Dungeon Fighter Online posts its first major update of 2019

    
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Color me surprised that this one suddenly blipped on the radar. Dungeon Fighter Online has kicked out a pretty sizeable update: the first act of season five titled Harlem: Shadows of Kashipa, which brings a fair bit of new stuff for people to punch and slash at.

Said new stuff arrives in the titular location of Harlem, bringing a number of new dungeons to fight online in and a level cap raise from 90 to 95. The Pandemonium Junction of the Metro Center area is also getting a new legendary dungeon, and there are improvements to a variety of other aspects of the game and tweaks to existing classes.

Extremely detailed information — including lore, for those interested — can be found in the breakdown at the source link, or you can just get the extremely flashy Cliff’s Notes version in the video embed below.

source: official site, thanks to Colton for the tip!
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Tizmah

I read this was the top grossing PC game in January. I don’t understand why a generic 2D brawler makes so much. I’m not trying to be negative, I’m sure it’s an ok brawler. Just when you compare it to everything else out there..It just doesn’t make much sense.

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PanagiotisLial1

Its a fun game but I first tried it cause I was curious on exactly same reasons.

So what I understood is its a fun game, in the mold of old coin op beat’em’up games but presented as RPG with lots classes and variety, that doesnt require you necessarily play a lot of time. Even less than 1h daily is ok, making it the best coffee break/fastfood game out there. Seems people like games that are fun but do not force them play them a lot daily to get actual progress. Plus it has that retro coin op feel

boredlol
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boredlol

To anyone that has tried DFO before: 95 gear is A LOT less RNG! Devs really westernized its endgame.

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PanagiotisLial1

Its actually a fun little beat’em’up game – I had been trying it out in short gaming sessions