest
rioinsignia

I really hope they hit their target, we need more decent space games and success stories.

Kheran
Guest
Kheran

Good for them :) We can’t have enough space sims ! ( Well except stuff like Transverse… )

Ecchiboy1
Guest
Ecchiboy1

love the shacking when the ship enters the atmosphere.

tobascodagama
Guest
tobascodagama

The real question is: Will this be playable without a HOTAS/Head Tracker rig? That’s where Star Citizen is losing me at the moment.

(Yes, keyboard and mouse has an edge in Arena Commander 1.x combat due to gimbal mechanics, but more generally SC seems to require the memorisation of a pretty large number of keybinds to be playable.)

Tamanous
Guest
Tamanous

Sexy concept. Hope it works out for them.