The Daily Grind: How do you handle cancellations for MMOs you were looking forward to?

    
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Never mind, I'm not real!

I’ve been very open about my interest in Peria Chronicles basically from the start of its development, so the fact that it certainly appears to be dead is not a happy one from my point of view. And as recourse, I will… well, be looking at other games to play instead of that one. As much as it looked neat, it’s not as if I lack for games to play or titles to look forward to. It’s a disappointment, but it’s not a loss of a game; it’s the loss of an idea of a game.

This is an attitude borne out in part because of simple pragmatism: Working in this field gives me a certain degree of comfort and familiarity with the idea that promising titles either disappoint when release or never quite make it to release. It’s sad, but it happens. Not everyone can or should have that particular attitude. Some people really mourn the games that were lost ahead of time, some people just treat it as an inevitability, some people swear off the company responsible forever. What about you? How do you handle cancellations for MMOs you were looking forward to?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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