While we don’t know just yet when The Division’s 1.2 update will be coming, when it does arrive it’s going to be interesting.
A summary of Ubisoft’s latest state of the game shares that the studio is trying to make players a little more resilient and encourage them to try different weapons. The armor cap will be increased and new gear sets will be introduced for underperforming weapons. The game will also replace health and armor on the HUD with a new stat, toughness, that will be amalgam of all of the factors that’s keeping a soldier alive.
What is out right now is the latest drop for season pass holders. The Division doled out a couple of new weapon skins (safari purple!) and extra crafting mats for its May content delivery.