Whenever you see a studio call fans “passionate,” it’s almost always shorthand for “rioting with pitchforks and torches.” Guess what Star Wars Battlefront 2’s execs are calling its players this week?
DICE GM Oskar Garbrielson apologized to the game’s “passionate” community about the missteps that EA made in locking its characters behind a prohibitive grind and aggressively pushing microtransactions. He said that the team is disabling all in-game purchases with crystals, at least until the company can figure out a better way to implement them:
This is the latest chapter in a saga that started when EA defended its decision to lock key characters behind an obscene grind by saying that it “provided players with a sense of pride and accomplishment.” Even after reducing the costs of heroes, EA still was taken to task by players for not fixing the situation or apologizing for the business model.
Unconfirmed rumors on Reddit by a supposed EA insider suggest that Disney has cracked down on EA ahead of the theatrical release of The Last Jedi.