If you’ve been following SEGS’ twitter over the last week, you know the team there has been teasing something big. And now we know what it is: the next version of the game.
SEGS, of course, stands for Super Entity Game Server; we’ve been covering its team’s efforts to create a full-fledged free-to-play open-source City of Heroes emulator codebase since April.
“The SEGS Group is proud to announce the release the the next version of the Super Entity Game Server version 0.5.0, nicknamed by the group, The UnSilencer,” the developers say. “This version features numerous updates, fixes and additions to the code that will allow you to run a server that is compatible with the Issue 0/1 client of City of Heroes, Comic book/Superhero MMORPG. Some of the new features of this version, are the ability of the server to now spawn NPCs or Non Player Characters, on the map in their predetermined spawn points. Also added is support for MySQL and PostgresSQL in the dbtool, used to create new databases for the server.”
The Unsilencer has come v0.5.0https://t.co/UrljLhTWxy
A 0.5.0 release is here.Latest Changes:
– Completely new SEGSAdmin GUI tool to faciliate simple server setup
– Periodic state saves to database for Character/Player data— Super Entity Game Server Engine (@segscode) June 7, 2018
Someone has decided to put up a SEGS test server. Details on our forum. https://t.co/Pp2TA8ABmR #CityOfHeroes #MMORPG pic.twitter.com/Dn3YLFZo9Z
— Super Entity Game Server Engine (@segscode) June 7, 2018