ECO is full of garbage (and patches)


Planetary simulator ECO is surprising testers with an interesting twist that will be sure to keep them on their toes (and plugging their nose): garbage.

Any unwanted items and byproducts that are dropped in the game will gradually decompose, turning into either compost or pollution depending on the items in question. “This will be another negative resource that societies will have to plan for and handle (or don’t, and see what it does to the world), and the amount generated by players will ramp up as tech increases,” the team explained.

Before this stinky system arrives, ECO delivered Beta Patch 7.3 with a first pass at localization, world markers on the minimap, steel lighting fixtures, global markers, faster biting fish, and more.

Source: ECO

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Mr Poolaty

Wish this was on console!!

Kickstarter Donor

Nice feature, much better than never being able to drop anything, though given the side effects that may still be the preffered way to do it once this is implemented.

Andrew Ross
Andrew Ross

It’s weird that we have such an ethical survival game letting us drop items again when so many proper MMOs don’t allow it.