So, how is Kingdoms of Amalur: Re-Reckoning treating you? Are you finding it a pale reboot of an otherwise OK game? Are you playing it to try to make Project Copernicus come back? Or are you just enjoying the final vestiges of 38 Studios? And if you are, how many bugs have you run in to? Ideally, after this latest patch, that list of bugs will be lessened.
This patch addresses a variety of problems including blackened minimaps (which are probably not deliciously Cajun-spiced), invisible character parts, fixes for a number of the game’s quests, and some overall stability improvements. There’s also been a little update to crash dump files that put a handy-dandy ID next to the exe. Isn’t that nice.
This is the fourth of such crash-focused patches added to the RPG since it released in September, so if you’ve been halted by some sidequest weirdness or were hoping for some more fixes to arrive before hopping in, perhaps now’s as good a time as any.