Pax Dei outlines adjustments to its landscape, enemies, and PvE progression in its next patch

    
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Earlier this week Pax Dei confirmed that its next major update will be changing the game’s world in a rather literal sense with an update to its geography. Mainframe Industries has now divuldged more details on what that will look like along with updates to some enemies and the MMO’s PvE.

Generally, players can look forward to less-steep cliffs in home valleys to make them feel less walled off from one another, more unique features in valleys in terms of points of interest and vistas, new details to rock formations in the Heartlands that make the area more suitable to building, and more numerous and variable roads. The existing biomes will also be seeing additional “character” while a new biome known as the Corrupted Plains will be waiting in the Wildlands.

In terms of PvE gameplay, Mainframe is trying to get players into more adventure sooner by adding multiple enemy camps throughout the game’s provinces and some entry-level cave dungeons in the home valleys. The studio is also working on a visual revamp to the Inquisition and Lost Souls enemies and improving the distribution of enemy spawns to make them more logical from a progression standpoint.

The studio posted a wide assortment of images showing off some of these updates; we’ve taken some of the choice cuts and posted them in the gallery below. A date for this release is still not being shared, but Mainframe is reminding players that the world’s structures will need to be wiped when this does go live.

source: Discord
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