It’s hard for me to be sure exactly when MMOs decided that jumping puzzles were the thing to include as an option. Guild Wars 2 certainly made it into quite the feature, but it’s hardly alone; you’ve got special stat-boosting items in Star Wars: The Old Republic asking you to daintily prance across things, you’ve got sightseeing vistas in Final Fantasy XIV that require elaborate hops along beams and windowsills, you had an entire path of jumping puzzles in WildStar. Designers just love adding in those jumping puzzles.
But is the population there for them? Don’t get me wrong, I’m not vehemently opposed to jumping puzzles, but neither am I very fond of them and I’ll frequently decide that a jumping puzzle isn’t worth the effort. But what about you? Do you have any love for jumping puzzles in MMOs? Do you think that they add an interesting angle of content to the game, or do you generally feel like they’re a waste of time and tertiary to the game’s appeal at best?