Dark and Light is closing down 70% of its early access servers

    
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Snail Games’ early access MMO Dark and Light has suffered a few growing pains during its development. The company originally announced it was resurrecting the 2004 MMO back in 2016; by summer of 2017, it was out in early access on Steam, with a peak player count of over 14,000. It’s since slumped to under 1000 peak. And as MMO players, you all know what that means: server merges.

“With the introduction of server transfers, our next move is to close inactive/low population servers and consolidate our playerbase so each server has a healthy population,” says the studio. “There are currently 344 official servers, and after the server closures there will be a total of 100 official servers.”

“Our current plan is to close the servers in two batches, one in late January and one in late February. The first will close servers that are completely inactive. In an upcoming patch we will be disabling server transfers to servers that will be closing, which means players will only be able to server transfer to the soon to be remaining 100 official servers. […] For servers that will be closed, we will be keeping a permanent copy of the server data. We encourage players to contact us to acquire a copy of the server data and continue to play on a local or dedicated server.”

Source: Steam
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Wakkander

Got this during the last steam sale. It crashes whenever I gather resources with the staff. Apparently this bug has been known and reported for over a year. Kind of a waste of money.

Random MMO fan
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Random MMO fan

I’m surprised this Ark clone hasn’t shut down yet… Nobody even streams this anymore – all the streamers whom I follow have never bothered to re-visit it after the initial availability of this thing.

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NeoWolf

I honestly had no idea this was intended to be an MMO?? it is listed on steam merely as an open world, survival sand box a la Conan Exiles etc..

It really isn’t a bad game either, most folks I know who play it do so via private servers so I wonder how much of its population were playing on official servers to begin with?

MilitiaMasterV
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MilitiaMasterV

I was slightly interested in this back when, but all the badmouthing on this website from people in comments section talking about the company having done something skeezy in the past made me think twice about it. Also, noticing it was PvP pretty much made me walk away from giving it a try.

Server merges actually seem to have helped SWTOR because they released with some crazy high amount of servers too, and spread their playerbase so far apart that you were running around with nobody to play with/not able to do any team content in a MMO, and that game got it’s feet back under it. So maybe that’s what the doctor ordered for this title also. 344 servers seems like they REALLY overdid, and even 100 seems too much if their player count is that low.

Also, being a ‘early access’ means people are going to see how buggy the games are and refuse to be your QA play-testers FOR FREE which seems to be a thing going on nowadays. We want a game that’s at least somewhat functional, I mean, most of us can deal with a bit of wonky mechanics because we’re used to it in various games by now, but people who want to jump in games expect at least something capable of giving them hours of playtime with bare minimum bug-factor. We’re not going to PAY to test your not even functional games…to make them functional so you can turn around and make more money. Doesn’t work like that. Provide a product that works first, THEN you get paid. (This argument isn’t specifically aimed at this game in particular, but over-arching game industry in general.)

I’d love to be able to play a wizard type character who could train up skills, get invested in dragons…explore a huge new world. What I don’t want is to do that…and be wandering around exploring and have some other player gank me because I was busy staring off into some beautiful vista or something…stop making these game’s content be about whacking each-other to death with spells or some other object!

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NeoWolf

I think this is largely why most folks have gone the private server route to be honest.

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Armsbend

Could be worse – the game could be doing as poorly as Artifact.

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officeape

I hate to see it not doing so well. I actually like DnL quite a bit.

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Tuor of Gondolin

So, what, 10 people per server now?

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Darthbawl

That is exactly where my mind went when I saw the numbers. 😂