New World addresses bugs, plans magic weapon buffs – and melee weapon nerfs

    
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As promised, New World merged multiple servers yesterday – successfully – but that’s far from the only thing going on in Aeternum right now. For starters, update 1.8.1 also went live for the game overnight; it addresses travel costs, life staff perks, drop bugs, Outpush Rush crashing, cosmetics, and a few other issues.

Amazon has also posted a brief forum post on combat balance. “There are a few trends that have emerged that we have been internally testing balance changes around, namely for Fire Staff, Bow, Musket, Hatchet, and Greatsword,” the team writes.

“The initial weapon and perk updates will be coming to the PTR in the very near future with the aim to improve the viability of magical weapons in PvE and some PvP scenarios and ranged weapons in PvE scenarios. On the other side of the coin we are testing changes to reduce the power of some melee weapons and ranged weapons in PvP. In addition to weapons we are also reviewing equip loads to ensure a good balance between survivability and utility.”

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