Fallout 76 nuke silos afflicted with debilitating bug at the start of the new year

    
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Wild.

Even though they managed to survive the apocalypse, the end of times, the wholesale destruction of humanity as we know it, it would appear that Fallout 76’s computer systems aren’t immune to bugs and malfunctions, as wasteland wanderers suddenly found themselves unable to access or launch any of the game’s nuclear missiles. According to reports, the issue was first discovered on January 1st, when players realized that the game’s nuke silos were locked and displayed a 9,999-hour countdown until reopening. In addition, the enemies who normally drop the codes that players must assemble in order to launch one of the devastating warheads have ceased to spawn as well.

Considering the fact that launching nukes comprises a significant portion of Fallout 76’s current endgame content, this is obviously a major blow to the already somewhat anemic game. Bethesda acknowledged the issue via Twitter yesterday morning and subsequently brought the game down to administer a hotfix, which went live a couple of hours after the initial tweet, and things seem to be working normally again.

Although the studio didn’t provide any details as to why this issue suddenly cropped up, the timing of the glitch’s appearance has led some to suspect that it was the new year itself that messed up the silos’ timers. At any rate, they’re back up and running now, so players are once again free to bomb the hell out of each other as they see fit.

Source: Kotaku. Thanks, Pepperzine!
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Mewmew
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Mewmew

The Y2019 issue :D

Weird things happened in multiple games when the year turned to 2019. I play a number of mobile titles that suddenly had very odd issues and they had to take the games down to fix them. I don’t know what was special about 2019, as this hadn’t happened in previous years that I can remember, but there was something that numerous computers didn’t like about the date change this year.

Maybe it was games that had an ongoing counter up at the time that had issues, and possibly this would have happened in any other year and I’m just reading too much into it.

Maybe it’s because the old computers in Fallout 76 are running on embedded technology and they ran into the Year 2038 problem :P (Not really, just joking).

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Sorenthaz
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Bruno Brito

Shocking.

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Akagi

I don’t think more bugs are news about Fallout 76. Maybe if a bug was fixed would be news.

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BalsBigBrother

The story is basically there was an issue, Bethesda fixed it and that is the end of it. Though the fix part seems to be getting ignored /sigh

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A Dad Supreme

“Though the fix part seems to be getting ignored /sigh”

Bethesda acknowledged the issue via Twitter yesterday morning and subsequently brought the game down to administer a hotfix, which went live a couple of hours after the initial tweet, and things seem to be working normally again.

/smh

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A Dad Supreme

Fallout ’76 gonna Fallout ’76.

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MrNastyButler

Y2K came kind of late.

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A Dad Supreme

Considering the graphics are circa Y2k, it’s timely.

Alyn
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Alyn

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McGuffn

The close up on the cow nostril and eye is wholly unnecessary.

TheDarthStomper
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TheDarthStomper

Um…I’ll have to check this evening, but I’m pretty sure I’ve taken out one or two of the ‘Scorched Officers’ on New Year’s Day…

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BalsBigBrother

“this is obviously a major blow to the already somewhat anemic game”

There is so much content in this game that I expect if I play for all of 2019 that I wont see it all.

The nukes effectively prevented access to a world boss loot pinata and that is all. It didn’t stop any other activity in the game nor did it stop you playing it stopped one activity (two if you count hunting the codes I guess.) It did need fixing but the only impact this had on me personally was the downtime.

Again an issue in Fallout 76 is painted as something more than it actually was /sigh

xpsync
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xpsync

Agreed the volume of content is off the charts, i’ll never get to it all before they release even more content. There’s no way there is just so much content. Yet peeps hear oh no npc means no content somehow, lol.

The misconception’s this game has to endure.

My only impact was not hearing “Attention citizens, Nuclear strike imminent.” for a couple days, yet this is stated as a “major blow”, this article is only more ammunition for haters to reload, the game is titled Fallout 76 not Meg Griffin.

I do feel bad for Fallout fans that are missing out though, and all because they do what the internet tells them to do.

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Dave Ward

This would depend on an individual’s definition of content. Obviously others disagree with you. If you’re happy, does it matter at all what others think?

xpsync
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xpsync

Not really, but when they are thinking lies are truth, sure that bothers me a little. I’ve read reviews and posts stat that there is zero content? Nothing to do. lol I only assume that comes from “there are no npc’s” so that somehow equates to no content for them?

