The Daily Grind: Which MMO ‘reboot’ was the worst idea?

    
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I realize that in this article I raise the prospect of someone liking the combat in any version of The Secret World, which is really quite funny.

I’ve talked before about how a lot of fans have seemingly taken the wrong lessons away from Final Fantasy XIV’s successful relaunch, clamoring for a lot of games to reboot when most reboots turn out… well, underwhelming. Case in point: Secret World Legends, which basically tried to solve one real problem to mixed result and solved a lot of problems no one thought were problems to result in a game fans accepted chiefly for the promise of actually getting more story content.

Spoiler warning: That didn’t happen! Beyond, like… one update, total.

So we’ve already got a strong candidate for a reboot launch that didn’t really justify its existence. But between relaunches, rebranding, major overhauls, business model shifts, and the like, there are a lot of MMOs that have tried to “reboot” themselves in some way to varying degrees of non-success. So which MMO “reboot” was the worst idea, and why? (And yes, you can still pick SWL here.)

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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