Population Zero fields questions about factions, breast sizes, and snoring


Whenever you open up a Q&A session for your developing game, you never really know what you’re going to get. Case in point: The lines of questioning players offered to the devs of Population Zero ran the gamut from the mechanical to the….unique.

On the sillier side of questions, the devs confirmed that player height, body type, and gender can be adjusted, but not breast size (“Breast size does not affect anything in a survival game, this will most likely not be an option”). They also confirmed player avatars will not snore while sleeping and attract predators, though creatures will react differently to sleeping characters, and not always in a hostile manner.

As for the mechanical side of things, the devs elaborated on the general mindsets of the two in-game factions; the Technocrates view the flora and fauna of Kepler as either hostile or harvestable resources, while the Xenobiotes see the planet as a sacred place and perceive an opportunity for cooperation with its life. There was also a brief mention of the sandbox’s mutation system, confirming that avatars that accept these mutations will see changes to their appearance, skills, and mechanics, though adjustments are still being made in the interest of balance. Players can expect videos elaborating on mutations and factions in the future.

The devs also confirmed the game’s map size of 24 square kilometers, confirmed work on a player-to-player bartering system, and confirmed that a VoIP system is in the works. You can scour the relevant and maybe not so relevant details at the game’s subreddit. If you happen to be a current tester or a backer at the Commander and Sentinel levels, there’s also a day-long playtest due to kick off this Saturday, March 23rd, from 11:30 a.m. EDT; it will wrap up at 2:00 p.m. EDT on the 24th.

sources: Populations Zero subreddit (1, 2), official site
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