The Daily Grind: Do we deserve better damage models in MMOs?

    
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For all of the changes, iterations, and evolutions that MMORPGs have undergone over the years, it still feels like we’re back in the 1990s when it comes to combat visuals. Other than mobs jerking or falling down when you hit them and the occasional game that throws in a puff of red blood, there’s little to show for our efforts until that seemingly fit and healthy mob abruptly falls down, dead.

I’m not a bloodthirsty gorehound by any means, but sometimes I wouldn’t mind if MMOs would go a little further in developing damage models for their mobs. It feels kind of ridiculous that I can be swinging away with my lightsaber in SWTOR and never even dent that droid that I just hit six times in a row. I sometimes prefer bow-users, just because some MMOs keep the arrows persistent when you hit a foe with them.

Do you want better damage models in MMOs? Would you like to see more happening in combat as you attack and perform spells?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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