PlayerUnknown’s Battlegrounds reaches 20 million copies sold

    
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thanks, I hate it

Congratulations are due to PlayerUnknown’s Battlegrounds, which has now reached the milestone of 20 million copies sold. That is a lot of people who want to be dropped into an arena and then shoot at one another. You could celebrate with a golden arches-style counter at the title screen, but that might wind up seeming a little gauche.

The tweet announcing the milestone also acknowledges that issues with the game have been frustrating players, but the developers are working hard at fixing those issues and delivering the best go-shoot-everybody-or-watch-someone-streaming-that experience possible. The important takeaway is that a lot of people like the game, and if you’re unhappy with it, just bear with it a bit longer.

Source: Twitter
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PurpleCopper
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PurpleCopper

If Bluehole wants to keep this sales rate going like this, they gotta get their act together and start fixing PUBG asap.

There’s already a mobile clone by Netease and another upcoming clone by Tencent. By the looks of things, the mobile clone by Netease is VERY popular.

I’m really surprised that Bluehole isn’t making a mobile version of PUBG, seeing how China alone makes up nearly half of PUBG sales.

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Pingly

20 Million copies. $30 a copy. $600,000,000.

Team of maybe 30 people.

I hope they all get at least a little taste of that success.

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Raimo Kangasniemi

Hopefully, but they will get a lot of extra work hours too… Looks good on CV at least.

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Hirku

Excuse me, BalsBigBrother, can I borrow this for a sec? I’ll give it right back:

*Shrug*

Here you go, thanks.

cambruin
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cambruin

I loved it. A lot. Then I noticed I had Counterstrike Global Offensive as part of a humble bundle or whatever and the difference is… massive. PUBGS feels so incredibly clunky whereas CS:GO is so damn smooth, so ‘precise’, so ‘real’.

If CS;GO were to adapt a battle royale mode, I doubt anyone would be playing anything else (as far as battle royale type games go).

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Schlag Sweetleaf

.

DR. PUBG.png
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Sorenthaz

I think it’s funny that Fortnite boasted 20 million registered users when probably 70-75% of that number was people jumping into FUBG for free with no cost. Meanwhile PUBG announces 20 million copies sold which is a much more meaningful statistic.

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Raimo Kangasniemi

It’s advertising – and one advertises with what one has. Modesty has no place.

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rafael12104

This gets a PeeWee Herman laugh from me. On the one had I’m giddy, I love the game. On the other, it seems that shallow is in now. Don’t need depth etc. Just the visceral instant gratification and quick game play.

#MMOsOnLifeSupport

Here is a PSA that I think applies. Replace “crack” with PUBG.

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Melissa McDonald

We’re living in a “hunger games” world, and just too blind to see it.

#MMOsOnLifeSupport

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Raimo Kangasniemi

These multiplayer online games currently doing well tend to be poor man’s MMOs. Limited games stripped from many core MMO features, because funding was limited.

I propose we see them as training grounds for developers, players and publishers alike from which many will graduate to real MMOs.