Here’s how to adopt your own lunar dragon in Trove

    
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You might not have noticed that the Chinese Lunar New Year was February 8th, but trust us, it was. Some MMOs do mark this holiday with in-game mentions, although it’s far from a universal event. One such game to do so this month is Trove, which has created a Lunar New Year Dragon that players can get on the cheap.

The egg for the dragon is available on the store for free through March 7th. The egg will require some TLC to hatch — not to mention several other in-game reagents — but if players put in the effort, then they will be rewarded with their very own dragon: Selene, the Celestial Storm. Good luck!

Source: Trove
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Enikuo
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Enikuo

Unfortunately, they also said they were planning to put more dragons in and given that they were already on a monthly release cadence, that won’t give players much time to catch up if they don’t keep pace. And, every egg will fill an inventory slot, so there’s that. We’ll have to see how it goes though.

digi_owl
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digi_owl

Ironwu I think there is a monkey in the chaos chest this time round.

Sorenthaz
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Sorenthaz

A Dad Supreme Sorenthaz It’s not that surprising I guess, but still disappointing that Trion has gone into a “milk everything like crazy and don’t give anything worthwhile in return” mode.  Probably is out of desperation, but they’re basically a few notches away from becoming on par with all of those grubby Asian F2P companies (which includes Cryptic as they’re owned by one).  Their games are still pretty solid and high quality, but yeah.  The whole “no tricks no traps” thing ended up being unrealistic for long-term sustainability and now they’re caving in on their principles in all the wrong ways, imo.

Bingin
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Bingin

Enikuo I have similar feelings but on the one plus side they did mention that you will be able to craft the dragon any time as long as you have the egg. Pretty terrible for anyone not playing right this second but at least I don’t personally feel rushed to finish it.

A Dad Supreme
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A Dad Supreme

Sorenthaz “My desire to hop back into the game and check things out kind of died the moment they made classes pay to play.  Unless there’s another way to earn class unlocks in game, that’s just stupid on their part as the game is so shallow that nobody wants to be stuck grinding a single class to the end of time if they’re not willing to pay up.”
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The saddest thing about Trove is that during the whole alpha/beta, Trion was constantly harping on how it didn’t cost that much to develop and how few resources/manpower it took because one employee fiddling around in his spare time came up with the idea.
Now to see them milk the crap out of it is amazing.

Ironwu
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Ironwu

Year of the Dragon?  It it the year of the Monkey.
Now, who would not have wanted a flying Monkey god?

flatline4400
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flatline4400

Sorenthaz Yeah, kinda ticked I didnt wind up spending the coins I had on some unlocks before they changed it.  I’m pretty much completely uninterested now… the gameplay isn’t particularly compelling, really the best thing was the variety available, and now that’s locked behind some tremendous paywalls.

Enikuo
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Enikuo

Sorenthaz You get two class coins for mastery. And, those appear to unlock relatively early in the mastery system. They also added the trade-able class coins to the chaos boxes, so I guess that helps somewhat . You can buy the trade-able class coins for ~60K flux. It’s pretty bad for new players, but not a complete disaster, at least compared to the changes they’ve made for dragon challenges. I have no idea how a new player will ever be able to catch up on those.

Enikuo
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Enikuo

Or, you could just buy it for $99.99. 
They revamped the whole system this patch to push the cash shop. The new system uses only dragon coins. Dragon coins are account-bound. They jacked up the resource costs all the way around, including adding a 25,000 flux cost to this newest dragon. They divided caches into lesser and greater caches, put the greater caches in the store, and then nerfed the coin drops in the lesser caches. They added an option to buy the coins for cubits in a pretty obvious attempt to slow people down from using their cubits to buy flasks or the handful of cubit mounts that are left (which they also jacked up the cubit prices on).
The problem with the dragons is that they offer pretty significant boosts to the account and they’ve always been more expensive to craft after their season. So, they’re pretty hard to ignore, even if you’re not progression-minded. And, Trion has never announced a rotation for them, so you can’t even feel safe to pass on one and catch it next year. I’ve always found them somewhat annoying because they’re that type of temporary content that makes me feel like the game is trying to dictate my schedule. These new changes makes me feel like I have a Trove metronome on my desk – tick, tick, tick. 
I still love Trove, but I’m about to hit that tipping point where I completely disengage from their progression system, stop giving them money, and just mess around with my cornerstone and club worlds for free.

Sorenthaz
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Sorenthaz

My desire to hop back into the game and check things out kind of died the moment they made classes pay to play.