New World’s February update arrives with more bug fixes, Outpost Rush tuning, and combat tweaks

    
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Today sees New World introducing another series of bug fixes and quality-of-life adjustments that touch on a wide variety of things from open world content to combat to Expeditions.

A large portion of the update is focused on combat adjustments, with the ability to weapon swap during hit-reactions, dodges, traversal, and while using consumables; the ability to queue attacks and weapon swaps simultaneously; shortened recover time for all dodges; the ability to dodge and block-cancel basic attacks; and block and dodge inputs taking priority over light melee attack inputs. There are also several AI adjustments in general and for specific enemies.

Another large portion of the update is about Outpost Rush, as the patch changes how points work, damage and health value adjustments for several enemies, and a number of tweaks to rewards earned from the activity like Umbral Shards, Faction Tokens, and a guaranteed two pieces of Outpost Rush specific armor and an Outpost Rush specific weapon from caches.

There’s more to the update including weapon-specific adjustments, various quest fixes, and 10% less XP needed for leveling Arcana, Armoring, Engineering, Furnishing, Jewelcrafting, and Weaponsmithing trade skills. Downtime started earlier today, while the patch notes provide all of the details players could need.

Update
Aaaaand it’s live now:

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