The Daily Grind: Is there MMO content you won’t do because it’s too difficult?

    
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The Daily Grind: Is there MMO content you won’t do because it’s too difficult?

The difficulty of raids in World of Warcraft does not contribute one whit to my lack of desire to take part in raids in World of Warcraft. It seriously doesn’t. Not wanting to spend the time getting a group together or having a scheduled raid night is what robs me of any and all desire to bother with raiding. But I find that the two things get conflated a lot when designers talk about content and making it accessible; it also extends to things like making open PvP more fair and easier to get into, disregarding that a lot of people don’t want open PvP because they don’t want open PvP.

So today’s question is actually turning that slightly on its head, because I know there is content people find too difficult to get into. I’ve heard from many people that, say, the crafting system in Final Fantasy XIV is too arcane to learn and that’s a barrier to getting into crafting. For some people, I’m sure organized PvP or structured group PvE really is too difficult to do. So is there MMO content you won’t do because it’s too difficult? What would you really get into if it were, in fact, easier to do?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Harlow Games

Raids in GW2. I started progression raiding in WoW and SWTOR. GW2 raids scare me.

mystwen
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mystwen

Upgrading gear in BDO. I won’t go beyond a certain tier. It’s way too difficult. I would buy a higher tier sometimes instead. I’m not opposed to gathering materials or money to do upgrades. I am opposed to it failing, losing said mats and money, and even downgrading from where I began. It’s insane. Hated it.

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Harlow Games

Yeah, I know myself well enough to know that upgrading wouldn’t have gone well for me without a massive Advice of Valks available. I bought everything up to TET.

Which was fine for me, because PvP in BDO is still something I actively avoid.

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Loopy

To me the issue is with tediousness rather than difficulty. I enjoy a challenge, and as long as that challenge doesn’t involve pursuing some power increase that would make the challenge “doable”, i’m up for it. However, grinding for gear so i can tackle on a challenge is not my idea of something worth pursuing.

Prime example would be the Mage Tower challenge in WoW. Loved the idea of it, loved the fights and the amount of coordination needed. Hated that i NEEDED to have multiple legendaries just to make it doable. Yes, people have obviously done it with less, but those people are pretty damn talented players.

I’m ok with making challenging solo content. Throw it at me and i’ll be motivated enough to find a way to beat it. But don’t lock it behind an arbitrary gear/rep grind.

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Mia DeSanzo

There’s plenty of content I should stop trying to do because it is too difficult, but I am a little like that moth that keeps bouncing off a porch light. I have to try, often repeatedly and sometimes at great cost.

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EmberStar

Technically, I suppose there’s lots of content I won’t do because it’s “too difficult.” I also happen to completely despise it, but according to some people that’s completely beside the point.

I don’t do PVP. I have nothing further to add to that, because my hate for all things PVP exceeds my language skills to convey.

I don’t do anything that even resembles “Raids.” The fact that games like SWTOR lock major story beats behind mandatory, group only content annoys me immensely. First, because even at the best of times “in the middle of combat” is a terrible time to be hurling story at anyone. Second, because you’ll never see it anyway after the first week. Any group you do find doing it will be “sick to death” of the story and will probably votekick you if you aren’t instantly hammering the “skip cutscene” key.

I’m also not interested in doing hours of homework before attempting a mission. You know that one mission with the really tricky mechanics that are never explained anywhere in the game, and you have to watch a two hour video to learn? Yeah, not doing that. Ever.

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Brazen Bondar

I didn’t do the last nightmare dungeon in the real TSW, that second one in the Orochi Tower. The mechanics seemed particularly punishing and maybe I missed why it was important for them to be so. I’ve lost all interest in spending hours and hours trying to beat five or six bosses. I’m happy for the people who enjoy the bragging rights, but I’m just as happy watching a run on YouTube later. I did pay a price for not finishing that dungeon though because when TSW suffered its zombie death, I wasn’t able to finish my museum because items needed were locked to that dungeon. Ultimately, I guess it didn’t matter. When a game dies, it dies no matter how many hours you wasted trying to kill those bosses. No one will remember or care that so and so’s group/cabal/guild beat it…

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Kevin Smith

Any group activity that I can’t just jump into. If it requires me to block out time like I am working, talking hours at a time, to do it then it is a hard no from me. Always been an issue with this an games that think you need to play them like a job instead of for fun.

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Mewmew

PvP to me doesn’t count, it’s not “difficult” it’s just severely imbalanced in MMORPGs. It’s based on gear, time spent in the game, and very minorly based on skill.

Not to mention I just don’t find PvP fun at all. I don’t enjoy losing, but I also don’t enjoy *winning*. I get no pleasure out of beating others. It’s just overall an experience I don’t enjoy at all.

There is something to be said for the Battle Royale type games in where everybody is equal and it’s based on skill rather than the ability to sit online all day (although that practice does help your skill as well, it doesn’t give you a power advantage). I appreciate that kind of skill in games where everything is equal and it’s not that the people without jobs or any real-life to partake in are over-powered above everybody. I appreciate most types of contests in those ways including the thinking turn-based type and not just the twitch skilled type.

I still don’t usually enjoy playing them, because as I said I don’t enjoy any part of the PvP experience win or lose, but I will watch them and appreciate the artistry and finesse of matches where the characters are equalized and it’s just based on skill.

PvP out of the way, I love very difficult and overly difficult single-player experiences. I don’t really care to go into difficult multiplayer ones that much. “I don’t think this person’s gear is absolutely top-notch so let’s not let them in the party” is something I’ve ran into in dungeons that I then will just solo after. There is too much judgment and expectation in difficult multiplayer challenges. I guess they think I suck as much as they do and need those few extra points that their max gear gives them.

Give me difficult solo stuff and I love it and get into it. I just don’t like to deal with the attitudes of people doing the difficult multiplayer stuff. Plus I’m sick of people treating it sooooo seriously. I’m not usually the one that messes up, but when some poor person does when they’re learning, I seem to always be in a pick up group that has people that are terrible about it. They rag on them or more often outright quit the group and we’re stuck without the extra power we could have used. Sometimes I meet those super nice “let’s let everybody learn” people but my playing time is so sporadic I don’t normally reconnect with them.

So yeah I love difficult experiences. I even love difficult permadeath games that are actually based on skill. But I want to basically do them alone. I don’t care to go into raid groups where everybody is judged before even entering the areas.

creationguru
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creationguru

All raiding basically due to the culture and also the time commitment. This is my biggest hurdle always is that I like to play a game and learn and want that understanding and do t want to schedule it like a Kobe so anything that require me to set a schedule or make sure I watch YT videos to know the dance is not for me as it’s only difficult due to people not content.

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Tee Parsley

Of course! IF it’s not fun, I won’t be doing it much. Complex but fun is fine, but the no-fun zone is a no-play zone for me.

Also don’t tend to like simon-sez design structure, so that puts me off a certain amount of formulaic raids.