Doesn’t it bother you when people are being fed completely wrong information? I’m only setting a wrong right where i can because we are all gamers after all and i’d appreciate others setting the facts straight for me if i was only being fed lies.

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Dave Ward

So what is their to do at endgame? I can’t play the game and also never had any interest seeing as its marketed for people other then me. But I have read a few articles here and else where that claim the endgame is lacking. I have seen post saying people have lots to do at endgame, but seldom go into detail so I actually am curious on this.

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BalsBigBrother

To keep it simple and short all the things you were doing before that you enjoyed doing.

This game to me is not a levelling > endgame experience its just a game experience you enjoy and you happen to level up while doing so.

xpsync
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xpsync

Smell the roses player, i like to enjoy the journey so all i know is pop a nuke and you fight a raid boss (loot pinata), but that is all “so far”. And you don’t need to be a high level to go and join in on that.

I’m wondering if another incorrect assumption is that people should remember that this is a not a single player game, as all previous Fallout games were. It is going to be in constant flux with new additions/changes/content always being added. What it is today will not be what it is tomorrow.

End game too is a bit of a misnomer here since i’m running into peeps nearing level 200, yes not a typo 200, heck i’m only in level 20’s.

Level 187 i think i read last night to me is an awakening for me in that, i’m far from the Fallout fan i thought i was, i’m playing with real Fallout fans in this game. Like hardcore Fallout fans. I mean anything over a 100, over 150 to me is when do you sleep dude? 50 i think is the soft cap so i have a ways to go but…

Here is where you may be reading that there is plenty to do at end game is that i really don’t feel like i’ll be completely out of content at 50, maybe half of it by then? i dunno, but knowing more is already en route i’ll effectively never run out. So if someone has hit 50 and are screaming nothing to do at end game well, grain of salt there, and what’s the rush in the first place? So you can get there and scream nothing to do? Which would be a lie anyway.

Playing the game at a normal rate, end game content will never be a problem for you in that by the time journey players get there, there will be plenty more content/ end game content released in that time.

hurbster
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hurbster

Hmm, explore and find all these convenient recordings made by people who you don’t care about because they are already dead. All of them.

xpsync
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xpsync

This is only the prelude.

Once new vaults start to open we’ll have npc you can talk too.

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A Dad Supreme

“The nukes effectively prevented access to a world boss loot pinata and that is all. “

Translation: “All that broke was the endgame for most players. No big deal to me.”

/smh

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BalsBigBrother

Gosh what a day or so no one could access a world boss which is a small part of the game as whole. Bethesda hotfixed it as soon as they could and everyone who is playing forgets about it.

Also no its not endgame. That world boss is something you can do any time at any level. It is recommended at least 8 players but its a server wide event that anyone can take part in if they can make it to the spawn location and has no level restrictions. Though obviously the higher your level the better your chances of actually surviving the encounter and coming away with some loot.

Sorry once again for stating actual facts about Fallout 76 and I continue to be rude to do so, I will try to work on that through 2019. /sigh

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A Dad Supreme

I don’t think you’re not rude. Just misguided. :P

The ‘endgame’ is either find your own fun, or continue to kill the biggest boss in the game which drops the best loot, which happens to be the Scorchbeast on nuked vitamins, which couldn’t be done without the broken mechanic.

For a couple of days on a holiday break, that kind of thing is newsworthy… hence all the coverage of the broken feature.

Pretty sure most players consider that to be the endgame of Fallout 76 even if you don’t. The fact that you can have “anyone” take part in it doesn’t discount that it is still the endgame for an open-world setting.

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BalsBigBrother

Agree to disagree. Good day sir.

flatline4400
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flatline4400

But it’s like all these games that do the same thing… give you some mediocre cycle of loot->reward->xp. Then expects you to do that forever. Killing bags of recloured xp isn’t content. Bonus that they (and you) can’t path correctly.

You want *actual* open world content? I expect (at this point) at least Witcher 3 levels. A game that at this point came out 3.5 YEARS AGO and has not been surpassed. What F76 not offers not only falls short of what was advertised, falls short of what even one could reasonably expect Bugthesda to offer, but is barely even a game.

