
Not all tropes are bad. Familiar patterns ease us into unfamiliar settings and systems, and so I understand why MMO developers aren’t constantly reinventing every aspect of game design. Yet sometimes they’re overly slavish to lazy, watered-down designs — especially with classes.
We see the same thing over and over again. Paladins fighting with a big shield. Mages in their bathrobes throwing out fireballs. Necromancers summoning agreeable skeletons. Rogues with two daggers, a mask, and a penchant for crouching in broad daylight and hoping that nobody sees them.
Maybe it’s time for a class refresh on these and even more? If you had to pick a stereotypical class design and single it out for a top-to-bottom renovation, what would it be?
