
Expect some vampires to be popping bottles of the red bubbly today.
The team behind Shadow’s Kiss is celebrating the conclusion a modestly successful Kickstarter run, the funds from which will help to get this indie vampire MMORPG made. The game passed 300% of its target goal for funding, ending up at the $80,414 mark thanks to the efforts of 884 backers.
Fans and backers will be pleased to see that all of this overachieving has resulted in numerous stretch goals, including last-minute ones such as a “frenemy” system for seducing enemy groups and a demolitions expert who will train you in making things go ka-boom.
Congrats from the Massively OP team for a good run! It will be interesting to see what this small team can do with 80 grand in the future.
I really hope this game gets made and is fun because the genre needs a WoD MMO. But I did not back this specifically because the low ‘funding’ goal was a red flag. If the game launches and is decent I will definitely buy in.
It actually seems a LOT like WoD. The vamp classes in this game are really similar to the clans.
I really want this to be successful. I skipped the Kickstarter but wondering if I should have given something… this is a type of MMO I’d really love.
I’d love it to, but a little research convinced me that this was not a project worth backing.
How so? Would love insight.
Take a good look at their store page. Stuff like
Have you heard of anyone playing the game yet? Seen any Game play videos not from the devs? Also Cavern lair is part of the $30 kick starter package but costs $99 on the store page all by it’s self, that just doesn’t seem right to me.
One more thing the fact that they didn’t bother even cleaning up the store page before the kick starter just seems lazy.
Definitely good points. Will definitely be cautious should I donate in some way.
Whether it succeeds or fails, this is one game that will not see the light of day.
Ohhhhhh. I almost see what you did there but its so dark.
Congratulations, and I wish you all the luck in the world. I have been in your shoes, and I know the hurdles you have ahead of you. Keep the goal in mind, always keep your fans in the loop, and you will go far!
Congrats guys! I’m looking forward to trying the end product. Did not back it but I’ll pay for it once it’s out.
That doesn’t seem like a lot of money to make an mmo but congrats on a successful kickstarter and good luck for the future.
Supposedly the money is to finish it as it’s been in production for almost two years now with missed release dates and all. They’ve also been taking money in through Patreon and a cash shop all that time.
“The campaign is a success, unfortunately we will have to cancel the game because all our devs got killed by vampire patrons during the fundraising campaign” /snickers
Best of luck, not exactly a triple-A title but the day it launches (if it gets there, of course) I might go as far as even check it….
Given the sh…poop… triple AAA is trying to get away with nowadays, that might be a good thing.
There is a very big difference between big budget factor made coporate video games and utter amateur hour low budget games.
My guess is they can pay one junior to mid level developer for 1 year and then the funds will be exhausted. At least that’s the going rate where I’m at.
Or they can get middleage programmers who never made management to do it for equality because this industry is so damn age biased that they can’t get any paying work.
I’d say you sound bitter if it didn’t appear to be so.