I get that you’re a defender. Whatevs. Like what you like. But to boldly say “There is so much content in this game” is just ridiculously misleading by any stretch.

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BalsBigBrother

How is it misleading? I have been playing since launch and have barely scratched the surface of the content available. You personally may not like it or the way it is presented within the game but that doesn’t mean the content isn’t there.

The world is full of stories and things to find much like Witcher 3 (a game I also enjoy.) Only the way it is presented to the player is completely different given the back story of the Fallout universe as presented in this game.

Granted from my experience of playing through Witcher 3 several times I would say that does have more story content (more so give the expansions.) Then I would also say it is the best example of that sort of game even being a few years old now.

However I will stand by my comment that F76 does have a lot of content. So please explain what you mean by misleading and why I am wrong to say that Fallout 76 has a lot of content.

(Please note for clarity as F76 is an online experience I will limit “content” to what is presented by the game)

flatline4400
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flatline4400

Are you really comparing F76 terminal mode text based fetch/kill quests to Witcher 3’s fully voiced, authored and interesting stores? Or even to Fallout 3/NV’s ones?

I am not even sure what you mean by your last sentence in terms of limiting content to what is presented by the game… that’s kind of all we have to judge it by, is it not?

Exploding bags of xp that act the same, look the same, and *are* the same in everything but “level” for months on end on the same restricted map with no new places to find is *not* content. It’s the same thing over and over. And unlike real MMO’s, this game doesn’t even have the bare bones to support the social network growth that keep actual MMOG’s going. Can you send a tell? Is there a group finder? Anything inside the game that promotes social interaction aside from being forced to hear whoever’s nearby baby’s crying in the background due to an open mic? Anything that would make doing the same thing over and over with friends actually a thing?

Again, enjoy it all you will. But this thing that Bethesda has released is so clearly not finished, so clearly a cash grab, so NOT an MMO, so bug riddled and so unable to be fixed by the modders that have carried that studio for years, it’s beyond disappointing.

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BalsBigBrother

I am saying that there is a surprising amount of story in Fallout 76 similar to but presented differently to Witcher 3. I would say the Witcher 3 does have more content even as a vanilla game without taking the expansions into account. That said F76 has room for growth in the future though I doubt it will ever out strip W3 in terms of raw numbers.

As I noted I enjoyed Witcher 3 enough that I played through the entire thing (inc expansions several times.) Heck my avatar that I use here and on most social media is from the W3 for goodness sake. That said I also enjoy Fallout 76 it is just has a different approach to how it tells its story and I enjoy both.

You note voice acting as a plus and pour scorn on text based terminal quests as if that is all F76 has. Do you not know that a lot of the quests in F76 are voiced too? Again the presentation is different as they are voice logs that tell the story but there are also fully voiced npcs too.

To explain my last sentence further I was trying to avoid an unfair comparison with the online interaction with other people as that is not an option for W3. A lot of people count the interactions online as content too and it offers the possibility for rp interaction beyond what is available and presented by the game in terms of story.

You go to great lengths in your third paragraph to put down the online aspect of the game noting that it doesn’t have features present in mmos. Yeah I agree it has non of those things but if you want social interaction, you look at your map go to where someone is and talk to them seems pretty simple really. Not everyone will respond or will be able to but a lot do.

In a similar vein I have had more people help me organically without a formal group in F76 than in any other pvp focused game I have tried. As an example at one point I was caught a disease in the game which made me lose my food and drink a lot quicker than normal and would have killed me. Someone in the area came to me and started chatting during which I mention the disease. He gave me his food / drink to keep me going. He then later came back having spent some time farming the ingredients to give me a disease cure.

He is now on my friends list and we have the odd session exploring together each week when our game times sync up. This is the sort of thing that is possible beyond the story content provided by the game.

You are entitled to your opinion and I respect that all I am saying is that you may want to look a little deeper than a random youtube rant video or articles highlighting bugs as if that is all there is to this game. There is a good game in there when you look a little deeper at least in my opinion.

Anyhow I have typed more than enough here to give my views on Fallout 76 and hopefully to clear up some of my points. If you disagree with them that is fine we will just agree to disagree. I do hope at least you will be more aware of what is actually in the game and that there is more to it than the bugs or tech issues that are generally being reported.

Going to step away from this one now and leave it be so enjoy the rest of your day.

:)